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GeForce RTX 2080 vs GeForce RTX 3060: specs and benchmark comparison

ANVIDIA · Turing

NVIDIA GeForce RTX 2080

  • 8 GB GDDR6
  • 215 W

September 20, 2018 · $699 at launch

BNVIDIA · Ampere

NVIDIA GeForce RTX 3060

  • 12 GB GDDR6
  • 170 W
  • PSU 550 W+

$329 at launch

Short verdict

It depends on the task: rendering and compute: results disagree.

Compare with AI
← GeForce RTX 2080GeForce RTX 3060 →
  • Rendering and compute

    depends on the task

    Benchmark results disagree, so the choice depends on the specific task.

No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.

Advantages

Only measured and rated values: a noticeable benchmark gap and specs where more is better.

Where GeForce RTX 2080 is better4

  • Blender Benchmark 2.93.1 31.8% lower154 s vs 203 s

  • Blender Benchmark 2.93.1 5.5% lower148 s vs 156 s

  • Blender Benchmark 4.5.0 5.6% faster2,282 samples/min vs 2,160 samples/min

  • Memory bus 64 bit more256 bit vs 192 bit

Where GeForce RTX 3060 is better5

  • Blender Benchmark 2.93.1 5.2% lower44 s vs 46 s

  • Blender Benchmark 2.93.1 22.3% lower24 s vs 30 s

  • Blender Benchmark 2.93.1 13.4% lower87 s vs 99 s

  • Video memory 4 GB more12 GB vs 8 GB

  • Launch price $370 lower$329 vs $699

Benchmarks

Results are compared within one benchmark, one version and the same conditions.

  • Blender Benchmark 2.93.1

    GPU, bmw27 (CUDA) · s, lower is better

    B ahead by 5.2%

    Position among tested models (31, CUDA)

    B · 44A · 46
    0100200300
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3060 is ahead by 5.2% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 2080

    46 s · community measurement, sample 40 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 40 submissions (6 outliers excluded), interquartile range 45.6–46.47; submissions 2021-07-12 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3060

    43.7 s · community measurement, sample 137 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 137 submissions (21 outliers excluded), interquartile range 43.32–44.29; submissions 2021-07-09 to 2022-02-26; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, bmw27 (OPTIX) · s, lower is better

    B ahead by 22.3%

    Position among tested models (20, OptiX)

    B · 24A · 30
    050100150
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3060 is ahead by 22.3% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 2080

    29.9 s · community measurement, sample 20 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 20 submissions (4 outliers excluded), interquartile range 29.03–30.16; submissions 2021-07-22 to 2022-02-15; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3060

    24.4 s · community measurement, sample 81 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 81 submissions (15 outliers excluded), interquartile range 24.19–24.61; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, classroom (CUDA) · s, lower is better

    A ahead by 31.8%

    Position among tested models (26, CUDA)

    A · 154B · 203
    0200400600800
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 2080 is ahead by 31.8% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 2080

    154.1 s · community measurement, sample 29 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 29 submissions (6 outliers excluded), interquartile range 152.69–157.19; submissions 2021-07-12 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3060

    203.2 s · community measurement, sample 122 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 122 submissions (30 outliers excluded), interquartile range 200.78–205.62; submissions 2021-07-10 to 2022-02-26; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, classroom (OPTIX) · s, lower is better

    B ahead by 13.4%

    Position among tested models (14, OptiX)

    B · 87A · 99
    050100150200
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3060 is ahead by 13.4% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 2080

    98.5 s · community measurement, sample 21 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 21 submissions (4 outliers excluded), interquartile range 97.32–100.95; submissions 2021-07-22 to 2022-02-15; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3060

    86.9 s · community measurement, sample 76 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 76 submissions (8 outliers excluded), interquartile range 85.6–88.22; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, fishy_cat (CUDA) · s, lower is better

    1.5% difference, within the threshold

    Position among tested models (21, CUDA)

    B · 89A · 91
    0100200300
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    The 1.5% difference is below the noticeable threshold (5%).

    About the measurement and source
    A · NVIDIA GeForce RTX 2080

    90.7 s · community measurement, sample 22 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 22 submissions (7 outliers excluded), interquartile range 89.25–91.98; submissions 2021-07-12 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3060

    89.3 s · community measurement, sample 110 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 110 submissions (13 outliers excluded), interquartile range 88.27–90.16; submissions 2021-07-10 to 2022-02-26; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, koro (CUDA) · s, lower is better

    A ahead by 5.5%

    Position among tested models (20, CUDA)

    A · 148B · 156
    0200400600
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 2080 is ahead by 5.5% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 2080

    147.6 s · community measurement, sample 21 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 21 submissions (5 outliers excluded), interquartile range 144.74–149.57; submissions 2021-07-12 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3060

    155.7 s · community measurement, sample 109 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 109 submissions (11 outliers excluded), interquartile range 153.77–157.51; submissions 2021-07-10 to 2022-02-26; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, pavillon_barcelona (CUDA) · s, lower is better

    2.5% difference, within the threshold

    Position among tested models (21, CUDA)

    A · 258B · 264
    0200400600800
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    The 2.5% difference is below the noticeable threshold (5%).

    About the measurement and source
    A · NVIDIA GeForce RTX 2080

    257.8 s · community measurement, sample 24 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 24 submissions (3 outliers excluded), interquartile range 253.99–269.8; submissions 2021-07-12 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3060

    264.3 s · community measurement, sample 111 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 111 submissions (14 outliers excluded), interquartile range 259.95–267.94; submissions 2021-07-10 to 2022-02-26; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, victor (CUDA) · s, lower is better

    0.2% difference, within the threshold

    Position among tested models (19, CUDA)

    B · 381A · 382
    02505007501,000
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    The 0.2% difference is below the noticeable threshold (5%).

    About the measurement and source
    A · NVIDIA GeForce RTX 2080

    382 s · community measurement, sample 20 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 20 submissions (5 outliers excluded), interquartile range 376.39–389.81; submissions 2021-07-12 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3060

    381.2 s · community measurement, sample 110 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 110 submissions (11 outliers excluded), interquartile range 375.73–388.04; submissions 2021-07-10 to 2022-02-26; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 4.5.0

    GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better

    A ahead by 5.6%

    Position among tested models (67, OptiX)

    B · 2,160A · 2,282
    05,00010,00015,000
    Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min.

    NVIDIA GeForce RTX 2080 is ahead by 5.6% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 2080

    2,281.6 samples/min · community measurement, sample 36 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 36 submissions (5 outliers excluded), interquartile range 2232.27–2305.83; submissions 2025-08-02 to 2026-03-01; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3060

    2,159.8 samples/min · community measurement, sample 583 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 583 submissions (49 outliers excluded), interquartile range 2094.29–2210.76; submissions 2025-07-17 to 2026-11-03; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.

Other comparable benchmarks (10)
BenchmarkABDifference
Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,237.52,155.1A +3.8%
Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,369.82,411.8B +1.8%
Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,340.52,395.8B +2.4%
Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,4452,445.1B +0%
Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,422.12,432.7B +0.4%
Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,594.92,523.8A +2.8%
Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,549.72,537.8A +0.5%
Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,266.72,241.3A +1.1%
Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,2372,231.9A +0.2%
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,2132,148.8A +3%

Each benchmark version has its own scale: numbers are compared only within a row.

Reference results (113)
BenchmarkABDifference
Blender Benchmark 2.81GPU, barbershop_interior (CUDA)543.8—no pair
Blender Benchmark 2.81aGPU, barbershop_interior (CUDA)529.4—no pair
Blender Benchmark 2.81GPU, barbershop_interior (OPTIX)931—no pair
Blender Benchmark 2.81aGPU, barbershop_interior (OPTIX)918.1—no pair
Blender Benchmark 2.81GPU, bmw27 (CUDA)50.3—no pair
Blender Benchmark 2.81aGPU, bmw27 (CUDA)49.7—no pair
Blender Benchmark 2.82GPU, bmw27 (CUDA)51.5—no pair
Blender Benchmark 2.83GPU, bmw27 (CUDA)51.1—no pair
Blender Benchmark 2.90GPU, bmw27 (CUDA)5652.5reference
Blender Benchmark 2.91.2GPU, bmw27 (CUDA)51.5—no pair
Blender Benchmark 2.92GPU, bmw27 (CUDA)53.347.3reference
Blender Benchmark 2.81GPU, bmw27 (OPTIX)27.6—no pair
Blender Benchmark 2.81aGPU, bmw27 (OPTIX)27.1—no pair
Blender Benchmark 2.82GPU, bmw27 (OPTIX)27.3—no pair
Blender Benchmark 2.83GPU, bmw27 (OPTIX)26.1—no pair
Blender Benchmark 2.90GPU, bmw27 (OPTIX)25.7—no pair
Blender Benchmark 2.91.2GPU, bmw27 (OPTIX)25.6—no pair
Blender Benchmark 2.92GPU, bmw27 (OPTIX)26.723.2reference
Blender Benchmark 2.81GPU, classroom (CUDA)167.7—no pair
Blender Benchmark 2.81aGPU, classroom (CUDA)164.6—no pair
Blender Benchmark 2.82GPU, classroom (CUDA)163.6—no pair
Blender Benchmark 2.83GPU, classroom (CUDA)163.6—no pair
Blender Benchmark 2.90GPU, classroom (CUDA)167.1150.9reference
Blender Benchmark 2.91.2GPU, classroom (CUDA)171.2—no pair
Blender Benchmark 2.92GPU, classroom (CUDA)175.2141.3reference
Blender Benchmark 2.81GPU, classroom (OPTIX)96.5—no pair
Blender Benchmark 2.81aGPU, classroom (OPTIX)94.5—no pair
Blender Benchmark 2.82GPU, classroom (OPTIX)95.3—no pair
Blender Benchmark 2.83GPU, classroom (OPTIX)94.5—no pair
Blender Benchmark 2.90GPU, classroom (OPTIX)95—no pair
Blender Benchmark 2.91.2GPU, classroom (OPTIX)99.3—no pair
Blender Benchmark 2.92GPU, classroom (OPTIX)10085.1reference
Blender Benchmark 2.81GPU, fishy_cat (CUDA)88.5—no pair
Blender Benchmark 2.81aGPU, fishy_cat (CUDA)88.3—no pair
Blender Benchmark 2.82GPU, fishy_cat (CUDA)91.5—no pair
Blender Benchmark 2.83GPU, fishy_cat (CUDA)93—no pair
Blender Benchmark 2.90GPU, fishy_cat (CUDA)99.692.5reference
Blender Benchmark 2.91.2GPU, fishy_cat (CUDA)86.8—no pair
Blender Benchmark 2.92GPU, fishy_cat (CUDA)97.386.7reference
Blender Benchmark 2.81GPU, fishy_cat (OPTIX)40.8—no pair
Blender Benchmark 2.81aGPU, fishy_cat (OPTIX)40.1—no pair
Blender Benchmark 2.82GPU, fishy_cat (OPTIX)42.2—no pair
Blender Benchmark 2.83GPU, fishy_cat (OPTIX)41.1—no pair
Blender Benchmark 2.90GPU, fishy_cat (OPTIX)42.3—no pair
Blender Benchmark 2.91.2GPU, fishy_cat (OPTIX)42.3—no pair
Blender Benchmark 2.92GPU, fishy_cat (OPTIX)48.152.5reference
Blender Benchmark 2.93.1GPU, fishy_cat (OPTIX)47.152.9reference
Blender Benchmark 2.81GPU, koro (CUDA)153.2—no pair
Blender Benchmark 2.81aGPU, koro (CUDA)153.1—no pair
Blender Benchmark 2.82GPU, koro (CUDA)152.1—no pair
Blender Benchmark 2.83GPU, koro (CUDA)159—no pair
Blender Benchmark 2.90GPU, koro (CUDA)165.2157.7reference
Blender Benchmark 2.91.2GPU, koro (CUDA)152.1—no pair
Blender Benchmark 2.92GPU, koro (CUDA)158.9155.3reference
Blender Benchmark 2.81GPU, koro (OPTIX)73.2—no pair
Blender Benchmark 2.81aGPU, koro (OPTIX)73.6—no pair
Blender Benchmark 2.82GPU, koro (OPTIX)72.8—no pair
Blender Benchmark 2.83GPU, koro (OPTIX)72.2—no pair
Blender Benchmark 2.90GPU, koro (OPTIX)87.6—no pair
Blender Benchmark 2.91.2GPU, koro (OPTIX)89.1—no pair
Blender Benchmark 2.92GPU, koro (OPTIX)156111.7reference
Blender Benchmark 2.93.1GPU, koro (OPTIX)92.4110.4reference
Blender Benchmark 2.81GPU, pavillon_barcelona (CUDA)290.3—no pair
Blender Benchmark 2.81aGPU, pavillon_barcelona (CUDA)287—no pair
Blender Benchmark 2.82GPU, pavillon_barcelona (CUDA)291.2—no pair
Blender Benchmark 2.83GPU, pavillon_barcelona (CUDA)288.2—no pair
Blender Benchmark 2.90GPU, pavillon_barcelona (CUDA)305280.4reference
Blender Benchmark 2.91.2GPU, pavillon_barcelona (CUDA)278.3—no pair
Blender Benchmark 2.92GPU, pavillon_barcelona (CUDA)285.9285.6reference
Blender Benchmark 2.81GPU, pavillon_barcelona (OPTIX)129.3—no pair
Blender Benchmark 2.81aGPU, pavillon_barcelona (OPTIX)129.6—no pair
Blender Benchmark 2.82GPU, pavillon_barcelona (OPTIX)129.4—no pair
Blender Benchmark 2.83GPU, pavillon_barcelona (OPTIX)125.2—no pair
Blender Benchmark 2.90GPU, pavillon_barcelona (OPTIX)124.8—no pair
Blender Benchmark 2.91.2GPU, pavillon_barcelona (OPTIX)125.1—no pair
Blender Benchmark 2.92GPU, pavillon_barcelona (OPTIX)128.9115.6reference
Blender Benchmark 2.93.1GPU, pavillon_barcelona (OPTIX)133118.1reference
Blender Benchmark 2.81GPU, victor (CUDA)380.7—no pair
Blender Benchmark 2.81aGPU, victor (CUDA)379.7—no pair
Blender Benchmark 2.82GPU, victor (CUDA)373.7—no pair
Blender Benchmark 2.83GPU, victor (CUDA)374.9—no pair
Blender Benchmark 2.90GPU, victor (CUDA)374.1373.2reference
Blender Benchmark 2.91.2GPU, victor (CUDA)354.5—no pair
Blender Benchmark 2.92GPU, victor (CUDA)434.6414.8reference
Blender Benchmark 2.81GPU, victor (OPTIX)186.1—no pair
Blender Benchmark 2.81aGPU, victor (OPTIX)211.4—no pair
Blender Benchmark 2.82GPU, victor (OPTIX)151—no pair
Blender Benchmark 2.83GPU, victor (OPTIX)150.3—no pair
Blender Benchmark 2.90GPU, victor (OPTIX)142.2—no pair
Blender Benchmark 2.91.2GPU, victor (OPTIX)141.9—no pair
Blender Benchmark 2.92GPU, victor (OPTIX)175.9169.9reference
Blender Benchmark 2.93.1GPU, victor (OPTIX)164.9169reference
Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (CUDA)1,664.6—no pair
Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,360.21,318.1reference
Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,678.21,331.4reference
Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,729.41,408reference
Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)1,987.61,997.7reference
Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,152.21,992.7reference
Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,511.62,515reference
Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,456.12,386.5reference
Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,160.82,157.9reference
Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)1,796.11,956.8reference
Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,167.72,064reference
Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (CUDA)—1,343no pair
Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—1,350.8no pair
Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—1,512.8no pair
Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—1,370.7no pair
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—1,369.9no pair
Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—1,353.2no pair
Blender Benchmark 4.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—1,354.2no pair
Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—1,205.1no pair
Blender Benchmark 3.1.2GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)—2,260.9no pair
Blender Benchmark 5.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)—2,152.8no pair

Each benchmark version has its own scale: numbers are compared only within a row.

Specifications

Chip

  • GPU chip

    ATU104-400A-A1

    Bno data

    no data for B
  • Architecture

    ATuring

    BAmpere

    differs
  • Shader units

    A2,944 (CUDA cores)

    B3,584 (CUDA cores)

    not directly comparable

    Shader unit counts are comparable only within one architecture.

Clocks

  • Base clock

    A1,515 MHz

    B1,320 MHz

    A: 195 MHz more
  • Boost clock

    A1,710 MHz

    B1,780 MHz

    B: 70 MHz more

    Clocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.

Memory

  • Video memory

    A8 GB

    B12 GB

    B: 4 GB more
  • Memory type

    AGDDR6

    BGDDR6

    equal
  • Memory bus

    A256 bit

    B192 bit

    A: 64 bit more
  • Memory bandwidth

    A448 GB/s

    Bno data

    no data for B

    Excludes cache (Infinity Cache / L2), which affects effective bandwidth differently.

Power and dimensions

  • Board power

    A215 W (TDP)

    B170 W (board power)

    not directly comparable

    TGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.

  • Recommended PSU

    Ano data

    B550 W

    no data for A
  • Interface

    Ano data

    BPCIe 4.0

    no data for A

“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).

Compare with AI

An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.

AI verdict

Questions and answers

How much video memory do NVIDIA GeForce RTX 2080 and NVIDIA GeForce RTX 3060 have?

NVIDIA GeForce RTX 2080: 8 GB GDDR6, 256-bit bus. NVIDIA GeForce RTX 3060: 12 GB GDDR6, 192-bit bus.

Which is faster: NVIDIA GeForce RTX 2080 or NVIDIA GeForce RTX 3060?

It depends on the task: rendering and compute: results disagree.

Data sources (3)
  • Wikipedia (English) — specifications of NVIDIA GeForce RTX 2080, release date and launch pricechecked November 14, 2026
  • NVIDIA — specifications of NVIDIA GeForce RTX 3060checked November 7, 2026
  • Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 2.81, benchmark Blender Benchmark 2.81a, benchmark Blender Benchmark 2.82, benchmark Blender Benchmark 2.83, benchmark Blender Benchmark 2.90, benchmark Blender Benchmark 2.91.2, benchmark Blender Benchmark 2.92, benchmark Blender Benchmark 2.93.1, benchmark Blender Benchmark 3.0.1, benchmark Blender Benchmark 3.1.0, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 3.5.0, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 3.3.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 3.2.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.1.0, benchmark Blender Benchmark 3.1.2, benchmark Blender Benchmark 5.3.0checked November 14, 2026

How we compare: methodology. Where the data comes from: sources.

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