Skip to content
RU

GeForce RTX 4080 SUPER vs Radeon RX 7900 XTX: specs and benchmark comparison

ANVIDIA · Ada Lovelace

NVIDIA GeForce RTX 4080 SUPER

  • 16 GB GDDR6X
  • 320 W
  • PSU 750 W+

January 31, 2024 · $999 at launch

BAMD · RDNA 3

AMD Radeon RX 7900 XTX

  • 24 GB GDDR6
  • 355 W
  • PSU 800 W+

December 13, 2022 · $999 at launch

Short verdict

Not enough data for a performance conclusion: the database has no comparable benchmarks for this pair. Below are the key differences in official specifications.

Compare with AI

Advantages

Only measured and rated values: a noticeable benchmark gap and specs where more is better.

Where GeForce RTX 4080 SUPER is better0

No advantages found in our data.

Where Radeon RX 7900 XTX is better1

  • Video memory 8 GB more24 GB vs 16 GB

Benchmarks

Results are compared within one benchmark, one version and the same conditions.

  • Blender Benchmark 4.5.0

    GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better

    No advantage conclusion: different render backends: OptiX and HIP; the difference depends on the software stack, not only on the graphics card.

    About the measurement and source
    A · NVIDIA GeForce RTX 4080 SUPER

    8,430.2 samples/min · community measurement, sample 233 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 233 submissions (6 outliers excluded), interquartile range 8071.61–8656.32; submissions 2025-07-16 to 2026-10-15; OPTIX backend. Snapshot 2026-11-14.

    B · AMD Radeon RX 7900 XTX

    4,340.7 samples/min · community measurement, sample 218 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 218 submissions (3 outliers excluded), interquartile range 4096.83–4501.39; submissions 2025-07-18 to 2026-09-26; HIP backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.

Reference results (18)
BenchmarkABDifference
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA)4,526.5—no pair
Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (CUDA)5,675.3—no pair
Blender Benchmark 4.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA)5,702.1—no pair
Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)8,364.34,199.9reference
Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)8,383.24,914.2reference
Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)8,225.44,987.1reference
Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)7,945.6—no pair
Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)9,448.4—no pair
Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)9,503.13,620.8reference
Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)9,904.93,690.6reference
Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)9,533.83,970.6reference
Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)8,521.53,931reference
Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)8,715.14,097.5reference
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)8,363.64,245.5reference
Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)8,473.54,369.7reference
Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)7,622.33,940.1reference
Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)8,589.74,642.3reference
Blender Benchmark 5.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)9,573.14,566.1reference

Each benchmark version has its own scale: numbers are compared only within a row.

Specifications

Chip

  • Architecture

    AAda Lovelace

    BRDNA 3

    differs
  • Compute units

    Ano data

    B96 CU

    no data for A

    SM (NVIDIA), CU (AMD) and Xe-core (Intel) are different units and are not compared numerically across vendors.

  • Shader units

    A10,240 (CUDA cores)

    B6,144 (Stream processors)

    not directly comparable

    Shader unit counts are comparable only within one architecture.

Clocks

  • Base clock

    A2,290 MHz

    Bno data

    no data for B
  • Game Clock (AMD)

    Ano data

    B2,300 MHz

    no data for A
  • Boost clock

    A2,550 MHz

    B2,500 MHz

    A: 50 MHz more

    Clocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.

Memory

  • Video memory

    A16 GB

    B24 GB

    B: 8 GB more
  • Memory type

    AGDDR6X

    BGDDR6

    differs
  • Memory bus

    A256 bit

    Bno data

    no data for B
  • Memory speed

    Ano data

    B20 Gbps

    no data for A
  • Memory bandwidth

    Ano data

    B960 GB/s

    no data for A

    Excludes cache (Infinity Cache / L2), which affects effective bandwidth differently.

Power and dimensions

  • Board power

    A320 W (TGP)

    B355 W (TBP)

    not directly comparable

    TGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.

  • Recommended PSU

    A750 W

    B800 W

    B: 50 W higher
  • Length (reference / Founders Edition)

    A304 mm

    B287 mm

    A: 17 mm higher

    Partner cards have different dimensions; check the specific SKU.

  • Thickness (slots)

    A3

    B2.5

    A: 0.5 higher
  • Power connectors (reference)

    A3x 8-pin (adapter) or 450+ W PCIe Gen 5 — FE

    B2x 8-pin (reference card)

    differs

“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).

Compare with AI

An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.

AI verdict

Questions and answers

How much video memory do NVIDIA GeForce RTX 4080 SUPER and AMD Radeon RX 7900 XTX have?

NVIDIA GeForce RTX 4080 SUPER: 16 GB GDDR6X, 256-bit bus. AMD Radeon RX 7900 XTX: 24 GB GDDR6.

What power supply does the manufacturer recommend?

For NVIDIA GeForce RTX 4080 SUPER, 750 W or more; for AMD Radeon RX 7900 XTX, 800 W or more. This is a recommendation for a typical system; also check the power connectors of the specific card model.

Data sources (4)
  • NVIDIA — specifications of NVIDIA GeForce RTX 4080 SUPERchecked November 7, 2026
  • AMD — specifications of AMD Radeon RX 7900 XTXchecked November 7, 2026
  • Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 3.5.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.1.0, benchmark Blender Benchmark 5.3.0, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 3.3.0checked November 14, 2026
  • Wikipedia (English) — release date and launch pricechecked November 14, 2026

How we compare: methodology. Where the data comes from: sources.

TelegramVK