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GeForce RTX 3060 vs GeForce RTX 5050: specs and benchmark comparison

ANVIDIA · Ampere

NVIDIA GeForce RTX 3060

  • 12 GB GDDR6
  • 170 W
  • PSU 550 W+

$329 at launch

BNVIDIA · Blackwell

NVIDIA GeForce RTX 5050

  • 8 GB GDDR6
  • 130 W
  • PSU 550 W+

July 1, 2025 · $249 at launch

Short verdict

NVIDIA GeForce RTX 5050 leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

Compare with AI
← GeForce RTX 3060GeForce RTX 5050 →
  • Rendering and compute

    B +40.1%

    NVIDIA GeForce RTX 5050 leads in this scenario (up to 40.1% in comparable benchmarks).

No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.

Advantages

Only measured and rated values: a noticeable benchmark gap and specs where more is better.

Where GeForce RTX 3060 is better2

  • Video memory 4 GB more12 GB vs 8 GB

  • Memory bus 64 bit more192 bit vs 128 bit

Where GeForce RTX 5050 is better2

  • Blender Benchmark 4.5.0 32.9% faster2,871 samples/min vs 2,160 samples/min

  • Launch price $80 lower$249 vs $329

Benchmarks

Results are compared within one benchmark, one version and the same conditions.

  • Blender Benchmark 4.5.0

    GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better

    B ahead by 32.9%

    Position among tested models (67, OptiX)

    A · 2,160B · 2,871
    05,00010,00015,000
    Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min.

    NVIDIA GeForce RTX 5050 is ahead by 32.9% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3060

    2,159.8 samples/min · community measurement, sample 583 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 583 submissions (49 outliers excluded), interquartile range 2094.29–2210.76; submissions 2025-07-17 to 2026-11-03; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 5050

    2,871.1 samples/min · community measurement, sample 54 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 54 submissions (5 outliers excluded), interquartile range 2837.01–2897.99; submissions 2025-07-19 to 2026-07-06; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.

Other comparable benchmarks (3)
BenchmarkABDifference
Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)1,997.72,799.2B +40.1%
Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)1,992.72,778B +39.4%
Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,157.92,894.9B +34.2%

Each benchmark version has its own scale: numbers are compared only within a row.

Reference results (57)
BenchmarkABDifference
Blender Benchmark 2.90GPU, bmw27 (CUDA)52.5—no pair
Blender Benchmark 2.92GPU, bmw27 (CUDA)47.3—no pair
Blender Benchmark 2.93.1GPU, bmw27 (CUDA)43.7—no pair
Blender Benchmark 2.92GPU, bmw27 (OPTIX)23.2—no pair
Blender Benchmark 2.93.1GPU, bmw27 (OPTIX)24.4—no pair
Blender Benchmark 2.90GPU, classroom (CUDA)150.9—no pair
Blender Benchmark 2.92GPU, classroom (CUDA)141.3—no pair
Blender Benchmark 2.93.1GPU, classroom (CUDA)203.2—no pair
Blender Benchmark 2.92GPU, classroom (OPTIX)85.1—no pair
Blender Benchmark 2.93.1GPU, classroom (OPTIX)86.9—no pair
Blender Benchmark 2.90GPU, fishy_cat (CUDA)92.5—no pair
Blender Benchmark 2.92GPU, fishy_cat (CUDA)86.7—no pair
Blender Benchmark 2.93.1GPU, fishy_cat (CUDA)89.3—no pair
Blender Benchmark 2.92GPU, fishy_cat (OPTIX)52.5—no pair
Blender Benchmark 2.93.1GPU, fishy_cat (OPTIX)52.9—no pair
Blender Benchmark 2.90GPU, koro (CUDA)157.7—no pair
Blender Benchmark 2.92GPU, koro (CUDA)155.3—no pair
Blender Benchmark 2.93.1GPU, koro (CUDA)155.7—no pair
Blender Benchmark 2.92GPU, koro (OPTIX)111.7—no pair
Blender Benchmark 2.93.1GPU, koro (OPTIX)110.4—no pair
Blender Benchmark 2.90GPU, pavillon_barcelona (CUDA)280.4—no pair
Blender Benchmark 2.92GPU, pavillon_barcelona (CUDA)285.6—no pair
Blender Benchmark 2.93.1GPU, pavillon_barcelona (CUDA)264.3—no pair
Blender Benchmark 2.92GPU, pavillon_barcelona (OPTIX)115.6—no pair
Blender Benchmark 2.93.1GPU, pavillon_barcelona (OPTIX)118.1—no pair
Blender Benchmark 2.90GPU, victor (CUDA)373.2—no pair
Blender Benchmark 2.92GPU, victor (CUDA)414.8—no pair
Blender Benchmark 2.93.1GPU, victor (CUDA)381.2—no pair
Blender Benchmark 2.92GPU, victor (OPTIX)169.9—no pair
Blender Benchmark 2.93.1GPU, victor (OPTIX)169—no pair
Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,318.1—no pair
Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (CUDA)1,343—no pair
Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,350.8—no pair
Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,331.4—no pair
Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,408—no pair
Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,512.8—no pair
Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,370.7—no pair
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,369.9—no pair
Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,353.2—no pair
Blender Benchmark 4.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,354.2—no pair
Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,205.1—no pair
Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,155.12,866.9reference
Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,515—no pair
Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,411.8—no pair
Blender Benchmark 3.1.2GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,260.9—no pair
Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,386.5—no pair
Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,395.8—no pair
Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,445.1—no pair
Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,432.7—no pair
Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,523.8—no pair
Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,537.83,117.4reference
Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,241.32,940.5reference
Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,231.92,963.3reference
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,148.82,844.8reference
Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)1,956.82,691.7reference
Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,0642,781.7reference
Blender Benchmark 5.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,152.82,820.7reference

Each benchmark version has its own scale: numbers are compared only within a row.

Specifications

Chip

  • Architecture

    AAmpere

    BBlackwell

    differs
  • Shader units

    A3,584 (CUDA cores)

    B2,560 (CUDA cores)

    not directly comparable

    Shader unit counts are comparable only within one architecture.

Clocks

  • Base clock

    A1,320 MHz

    B2,310 MHz

    B: 990 MHz more
  • Boost clock

    A1,780 MHz

    B2,570 MHz

    B: 790 MHz more

    Clocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.

Memory

  • Video memory

    A12 GB

    B8 GB

    A: 4 GB more
  • Memory type

    AGDDR6

    BGDDR6

    equal
  • Memory bus

    A192 bit

    B128 bit

    A: 64 bit more

Power and dimensions

  • Board power

    A170 W (board power)

    B130 W (TGP)

    not directly comparable

    TGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.

  • Recommended PSU

    A550 W

    B550 W

    equal
  • Interface

    APCIe 4.0

    BPCIe 5.0

    differs
  • Power connectors (reference)

    Ano data

    B1x 8-pin or PCIe Gen 5 cable rated 300 W+ (adapter included)

    no data for A

“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).

Compare with AI

An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.

AI verdict

Questions and answers

How much video memory do NVIDIA GeForce RTX 3060 and NVIDIA GeForce RTX 5050 have?

NVIDIA GeForce RTX 3060: 12 GB GDDR6, 192-bit bus. NVIDIA GeForce RTX 5050: 8 GB GDDR6, 128-bit bus.

What power supply does the manufacturer recommend?

For NVIDIA GeForce RTX 3060, 550 W or more; for NVIDIA GeForce RTX 5050, 550 W or more. This is a recommendation for a typical system; also check the power connectors of the specific card model.

Which PCIe interface do the cards use?

NVIDIA GeForce RTX 3060: PCIe 4.0. NVIDIA GeForce RTX 5050: PCIe 5.0.

Which is faster: NVIDIA GeForce RTX 3060 or NVIDIA GeForce RTX 5050?

NVIDIA GeForce RTX 5050 leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

Data sources (3)
  • NVIDIA — specifications of NVIDIA GeForce RTX 3060, specifications of NVIDIA GeForce RTX 5050checked November 7, 2026
  • Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 2.90, benchmark Blender Benchmark 2.92, benchmark Blender Benchmark 2.93.1, benchmark Blender Benchmark 3.1.0, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 3.3.0, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 3.5.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 3.0.1, benchmark Blender Benchmark 3.1.2, benchmark Blender Benchmark 3.2.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.1.0, benchmark Blender Benchmark 5.3.0checked November 14, 2026
  • Wikipedia (English) — release date and launch pricechecked November 14, 2026

How we compare: methodology. Where the data comes from: sources.

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