GeForce RTX 4060 vs GeForce RTX 5050: specs and benchmark comparison
ANVIDIA · Ada Lovelace
NVIDIA GeForce RTX 4060
- 8 GB GDDR6
- 115 W
- PSU 550 W+
June 29, 2023 · $299 at launch
Short verdict
NVIDIA GeForce RTX 4060 leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.
Compare with AIRendering and compute
A +10.9%NVIDIA GeForce RTX 4060 leads in this scenario (up to 10.9% in comparable benchmarks).
No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.
Advantages
Only measured and rated values: a noticeable benchmark gap and specs where more is better.
Where GeForce RTX 4060 is better2
Blender Benchmark 4.5.0 10.9% faster3,185 samples/min vs 2,871 samples/min
Board power 15 W lower115 W (TGP) vs 130 W (TGP)
Where GeForce RTX 5050 is better1
Launch price $50 lower$249 vs $299
Benchmarks
Results are compared within one benchmark, one version and the same conditions.
- A ahead by 10.9%
Blender Benchmark 4.5.0
GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better
GeForce RTX 40603,185 samples/minGeForce RTX 50502,871.1 samples/minPosition among tested models (67, OptiX)
B · 2,871A · 3,18505,00010,00015,000Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min. NVIDIA GeForce RTX 4060 is ahead by 10.9% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 4060
3,185 samples/min · community measurement, sample 411 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 411 submissions (28 outliers excluded), interquartile range 3107.16–3224.43; submissions 2025-07-17 to 2026-08-25; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 5050
2,871.1 samples/min · community measurement, sample 54 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 54 submissions (5 outliers excluded), interquartile range 2837.01–2897.99; submissions 2025-07-19 to 2026-07-06; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.
Other comparable benchmarks (3)
| Benchmark | A | B | Difference |
|---|---|---|---|
| Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,068.8 | 2,799.2 | A +9.6% |
| Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,978.5 | 2,778 | A +7.2% |
| Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,144.9 | 2,894.9 | A +8.6% |
Each benchmark version has its own scale: numbers are compared only within a row.
Reference results (17)
| Benchmark | A | B | Difference |
|---|---|---|---|
| Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,887.7 | — | no pair |
| Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,844.3 | — | no pair |
| Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,988.8 | — | no pair |
| Blender Benchmark 4.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,888.4 | — | no pair |
| Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,121.7 | — | no pair |
| Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,068.4 | 2,866.9 | reference |
| Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,234.2 | — | no pair |
| Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,374.9 | — | no pair |
| Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,482.5 | — | no pair |
| Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,552 | — | no pair |
| Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,512.2 | 3,117.4 | reference |
| Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,198.1 | 2,940.5 | reference |
| Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,200.7 | 2,963.3 | reference |
| Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,061 | 2,844.8 | reference |
| Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,933.4 | 2,691.7 | reference |
| Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,141.2 | 2,781.7 | reference |
| Blender Benchmark 5.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | — | 2,820.7 | no pair |
Each benchmark version has its own scale: numbers are compared only within a row.
Specifications
| Specification | A · GeForce RTX 4060 | B · GeForce RTX 5050 | Difference |
|---|---|---|---|
| Chip | |||
| Architecture | Ada Lovelace | Blackwell | differs |
| Shader unitsShader unit counts are comparable only within one architecture. | 3,072 (CUDA cores) | 2,560 (CUDA cores) | not directly comparable |
| Clocks | |||
| Base clock | 1,830 MHz | 2,310 MHz | B: 480 MHz more |
| Boost clockClocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit. | 2,460 MHz | 2,570 MHz | B: 110 MHz more |
| Memory | |||
| Video memory | 8 GB | 8 GB | equal |
| Memory type | GDDR6 | GDDR6 | equal |
| Memory bus | 128 bit | 128 bit | equal |
| Power and dimensions | |||
| Board powerTGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops. | 115 W (TGP) | 130 W (TGP) | B: 15 W higher |
| Recommended PSU | 550 W | 550 W | equal |
| Interface | PCIe 4.0 | PCIe 5.0 | differs |
| Thickness (slots) | 2 | no data | no data for B |
| Power connectors (reference) | no data | 1x 8-pin or PCIe Gen 5 cable rated 300 W+ (adapter included) | no data for A |
Chip
Architecture
AAda Lovelace
BBlackwell
differsShader units
A3,072 (CUDA cores)
B2,560 (CUDA cores)
not directly comparableShader unit counts are comparable only within one architecture.
Clocks
Base clock
A1,830 MHz
B2,310 MHz
B: 480 MHz moreBoost clock
A2,460 MHz
B2,570 MHz
B: 110 MHz moreClocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.
Memory
Video memory
A8 GB
B8 GB
equalMemory type
AGDDR6
BGDDR6
equalMemory bus
A128 bit
B128 bit
equal
Power and dimensions
Board power
A115 W (TGP)
B130 W (TGP)
B: 15 W higherTGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.
Recommended PSU
A550 W
B550 W
equalInterface
APCIe 4.0
BPCIe 5.0
differsThickness (slots)
A2
Bno data
no data for BPower connectors (reference)
Ano data
B1x 8-pin or PCIe Gen 5 cable rated 300 W+ (adapter included)
no data for A
“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).
Compare with AI
An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.
Questions and answers
How much video memory do NVIDIA GeForce RTX 4060 and NVIDIA GeForce RTX 5050 have?
NVIDIA GeForce RTX 4060: 8 GB GDDR6, 128-bit bus. NVIDIA GeForce RTX 5050: 8 GB GDDR6, 128-bit bus.
What power supply does the manufacturer recommend?
For NVIDIA GeForce RTX 4060, 550 W or more; for NVIDIA GeForce RTX 5050, 550 W or more. This is a recommendation for a typical system; also check the power connectors of the specific card model.
Which PCIe interface do the cards use?
NVIDIA GeForce RTX 4060: PCIe 4.0. NVIDIA GeForce RTX 5050: PCIe 5.0.
Which is faster: NVIDIA GeForce RTX 4060 or NVIDIA GeForce RTX 5050?
NVIDIA GeForce RTX 4060 leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.
See also
- ModelNVIDIA GeForce RTX 4060
- ModelNVIDIA GeForce RTX 5050
- ComparisonGeForce RTX 4060 vs GeForce RTX 5060
- ComparisonGeForce RTX 4060 vs Radeon RX 7600
- ComparisonArc B580 vs GeForce RTX 4060
- ComparisonGeForce RTX 3060 vs GeForce RTX 4060
- ComparisonGeForce RTX 3070 vs GeForce RTX 4060
- ComparisonGeForce RTX 3060 vs GeForce RTX 5050
- ComparisonGeForce RTX 5050 vs GeForce RTX 5060
- ComparisonGeForce RTX 4060 vs Radeon RX 6600
Data sources (3)
- NVIDIA — specifications of NVIDIA GeForce RTX 4060, specifications of NVIDIA GeForce RTX 5050checked November 7, 2026
- Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 3.3.0, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 3.5.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.1.0, benchmark Blender Benchmark 5.3.0checked November 14, 2026
- Wikipedia (English) — release date and launch pricechecked November 14, 2026
How we compare: methodology. Where the data comes from: sources.