GeForce RTX 5080 vs GeForce RTX 5090 D V2: specs and benchmark comparison
ANVIDIA · Blackwell
NVIDIA GeForce RTX 5080
- 16 GB GDDR7
- 360 W
- PSU 850 W+
January 30, 2025 · $999 at launch
Short verdict
NVIDIA GeForce RTX 5090 D V2 leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.
Compare with AIRendering and compute
B +40.8%NVIDIA GeForce RTX 5090 D V2 leads in this scenario (up to 40.8% in comparable benchmarks).
No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.
Advantages
Only measured and rated values: a noticeable benchmark gap and specs where more is better.
Where GeForce RTX 5080 is better0
No advantages found in our data.
Where GeForce RTX 5090 D V2 is better4
Blender Benchmark 4.5.0 40.8% faster12,863 samples/min vs 9,136 samples/min
Shader units 11,008 more21,760 (CUDA cores) vs 10,752 (CUDA cores)
Video memory 8 GB more24 GB vs 16 GB
Memory bus 128 bit more384 bit vs 256 bit
Benchmarks
Results are compared within one benchmark, one version and the same conditions.
- B ahead by 40.8%
Blender Benchmark 4.5.0
GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better
GeForce RTX 50809,136.2 samples/minGeForce RTX 5090 D V212,863.3 samples/minPosition among tested models (67, OptiX)
A · 9,136B · 12,86305,00010,00015,000Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min. NVIDIA GeForce RTX 5090 D V2 is ahead by 40.8% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 5080
9,136.2 samples/min · community measurement, sample 1283 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 1283 submissions (149 outliers excluded), interquartile range 8939.24–9287.65; submissions 2025-07-17 to 2026-10-18; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 5090 D V2
12,863.3 samples/min · community measurement, sample 25 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 25 submissions (2 outliers excluded), interquartile range 12764.6–12958.8; submissions 2025-08-13 to 2026-03-09; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.
Reference results (13)
| Benchmark | A | B | Difference |
|---|---|---|---|
| Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 6,112.3 | — | no pair |
| Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (CUDA) | 4,953.1 | — | no pair |
| Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 8,870.7 | — | no pair |
| Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 9,329.2 | 15,643.9 | reference |
| Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 9,162.9 | 14,608.9 | reference |
| Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 10,583.2 | 13,682.6 | reference |
| Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 9,070.2 | — | no pair |
| Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 9,004.8 | — | no pair |
| Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 9,022.6 | — | no pair |
| Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 9,162.8 | — | no pair |
| Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 8,708.4 | — | no pair |
| Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 9,432.6 | 14,898 | reference |
| Blender Benchmark 5.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 10,095 | — | no pair |
Each benchmark version has its own scale: numbers are compared only within a row.
Specifications
| Specification | A · GeForce RTX 5080 | B · GeForce RTX 5090 D V2 | Difference |
|---|---|---|---|
| Chip | |||
| GPU chip | no data | GB202-240-K1-A1 | no data for A |
| Architecture | Blackwell | Blackwell | equal |
| Shader unitsShader unit counts are comparable only within one architecture. | 10,752 (CUDA cores) | 21,760 (CUDA cores) | B: 11,008 more |
| Clocks | |||
| Base clock | 2,300 MHz | 2,017 MHz | A: 283 MHz more |
| Boost clockClocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit. | 2,620 MHz | 2,407 MHz | A: 213 MHz more |
| Memory | |||
| Video memory | 16 GB | 24 GB | B: 8 GB more |
| Memory type | GDDR7 | GDDR7 | equal |
| Memory bus | 256 bit | 384 bit | B: 128 bit more |
| Memory bandwidthExcludes cache (Infinity Cache / L2), which affects effective bandwidth differently. | no data | 1,344 GB/s | no data for A |
| Power and dimensions | |||
| Board powerTGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops. | 360 W (TGP) | 575 W (TDP) | not directly comparable |
| Recommended PSU | 850 W | no data | no data for B |
| Interface | PCIe 5.0 | PCIe 5.0 x16 | differs |
| Length (reference / Founders Edition)Partner cards have different dimensions; check the specific SKU. | 304 mm | no data | no data for B |
| Thickness (slots) | 2 | no data | no data for B |
| Power connectors (reference) | 1x 16-pin (adapter to 3x 8-pin included) — Founders Edition | no data | no data for B |
Chip
GPU chip
Ano data
BGB202-240-K1-A1
no data for AArchitecture
ABlackwell
BBlackwell
equalShader units
A10,752 (CUDA cores)
B21,760 (CUDA cores)
B: 11,008 moreShader unit counts are comparable only within one architecture.
Clocks
Base clock
A2,300 MHz
B2,017 MHz
A: 283 MHz moreBoost clock
A2,620 MHz
B2,407 MHz
A: 213 MHz moreClocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.
Memory
Video memory
A16 GB
B24 GB
B: 8 GB moreMemory type
AGDDR7
BGDDR7
equalMemory bus
A256 bit
B384 bit
B: 128 bit moreMemory bandwidth
Ano data
B1,344 GB/s
no data for AExcludes cache (Infinity Cache / L2), which affects effective bandwidth differently.
Power and dimensions
Board power
A360 W (TGP)
B575 W (TDP)
not directly comparableTGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.
Recommended PSU
A850 W
Bno data
no data for BInterface
APCIe 5.0
BPCIe 5.0 x16
differsLength (reference / Founders Edition)
A304 mm
Bno data
no data for BPartner cards have different dimensions; check the specific SKU.
Thickness (slots)
A2
Bno data
no data for BPower connectors (reference)
A1x 16-pin (adapter to 3x 8-pin included) — Founders Edition
Bno data
no data for B
“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).
Compare with AI
An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.
Questions and answers
How much video memory do NVIDIA GeForce RTX 5080 and NVIDIA GeForce RTX 5090 D V2 have?
NVIDIA GeForce RTX 5080: 16 GB GDDR7, 256-bit bus. NVIDIA GeForce RTX 5090 D V2: 24 GB GDDR7, 384-bit bus.
Which PCIe interface do the cards use?
NVIDIA GeForce RTX 5080: PCIe 5.0. NVIDIA GeForce RTX 5090 D V2: PCIe 5.0 x16.
Which is faster: NVIDIA GeForce RTX 5080 or NVIDIA GeForce RTX 5090 D V2?
NVIDIA GeForce RTX 5090 D V2 leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.
See also
Data sources (3)
- NVIDIA — specifications of NVIDIA GeForce RTX 5080checked November 7, 2026
- Wikipedia (English) — specifications of NVIDIA GeForce RTX 5090 D V2, release date and launch pricechecked November 14, 2026
- Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.1.0, benchmark Blender Benchmark 5.3.0checked November 14, 2026
How we compare: methodology. Where the data comes from: sources.