GeForce RTX 3060 Ti vs GeForce RTX 5050: specs and benchmark comparison
ANVIDIA · Ampere
NVIDIA GeForce RTX 3060 Ti
- 8 GB GDDR6 / GDDR6X
- 200 W
- PSU 600 W+
December 2, 2020 · $399 at launch
Short verdict
NVIDIA GeForce RTX 5050 leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.
Compare with AIRendering and compute
B +7.2%NVIDIA GeForce RTX 5050 leads in this scenario (up to 7.2% in comparable benchmarks).
No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.
Advantages
Only measured and rated values: a noticeable benchmark gap and specs where more is better.
Where GeForce RTX 3060 Ti is better1
Memory bus 128 bit more256 bit vs 128 bit
Where GeForce RTX 5050 is better1
Launch price $150 lower$249 vs $399
Benchmarks
Results are compared within one benchmark, one version and the same conditions.
- 3.7% difference, within the threshold
Blender Benchmark 4.5.0
GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better
GeForce RTX 3060 Ti2,768.8 samples/minGeForce RTX 50502,871.1 samples/minPosition among tested models (67, OptiX)
A · 2,769B · 2,87105,00010,00015,000Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min. The 3.7% difference is below the noticeable threshold (5%).
About the measurement and source
- A · NVIDIA GeForce RTX 3060 Ti
2,768.8 samples/min · community measurement, sample 223 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 223 submissions (9 outliers excluded), interquartile range 2671.51–2854.8; submissions 2025-07-17 to 2026-08-11; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 5050
2,871.1 samples/min · community measurement, sample 54 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 54 submissions (5 outliers excluded), interquartile range 2837.01–2897.99; submissions 2025-07-19 to 2026-07-06; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.
Other comparable benchmarks (3)
| Benchmark | A | B | Difference |
|---|---|---|---|
| Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,644.4 | 2,799.2 | B +5.9% |
| Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,591.8 | 2,778 | B +7.2% |
| Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,733.8 | 2,894.9 | B +5.9% |
Each benchmark version has its own scale: numbers are compared only within a row.
Reference results (77)
| Benchmark | A | B | Difference |
|---|---|---|---|
| Blender Benchmark 2.90GPU, bmw27 (CUDA) | 36.4 | — | no pair |
| Blender Benchmark 2.91.2GPU, bmw27 (CUDA) | 31.6 | — | no pair |
| Blender Benchmark 2.92GPU, bmw27 (CUDA) | 31.4 | — | no pair |
| Blender Benchmark 2.93.1GPU, bmw27 (CUDA) | 29.9 | — | no pair |
| Blender Benchmark 2.90GPU, bmw27 (OPTIX) | 17 | — | no pair |
| Blender Benchmark 2.91.2GPU, bmw27 (OPTIX) | 17.9 | — | no pair |
| Blender Benchmark 2.92GPU, bmw27 (OPTIX) | 17.7 | — | no pair |
| Blender Benchmark 2.93.1GPU, bmw27 (OPTIX) | 18.4 | — | no pair |
| Blender Benchmark 2.90GPU, classroom (CUDA) | 135.4 | — | no pair |
| Blender Benchmark 2.91.2GPU, classroom (CUDA) | 98.5 | — | no pair |
| Blender Benchmark 2.92GPU, classroom (CUDA) | 94.2 | — | no pair |
| Blender Benchmark 2.93.1GPU, classroom (CUDA) | 136.6 | — | no pair |
| Blender Benchmark 2.90GPU, classroom (OPTIX) | 61.7 | — | no pair |
| Blender Benchmark 2.91.2GPU, classroom (OPTIX) | 63.8 | — | no pair |
| Blender Benchmark 2.92GPU, classroom (OPTIX) | 62.9 | — | no pair |
| Blender Benchmark 2.93.1GPU, classroom (OPTIX) | 61.9 | — | no pair |
| Blender Benchmark 2.90GPU, fishy_cat (CUDA) | 67.7 | — | no pair |
| Blender Benchmark 2.91.2GPU, fishy_cat (CUDA) | 59.9 | — | no pair |
| Blender Benchmark 2.92GPU, fishy_cat (CUDA) | 62 | — | no pair |
| Blender Benchmark 2.93.1GPU, fishy_cat (CUDA) | 66 | — | no pair |
| Blender Benchmark 2.90GPU, fishy_cat (OPTIX) | 35.7 | — | no pair |
| Blender Benchmark 2.91.2GPU, fishy_cat (OPTIX) | 36.3 | — | no pair |
| Blender Benchmark 2.92GPU, fishy_cat (OPTIX) | 41 | — | no pair |
| Blender Benchmark 2.93.1GPU, fishy_cat (OPTIX) | 39.1 | — | no pair |
| Blender Benchmark 2.90GPU, koro (CUDA) | 105 | — | no pair |
| Blender Benchmark 2.91.2GPU, koro (CUDA) | 109.6 | — | no pair |
| Blender Benchmark 2.92GPU, koro (CUDA) | 106.6 | — | no pair |
| Blender Benchmark 2.93.1GPU, koro (CUDA) | 110.3 | — | no pair |
| Blender Benchmark 2.90GPU, koro (OPTIX) | 78.1 | — | no pair |
| Blender Benchmark 2.91.2GPU, koro (OPTIX) | 78.2 | — | no pair |
| Blender Benchmark 2.92GPU, koro (OPTIX) | 135 | — | no pair |
| Blender Benchmark 2.93.1GPU, koro (OPTIX) | 82.6 | — | no pair |
| Blender Benchmark 2.90GPU, pavillon_barcelona (CUDA) | 204.3 | — | no pair |
| Blender Benchmark 2.91.2GPU, pavillon_barcelona (CUDA) | 197.9 | — | no pair |
| Blender Benchmark 2.92GPU, pavillon_barcelona (CUDA) | 192.7 | — | no pair |
| Blender Benchmark 2.93.1GPU, pavillon_barcelona (CUDA) | 186.3 | — | no pair |
| Blender Benchmark 2.90GPU, pavillon_barcelona (OPTIX) | 84.3 | — | no pair |
| Blender Benchmark 2.91.2GPU, pavillon_barcelona (OPTIX) | 85.7 | — | no pair |
| Blender Benchmark 2.92GPU, pavillon_barcelona (OPTIX) | 85.3 | — | no pair |
| Blender Benchmark 2.93.1GPU, pavillon_barcelona (OPTIX) | 88.2 | — | no pair |
| Blender Benchmark 2.90GPU, victor (CUDA) | 282.6 | — | no pair |
| Blender Benchmark 2.91.2GPU, victor (CUDA) | 237.5 | — | no pair |
| Blender Benchmark 2.92GPU, victor (CUDA) | 302.5 | — | no pair |
| Blender Benchmark 2.93.1GPU, victor (CUDA) | 280.1 | — | no pair |
| Blender Benchmark 2.90GPU, victor (OPTIX) | 102.3 | — | no pair |
| Blender Benchmark 2.91.2GPU, victor (OPTIX) | 103 | — | no pair |
| Blender Benchmark 2.92GPU, victor (OPTIX) | 134.5 | — | no pair |
| Blender Benchmark 2.93.1GPU, victor (OPTIX) | 123 | — | no pair |
| Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,932.2 | — | no pair |
| Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,779.5 | — | no pair |
| Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,743.5 | — | no pair |
| Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,710.8 | — | no pair |
| Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,687.2 | — | no pair |
| Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,722.7 | — | no pair |
| Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,024.1 | — | no pair |
| Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,869 | — | no pair |
| Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,765.7 | — | no pair |
| Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,765.2 | — | no pair |
| Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,732.5 | — | no pair |
| Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,793.9 | — | no pair |
| Blender Benchmark 4.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,831.4 | — | no pair |
| Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,724.1 | 2,866.9 | reference |
| Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,153.3 | — | no pair |
| Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,039.9 | — | no pair |
| Blender Benchmark 3.1.2GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,836.3 | — | no pair |
| Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,061.5 | — | no pair |
| Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,010.3 | — | no pair |
| Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,075.9 | — | no pair |
| Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,089 | — | no pair |
| Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,247.9 | — | no pair |
| Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,216.7 | 3,117.4 | reference |
| Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,848.7 | 2,940.5 | reference |
| Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,908 | 2,963.3 | reference |
| Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,727.2 | 2,844.8 | reference |
| Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,454.1 | 2,691.7 | reference |
| Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,565.6 | 2,781.7 | reference |
| Blender Benchmark 5.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | — | 2,820.7 | no pair |
Each benchmark version has its own scale: numbers are compared only within a row.
Specifications
| Specification | A · GeForce RTX 3060 Ti | B · GeForce RTX 5050 | Difference |
|---|---|---|---|
| Chip | |||
| Architecture | Ampere | Blackwell | differs |
| Shader unitsShader unit counts are comparable only within one architecture. | 4,864 (CUDA cores) | 2,560 (CUDA cores) | not directly comparable |
| Clocks | |||
| Base clock | 1,410 MHz | 2,310 MHz | B: 900 MHz more |
| Boost clockClocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit. | 1,670 MHz | 2,570 MHz | B: 900 MHz more |
| Memory | |||
| Video memory | 8 GB | 8 GB | equal |
| Memory type | GDDR6 / GDDR6X | GDDR6 | differs |
| Memory bus | 256 bit | 128 bit | A: 128 bit more |
| Power and dimensions | |||
| Board powerTGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops. | 200 W (board power) | 130 W (TGP) | not directly comparable |
| Recommended PSU | 600 W | 550 W | A: 50 W higher |
| Interface | no data | PCIe 5.0 | no data for A |
| Power connectors (reference) | no data | 1x 8-pin or PCIe Gen 5 cable rated 300 W+ (adapter included) | no data for A |
Chip
Architecture
AAmpere
BBlackwell
differsShader units
A4,864 (CUDA cores)
B2,560 (CUDA cores)
not directly comparableShader unit counts are comparable only within one architecture.
Clocks
Base clock
A1,410 MHz
B2,310 MHz
B: 900 MHz moreBoost clock
A1,670 MHz
B2,570 MHz
B: 900 MHz moreClocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.
Memory
Video memory
A8 GB
B8 GB
equalMemory type
AGDDR6 / GDDR6X
BGDDR6
differsMemory bus
A256 bit
B128 bit
A: 128 bit more
Power and dimensions
Board power
A200 W (board power)
B130 W (TGP)
not directly comparableTGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.
Recommended PSU
A600 W
B550 W
A: 50 W higherInterface
Ano data
BPCIe 5.0
no data for APower connectors (reference)
Ano data
B1x 8-pin or PCIe Gen 5 cable rated 300 W+ (adapter included)
no data for A
“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).
Compare with AI
An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.
Questions and answers
How much video memory do NVIDIA GeForce RTX 3060 Ti and NVIDIA GeForce RTX 5050 have?
NVIDIA GeForce RTX 3060 Ti: 8 GB GDDR6 / GDDR6X, 256-bit bus. NVIDIA GeForce RTX 5050: 8 GB GDDR6, 128-bit bus.
What power supply does the manufacturer recommend?
For NVIDIA GeForce RTX 3060 Ti, 600 W or more; for NVIDIA GeForce RTX 5050, 550 W or more. This is a recommendation for a typical system; also check the power connectors of the specific card model.
Which is faster: NVIDIA GeForce RTX 3060 Ti or NVIDIA GeForce RTX 5050?
NVIDIA GeForce RTX 5050 leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.
See also
Data sources (3)
- NVIDIA — specifications of NVIDIA GeForce RTX 3060 Ti, specifications of NVIDIA GeForce RTX 5050checked November 7, 2026
- Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 2.90, benchmark Blender Benchmark 2.91.2, benchmark Blender Benchmark 2.92, benchmark Blender Benchmark 2.93.1, benchmark Blender Benchmark 3.0.1, benchmark Blender Benchmark 3.1.0, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 3.3.0, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 3.5.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 3.1.2, benchmark Blender Benchmark 3.2.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.1.0, benchmark Blender Benchmark 5.3.0checked November 14, 2026
- Wikipedia (English) — release date and launch pricechecked November 14, 2026
How we compare: methodology. Where the data comes from: sources.