GeForce RTX 2080 Ti vs GeForce RTX 3060: specs and benchmark comparison
Rendering and compute
depends on the taskBenchmark results disagree, so the choice depends on the specific task.
No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.
Advantages
Only measured and rated values: a noticeable benchmark gap and specs where more is better.
Where GeForce RTX 2080 Ti is better13
Blender Benchmark 2.93.1 29% lower34 s vs 44 s
Blender Benchmark 2.93.1 10.4% lower22 s vs 24 s
Blender Benchmark 2.93.1 47.9% lower137 s vs 203 s
Blender Benchmark 2.93.1 38.2% lower65 s vs 89 s
Blender Benchmark 2.93.1 58% lower33 s vs 53 s
Blender Benchmark 2.93.1 51.9% lower102 s vs 156 s
Blender Benchmark 2.93.1 74% lower63 s vs 110 s
Blender Benchmark 2.93.1 27% lower208 s vs 264 s
Blender Benchmark 2.93.1 12.4% lower105 s vs 118 s
Blender Benchmark 2.93.1 35.2% lower282 s vs 381 s
Blender Benchmark 2.93.1 22.5% lower138 s vs 169 s
Blender Benchmark 4.5.0 31.7% faster2,845 samples/min vs 2,160 samples/min
Memory bus 160 bit more352 bit vs 192 bit
Where GeForce RTX 3060 is better2
Video memory 1 GB more12 GB vs 11 GB
Launch price $670 lower$329 vs $999
Benchmarks
Results are compared within one benchmark, one version and the same conditions.
- A ahead by 29%
Blender Benchmark 2.93.1
GPU, bmw27 (CUDA) · s, lower is better
GeForce RTX 2080 Ti33.9 sGeForce RTX 306043.7 sPosition among tested models (31, CUDA)
A · 34B · 440100200300Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 2080 Ti is ahead by 29% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080 Ti
33.9 s · community measurement, sample 53 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 53 submissions (8 outliers excluded), interquartile range 33.42–34.68; submissions 2021-07-15 to 2022-02-20; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060
43.7 s · community measurement, sample 137 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 137 submissions (21 outliers excluded), interquartile range 43.32–44.29; submissions 2021-07-09 to 2022-02-26; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- A ahead by 10.4%
Blender Benchmark 2.93.1
GPU, bmw27 (OPTIX) · s, lower is better
GeForce RTX 2080 Ti22.1 sGeForce RTX 306024.4 sPosition among tested models (20, OptiX)
A · 22B · 24050100150Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 2080 Ti is ahead by 10.4% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080 Ti
22.1 s · community measurement, sample 39 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 39 submissions (1 outliers excluded), interquartile range 20.82–22.62; submissions 2021-07-18 to 2022-02-25; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060
24.4 s · community measurement, sample 81 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 81 submissions (15 outliers excluded), interquartile range 24.19–24.61; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- A ahead by 47.9%
Blender Benchmark 2.93.1
GPU, classroom (CUDA) · s, lower is better
GeForce RTX 2080 Ti137.4 sGeForce RTX 3060203.2 sPosition among tested models (26, CUDA)
A · 137B · 2030200400600800Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 2080 Ti is ahead by 47.9% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080 Ti
137.4 s · community measurement, sample 45 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 45 submissions (5 outliers excluded), interquartile range 133.31–141.35; submissions 2021-07-17 to 2022-02-20; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060
203.2 s · community measurement, sample 122 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 122 submissions (30 outliers excluded), interquartile range 200.78–205.62; submissions 2021-07-10 to 2022-02-26; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- 0.7% difference, within the threshold
Blender Benchmark 2.93.1
GPU, classroom (OPTIX) · s, lower is better
GeForce RTX 2080 Ti86.2 sGeForce RTX 306086.9 sPosition among tested models (14, OptiX)
A · 86B · 87050100150200Each dot is one model’s median in this benchmark. The scale starts at zero, s. The 0.7% difference is below the noticeable threshold (5%).
About the measurement and source
- A · NVIDIA GeForce RTX 2080 Ti
86.2 s · community measurement, sample 31 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 31 submissions (3 outliers excluded), interquartile range 83.91–91.02; submissions 2021-07-18 to 2022-02-21; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060
86.9 s · community measurement, sample 76 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 76 submissions (8 outliers excluded), interquartile range 85.6–88.22; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- A ahead by 38.2%
Blender Benchmark 2.93.1
GPU, fishy_cat (CUDA) · s, lower is better
GeForce RTX 2080 Ti64.6 sGeForce RTX 306089.3 sPosition among tested models (21, CUDA)
A · 65B · 890100200300Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 2080 Ti is ahead by 38.2% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080 Ti
64.6 s · community measurement, sample 37 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 37 submissions (7 outliers excluded), interquartile range 63.21–66.02; submissions 2021-07-17 to 2022-02-20; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060
89.3 s · community measurement, sample 110 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 110 submissions (13 outliers excluded), interquartile range 88.27–90.16; submissions 2021-07-10 to 2022-02-26; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- A ahead by 58%
Blender Benchmark 2.93.1
GPU, fishy_cat (OPTIX) · s, lower is better
GeForce RTX 2080 Ti33.5 sGeForce RTX 306052.9 sPosition among tested models (13, OptiX)
A · 33B · 53020406080Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 2080 Ti is ahead by 58% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080 Ti
33.5 s · community measurement, sample 29 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 29 submissions (2 outliers excluded), interquartile range 32.62–35.12; submissions 2021-07-18 to 2022-02-21; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060
52.9 s · community measurement, sample 63 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 63 submissions (5 outliers excluded), interquartile range 51.96–53.3; submissions 2021-07-17 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- A ahead by 51.9%
Blender Benchmark 2.93.1
GPU, koro (CUDA) · s, lower is better
GeForce RTX 2080 Ti102.5 sGeForce RTX 3060155.7 sPosition among tested models (20, CUDA)
A · 102B · 1560200400600Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 2080 Ti is ahead by 51.9% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080 Ti
102.5 s · community measurement, sample 36 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 36 submissions (6 outliers excluded), interquartile range 100.68–104.8; submissions 2021-07-17 to 2022-02-20; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060
155.7 s · community measurement, sample 109 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 109 submissions (11 outliers excluded), interquartile range 153.77–157.51; submissions 2021-07-10 to 2022-02-26; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- A ahead by 74%
Blender Benchmark 2.93.1
GPU, koro (OPTIX) · s, lower is better
GeForce RTX 2080 Ti63.5 sGeForce RTX 3060110.4 sPosition among tested models (13, OptiX)
A · 63B · 110050100150200Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 2080 Ti is ahead by 74% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080 Ti
63.5 s · community measurement, sample 24 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 24 submissions (6 outliers excluded), interquartile range 62.26–67.16; submissions 2021-07-18 to 2022-02-21; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060
110.4 s · community measurement, sample 62 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 62 submissions (7 outliers excluded), interquartile range 108.89–112.79; submissions 2021-07-17 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- A ahead by 27%
Blender Benchmark 2.93.1
GPU, pavillon_barcelona (CUDA) · s, lower is better
GeForce RTX 2080 Ti208.1 sGeForce RTX 3060264.3 sPosition among tested models (21, CUDA)
A · 208B · 2640200400600800Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 2080 Ti is ahead by 27% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080 Ti
208.1 s · community measurement, sample 40 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 40 submissions (4 outliers excluded), interquartile range 200.44–213.46; submissions 2021-07-17 to 2022-02-20; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060
264.3 s · community measurement, sample 111 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 111 submissions (14 outliers excluded), interquartile range 259.95–267.94; submissions 2021-07-10 to 2022-02-26; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- A ahead by 12.4%
Blender Benchmark 2.93.1
GPU, pavillon_barcelona (OPTIX) · s, lower is better
GeForce RTX 2080 Ti105.1 sGeForce RTX 3060118.1 sPosition among tested models (13, OptiX)
A · 105B · 1180100200300Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 2080 Ti is ahead by 12.4% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080 Ti
105.1 s · community measurement, sample 38 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 38 submissions (2 outliers excluded), interquartile range 102.5–110.4; submissions 2021-07-18 to 2022-02-21; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060
118.1 s · community measurement, sample 63 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 63 submissions (9 outliers excluded), interquartile range 116.69–119.54; submissions 2021-07-17 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- A ahead by 35.2%
Blender Benchmark 2.93.1
GPU, victor (CUDA) · s, lower is better
GeForce RTX 2080 Ti282 sGeForce RTX 3060381.2 sPosition among tested models (19, CUDA)
A · 282B · 38102505007501,000Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 2080 Ti is ahead by 35.2% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080 Ti
282 s · community measurement, sample 34 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 34 submissions (7 outliers excluded), interquartile range 274.18–287.61; submissions 2021-07-17 to 2022-02-20; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060
381.2 s · community measurement, sample 110 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 110 submissions (11 outliers excluded), interquartile range 375.73–388.04; submissions 2021-07-10 to 2022-02-26; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- A ahead by 22.5%
Blender Benchmark 2.93.1
GPU, victor (OPTIX) · s, lower is better
GeForce RTX 2080 Ti137.9 sGeForce RTX 3060169 sPosition among tested models (13, OptiX)
A · 138B · 1690100200300Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 2080 Ti is ahead by 22.5% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080 Ti
137.9 s · community measurement, sample 28 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 28 submissions (2 outliers excluded), interquartile range 132.73–144.53; submissions 2021-07-18 to 2022-02-21; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060
169 s · community measurement, sample 65 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 65 submissions (5 outliers excluded), interquartile range 165.85–171.69; submissions 2021-07-17 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- A ahead by 31.7%
Blender Benchmark 4.5.0
GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better
GeForce RTX 2080 Ti2,845.2 samples/minGeForce RTX 30602,159.8 samples/minPosition among tested models (67, OptiX)
B · 2,160A · 2,84505,00010,00015,000Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min. NVIDIA GeForce RTX 2080 Ti is ahead by 31.7% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080 Ti
2,845.2 samples/min · community measurement, sample 131 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 131 submissions (5 outliers excluded), interquartile range 2732.17–2950.36; submissions 2025-07-18 to 2026-03-23; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060
2,159.8 samples/min · community measurement, sample 583 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 583 submissions (49 outliers excluded), interquartile range 2094.29–2210.76; submissions 2025-07-17 to 2026-11-03; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.
Other comparable benchmarks (20)
| Benchmark | A | B | Difference |
|---|---|---|---|
| Blender Benchmark 2.92GPU, bmw27 (CUDA) | 39.1 | 47.3 | A +21% |
| Blender Benchmark 2.92GPU, classroom (CUDA) | 159.2 | 141.3 | B +12.7% |
| Blender Benchmark 2.92GPU, classroom (OPTIX) | 84.2 | 85.1 | A +1% |
| Blender Benchmark 2.92GPU, fishy_cat (CUDA) | 70.9 | 86.7 | A +22.2% |
| Blender Benchmark 2.92GPU, koro (CUDA) | 111.1 | 155.3 | A +39.8% |
| Blender Benchmark 2.92GPU, pavillon_barcelona (CUDA) | 225.1 | 285.6 | A +26.9% |
| Blender Benchmark 2.92GPU, victor (CUDA) | 330 | 414.8 | A +25.7% |
| Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,799.5 | 2,155.1 | A +29.9% |
| Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,835.9 | 1,997.7 | A +42% |
| Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,373.2 | 2,515 | A +34.1% |
| Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,084.5 | 2,411.8 | A +27.9% |
| Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,235.5 | 2,395.8 | A +35% |
| Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,223 | 2,445.1 | A +31.8% |
| Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,218.9 | 2,432.7 | A +32.3% |
| Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,362.6 | 2,523.8 | A +33.2% |
| Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,343.5 | 2,537.8 | A +31.7% |
| Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,872.1 | 2,241.3 | A +28.1% |
| Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,903.2 | 2,231.9 | A +30.1% |
| Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,818.4 | 2,148.8 | A +31.2% |
| Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,792.6 | 2,157.9 | A +29.4% |
Each benchmark version has its own scale: numbers are compared only within a row.
Reference results (99)
| Benchmark | A | B | Difference |
|---|---|---|---|
| Blender Benchmark 2.81GPU, barbershop_interior (CUDA) | 521.2 | — | no pair |
| Blender Benchmark 2.81aGPU, barbershop_interior (CUDA) | 514 | — | no pair |
| Blender Benchmark 2.81GPU, barbershop_interior (OPTIX) | 860.1 | — | no pair |
| Blender Benchmark 2.81aGPU, barbershop_interior (OPTIX) | 866.3 | — | no pair |
| Blender Benchmark 2.81GPU, bmw27 (CUDA) | 37.5 | — | no pair |
| Blender Benchmark 2.81aGPU, bmw27 (CUDA) | 37.4 | — | no pair |
| Blender Benchmark 2.82GPU, bmw27 (CUDA) | 37.7 | — | no pair |
| Blender Benchmark 2.83GPU, bmw27 (CUDA) | 38.2 | — | no pair |
| Blender Benchmark 2.90GPU, bmw27 (CUDA) | 40.1 | 52.5 | reference |
| Blender Benchmark 2.91.2GPU, bmw27 (CUDA) | 38.8 | — | no pair |
| Blender Benchmark 2.81GPU, bmw27 (OPTIX) | 19.5 | — | no pair |
| Blender Benchmark 2.81aGPU, bmw27 (OPTIX) | 20.4 | — | no pair |
| Blender Benchmark 2.82GPU, bmw27 (OPTIX) | 20.3 | — | no pair |
| Blender Benchmark 2.83GPU, bmw27 (OPTIX) | 19.3 | — | no pair |
| Blender Benchmark 2.90GPU, bmw27 (OPTIX) | 19 | — | no pair |
| Blender Benchmark 2.91.2GPU, bmw27 (OPTIX) | 19.3 | — | no pair |
| Blender Benchmark 2.92GPU, bmw27 (OPTIX) | 19.8 | 23.2 | reference |
| Blender Benchmark 2.81GPU, classroom (CUDA) | 153.5 | — | no pair |
| Blender Benchmark 2.81aGPU, classroom (CUDA) | 153.6 | — | no pair |
| Blender Benchmark 2.82GPU, classroom (CUDA) | 147.3 | — | no pair |
| Blender Benchmark 2.83GPU, classroom (CUDA) | 151.1 | — | no pair |
| Blender Benchmark 2.90GPU, classroom (CUDA) | 151.7 | 150.9 | reference |
| Blender Benchmark 2.91.2GPU, classroom (CUDA) | 154.7 | — | no pair |
| Blender Benchmark 2.81GPU, classroom (OPTIX) | 81.1 | — | no pair |
| Blender Benchmark 2.81aGPU, classroom (OPTIX) | 82.6 | — | no pair |
| Blender Benchmark 2.82GPU, classroom (OPTIX) | 81.4 | — | no pair |
| Blender Benchmark 2.83GPU, classroom (OPTIX) | 82.5 | — | no pair |
| Blender Benchmark 2.90GPU, classroom (OPTIX) | 82.1 | — | no pair |
| Blender Benchmark 2.91.2GPU, classroom (OPTIX) | 84.5 | — | no pair |
| Blender Benchmark 2.81GPU, fishy_cat (CUDA) | 66.4 | — | no pair |
| Blender Benchmark 2.81aGPU, fishy_cat (CUDA) | 67.1 | — | no pair |
| Blender Benchmark 2.82GPU, fishy_cat (CUDA) | 68.4 | — | no pair |
| Blender Benchmark 2.83GPU, fishy_cat (CUDA) | 71 | — | no pair |
| Blender Benchmark 2.90GPU, fishy_cat (CUDA) | 72.9 | 92.5 | reference |
| Blender Benchmark 2.91.2GPU, fishy_cat (CUDA) | 67.6 | — | no pair |
| Blender Benchmark 2.81GPU, fishy_cat (OPTIX) | 30.4 | — | no pair |
| Blender Benchmark 2.81aGPU, fishy_cat (OPTIX) | 31.2 | — | no pair |
| Blender Benchmark 2.82GPU, fishy_cat (OPTIX) | 31.9 | — | no pair |
| Blender Benchmark 2.83GPU, fishy_cat (OPTIX) | 31.4 | — | no pair |
| Blender Benchmark 2.90GPU, fishy_cat (OPTIX) | 30.2 | — | no pair |
| Blender Benchmark 2.91.2GPU, fishy_cat (OPTIX) | 30.5 | — | no pair |
| Blender Benchmark 2.92GPU, fishy_cat (OPTIX) | 33.1 | 52.5 | reference |
| Blender Benchmark 2.81GPU, koro (CUDA) | 112.9 | — | no pair |
| Blender Benchmark 2.81aGPU, koro (CUDA) | 114.5 | — | no pair |
| Blender Benchmark 2.82GPU, koro (CUDA) | 113.4 | — | no pair |
| Blender Benchmark 2.83GPU, koro (CUDA) | 120.2 | — | no pair |
| Blender Benchmark 2.90GPU, koro (CUDA) | 116.5 | 157.7 | reference |
| Blender Benchmark 2.91.2GPU, koro (CUDA) | 108.6 | — | no pair |
| Blender Benchmark 2.81GPU, koro (OPTIX) | 56.1 | — | no pair |
| Blender Benchmark 2.81aGPU, koro (OPTIX) | 55.4 | — | no pair |
| Blender Benchmark 2.82GPU, koro (OPTIX) | 53.5 | — | no pair |
| Blender Benchmark 2.83GPU, koro (OPTIX) | 53.1 | — | no pair |
| Blender Benchmark 2.90GPU, koro (OPTIX) | 59.4 | — | no pair |
| Blender Benchmark 2.91.2GPU, koro (OPTIX) | 59.2 | — | no pair |
| Blender Benchmark 2.92GPU, koro (OPTIX) | 98.4 | 111.7 | reference |
| Blender Benchmark 2.81GPU, pavillon_barcelona (CUDA) | 234.9 | — | no pair |
| Blender Benchmark 2.81aGPU, pavillon_barcelona (CUDA) | 236.4 | — | no pair |
| Blender Benchmark 2.82GPU, pavillon_barcelona (CUDA) | 234.3 | — | no pair |
| Blender Benchmark 2.83GPU, pavillon_barcelona (CUDA) | 236 | — | no pair |
| Blender Benchmark 2.90GPU, pavillon_barcelona (CUDA) | 242.3 | 280.4 | reference |
| Blender Benchmark 2.91.2GPU, pavillon_barcelona (CUDA) | 223.3 | — | no pair |
| Blender Benchmark 2.81GPU, pavillon_barcelona (OPTIX) | 99.5 | — | no pair |
| Blender Benchmark 2.81aGPU, pavillon_barcelona (OPTIX) | 101.3 | — | no pair |
| Blender Benchmark 2.82GPU, pavillon_barcelona (OPTIX) | 101.6 | — | no pair |
| Blender Benchmark 2.83GPU, pavillon_barcelona (OPTIX) | 99.5 | — | no pair |
| Blender Benchmark 2.90GPU, pavillon_barcelona (OPTIX) | 98 | — | no pair |
| Blender Benchmark 2.91.2GPU, pavillon_barcelona (OPTIX) | 99.5 | — | no pair |
| Blender Benchmark 2.92GPU, pavillon_barcelona (OPTIX) | 100.2 | 115.6 | reference |
| Blender Benchmark 2.81GPU, victor (CUDA) | 288.3 | — | no pair |
| Blender Benchmark 2.81aGPU, victor (CUDA) | 290 | — | no pair |
| Blender Benchmark 2.82GPU, victor (CUDA) | 282.3 | — | no pair |
| Blender Benchmark 2.83GPU, victor (CUDA) | 290.2 | — | no pair |
| Blender Benchmark 2.90GPU, victor (CUDA) | 277.9 | 373.2 | reference |
| Blender Benchmark 2.91.2GPU, victor (CUDA) | 270.2 | — | no pair |
| Blender Benchmark 2.81GPU, victor (OPTIX) | 131.2 | — | no pair |
| Blender Benchmark 2.81aGPU, victor (OPTIX) | 132.5 | — | no pair |
| Blender Benchmark 2.82GPU, victor (OPTIX) | 129.3 | — | no pair |
| Blender Benchmark 2.83GPU, victor (OPTIX) | 128.9 | — | no pair |
| Blender Benchmark 2.90GPU, victor (OPTIX) | 116.6 | — | no pair |
| Blender Benchmark 2.91.2GPU, victor (OPTIX) | 118.1 | — | no pair |
| Blender Benchmark 2.92GPU, victor (OPTIX) | 137.1 | 169.9 | reference |
| Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,112.4 | 1,318.1 | reference |
| Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,233.4 | 1,350.8 | reference |
| Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,339.9 | 1,331.4 | reference |
| Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,461.2 | 1,408 | reference |
| Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,495.4 | 1,512.8 | reference |
| Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,225.7 | — | no pair |
| Blender Benchmark 4.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,330 | 1,354.2 | reference |
| Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,754.3 | 1,992.7 | reference |
| Blender Benchmark 3.1.2GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,011.2 | 2,260.9 | reference |
| Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,108.3 | 2,386.5 | reference |
| Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,627.7 | 1,956.8 | reference |
| Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,749.3 | 2,064 | reference |
| Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (CUDA) | — | 1,343 | no pair |
| Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | — | 1,370.7 | no pair |
| Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | — | 1,369.9 | no pair |
| Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | — | 1,353.2 | no pair |
| Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | — | 1,205.1 | no pair |
| Blender Benchmark 5.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | — | 2,152.8 | no pair |
Each benchmark version has its own scale: numbers are compared only within a row.
Specifications
| Specification | A · GeForce RTX 2080 Ti | B · GeForce RTX 3060 | Difference |
|---|---|---|---|
| Chip | |||
| GPU chip | TU102-300A-K1-A1 | no data | no data for B |
| Architecture | Turing | Ampere | differs |
| Shader unitsShader unit counts are comparable only within one architecture. | 4,352 (CUDA cores) | 3,584 (CUDA cores) | not directly comparable |
| Clocks | |||
| Base clock | 1,350 MHz | 1,320 MHz | A: 30 MHz more |
| Boost clockClocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit. | 1,545 MHz | 1,780 MHz | B: 235 MHz more |
| Memory | |||
| Video memory | 11 GB | 12 GB | B: 1 GB more |
| Memory type | GDDR6 | GDDR6 | equal |
| Memory bus | 352 bit | 192 bit | A: 160 bit more |
| Memory bandwidthExcludes cache (Infinity Cache / L2), which affects effective bandwidth differently. | 616 GB/s | no data | no data for B |
| Power and dimensions | |||
| Board powerTGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops. | 250 W (TDP) | 170 W (board power) | not directly comparable |
| Recommended PSU | no data | 550 W | no data for A |
| Interface | no data | PCIe 4.0 | no data for A |
Chip
GPU chip
ATU102-300A-K1-A1
Bno data
no data for BArchitecture
ATuring
BAmpere
differsShader units
A4,352 (CUDA cores)
B3,584 (CUDA cores)
not directly comparableShader unit counts are comparable only within one architecture.
Clocks
Base clock
A1,350 MHz
B1,320 MHz
A: 30 MHz moreBoost clock
A1,545 MHz
B1,780 MHz
B: 235 MHz moreClocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.
Memory
Video memory
A11 GB
B12 GB
B: 1 GB moreMemory type
AGDDR6
BGDDR6
equalMemory bus
A352 bit
B192 bit
A: 160 bit moreMemory bandwidth
A616 GB/s
Bno data
no data for BExcludes cache (Infinity Cache / L2), which affects effective bandwidth differently.
Power and dimensions
Board power
A250 W (TDP)
B170 W (board power)
not directly comparableTGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.
Recommended PSU
Ano data
B550 W
no data for AInterface
Ano data
BPCIe 4.0
no data for A
“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).
Compare with AI
An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.
Questions and answers
How much video memory do NVIDIA GeForce RTX 2080 Ti and NVIDIA GeForce RTX 3060 have?
NVIDIA GeForce RTX 2080 Ti: 11 GB GDDR6, 352-bit bus. NVIDIA GeForce RTX 3060: 12 GB GDDR6, 192-bit bus.
Which is faster: NVIDIA GeForce RTX 2080 Ti or NVIDIA GeForce RTX 3060?
It depends on the task: rendering and compute: results disagree.
See also
- ModelNVIDIA GeForce RTX 2080 Ti
- ModelNVIDIA GeForce RTX 3060
- ComparisonGeForce RTX 3060 vs GeForce RTX 5060
- ComparisonGeForce RTX 3060 vs GeForce RTX 4060
- ComparisonGeForce RTX 3060 vs GeForce RTX 3070
- ComparisonGeForce RTX 2060 vs GeForce RTX 3060
- ComparisonGeForce RTX 3050 vs GeForce RTX 3060
- ComparisonGeForce RTX 3060 vs GeForce RTX 5050
- ComparisonGeForce RTX 3060 vs Radeon RX 6600
Data sources (3)
- Wikipedia (English) — specifications of NVIDIA GeForce RTX 2080 Ti, release date and launch pricechecked November 14, 2026
- NVIDIA — specifications of NVIDIA GeForce RTX 3060checked November 7, 2026
- Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 2.81, benchmark Blender Benchmark 2.81a, benchmark Blender Benchmark 2.82, benchmark Blender Benchmark 2.83, benchmark Blender Benchmark 2.90, benchmark Blender Benchmark 2.91.2, benchmark Blender Benchmark 2.92, benchmark Blender Benchmark 2.93.1, benchmark Blender Benchmark 3.1.0, benchmark Blender Benchmark 3.3.0, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 3.5.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 3.0.1, benchmark Blender Benchmark 3.1.2, benchmark Blender Benchmark 3.2.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.1.0, benchmark Blender Benchmark 5.3.0checked November 14, 2026
How we compare: methodology. Where the data comes from: sources.