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GeForce RTX 4080 SUPER vs GeForce RTX 5070 Ti: specs and benchmark comparison

ANVIDIA · Ada Lovelace

NVIDIA GeForce RTX 4080 SUPER

  • 16 GB GDDR6X
  • 320 W
  • PSU 750 W+

January 31, 2024 · $999 at launch

BNVIDIA · Blackwell

NVIDIA GeForce RTX 5070 Ti

  • 16 GB GDDR7
  • 300 W
  • PSU 750 W+

February 20, 2025 · $749 at launch

Short verdict

NVIDIA GeForce RTX 4080 SUPER leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

Compare with AI
← GeForce RTX 4080 SUPERGeForce RTX 5070 Ti →
  • Rendering and compute

    A +12.4%

    NVIDIA GeForce RTX 4080 SUPER leads in this scenario (up to 12.4% in comparable benchmarks).

No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.

Advantages

Only measured and rated values: a noticeable benchmark gap and specs where more is better.

Where GeForce RTX 4080 SUPER is better1

  • Blender Benchmark 4.5.0 11.1% faster8,430 samples/min vs 7,590 samples/min

Where GeForce RTX 5070 Ti is better2

  • Board power 20 W lower300 W (TGP) vs 320 W (TGP)

  • Launch price $250 lower$749 vs $999

Benchmarks

Results are compared within one benchmark, one version and the same conditions.

  • Blender Benchmark 4.5.0

    GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better

    A ahead by 11.1%

    Position among tested models (67, OptiX)

    B · 7,590A · 8,430
    05,00010,00015,000
    Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min.

    NVIDIA GeForce RTX 4080 SUPER is ahead by 11.1% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 4080 SUPER

    8,430.2 samples/min · community measurement, sample 233 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 233 submissions (6 outliers excluded), interquartile range 8071.61–8656.32; submissions 2025-07-16 to 2026-10-15; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 5070 Ti

    7,589.8 samples/min · community measurement, sample 1306 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 1306 submissions (110 outliers excluded), interquartile range 7409.15–7742.68; submissions 2025-07-17 to 2026-11-11; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.

Other comparable benchmarks (5)
BenchmarkABDifference
Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)8,364.37,439.9A +12.4%
Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)8,383.28,063.8A +4%
Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)8,225.47,768.8A +5.9%
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)8,363.67,459.2A +12.1%
Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)8,473.57,613.2A +11.3%

Each benchmark version has its own scale: numbers are compared only within a row.

Reference results (13)
BenchmarkABDifference
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA)4,526.5—no pair
Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (CUDA)5,675.3—no pair
Blender Benchmark 4.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA)5,702.1—no pair
Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)7,945.6—no pair
Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)9,448.4—no pair
Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)9,503.1—no pair
Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)9,904.9—no pair
Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)9,533.88,594.7reference
Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)8,521.57,771.3reference
Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)8,715.16,919.6reference
Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)7,622.37,114.9reference
Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)8,589.77,837.9reference
Blender Benchmark 5.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)9,573.18,479.3reference

Each benchmark version has its own scale: numbers are compared only within a row.

Specifications

Chip

  • Architecture

    AAda Lovelace

    BBlackwell

    differs
  • Shader units

    A10,240 (CUDA cores)

    B8,960 (CUDA cores)

    not directly comparable

    Shader unit counts are comparable only within one architecture.

Clocks

  • Base clock

    A2,290 MHz

    B2,300 MHz

    B: 10 MHz more
  • Boost clock

    A2,550 MHz

    B2,450 MHz

    A: 100 MHz more

    Clocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.

Memory

  • Video memory

    A16 GB

    B16 GB

    equal
  • Memory type

    AGDDR6X

    BGDDR7

    differs
  • Memory bus

    A256 bit

    B256 bit

    equal

Power and dimensions

  • Board power

    A320 W (TGP)

    B300 W (TGP)

    A: 20 W higher

    TGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.

  • Recommended PSU

    A750 W

    B750 W

    equal
  • Interface

    Ano data

    BPCIe 5.0

    no data for A
  • Length (reference / Founders Edition)

    A304 mm

    Bno data

    no data for B

    Partner cards have different dimensions; check the specific SKU.

  • Thickness (slots)

    A3

    Bno data

    no data for B
  • Power connectors (reference)

    A3x 8-pin (adapter) or 450+ W PCIe Gen 5 — FE

    Bno data

    no data for B

“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).

Compare with AI

An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.

AI verdict

Questions and answers

How much video memory do NVIDIA GeForce RTX 4080 SUPER and NVIDIA GeForce RTX 5070 Ti have?

NVIDIA GeForce RTX 4080 SUPER: 16 GB GDDR6X, 256-bit bus. NVIDIA GeForce RTX 5070 Ti: 16 GB GDDR7, 256-bit bus.

What power supply does the manufacturer recommend?

For NVIDIA GeForce RTX 4080 SUPER, 750 W or more; for NVIDIA GeForce RTX 5070 Ti, 750 W or more. This is a recommendation for a typical system; also check the power connectors of the specific card model.

Which is faster: NVIDIA GeForce RTX 4080 SUPER or NVIDIA GeForce RTX 5070 Ti?

NVIDIA GeForce RTX 4080 SUPER leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

Data sources (3)
  • NVIDIA — specifications of NVIDIA GeForce RTX 4080 SUPER, specifications of NVIDIA GeForce RTX 5070 Tichecked November 7, 2026
  • Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.1.0, benchmark Blender Benchmark 5.3.0, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 3.3.0, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 3.5.0checked November 14, 2026
  • Wikipedia (English) — release date and launch pricechecked November 14, 2026

How we compare: methodology. Where the data comes from: sources.

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