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GeForce RTX 4070 Ti SUPER vs GeForce RTX 4080 SUPER: specs and benchmark comparison

ANVIDIA · Ada Lovelace

NVIDIA GeForce RTX 4070 Ti SUPER

  • 16 GB GDDR6X
  • 285 W
  • PSU 700 W+

January 24, 2024 · $799 at launch

BNVIDIA · Ada Lovelace

NVIDIA GeForce RTX 4080 SUPER

  • 16 GB GDDR6X
  • 320 W
  • PSU 750 W+

January 31, 2024 · $999 at launch

Short verdict

NVIDIA GeForce RTX 4080 SUPER leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

Compare with AI
← GeForce RTX 4070 Ti SUPERGeForce RTX 4080 SUPER →
  • Rendering and compute

    B +18.9%

    NVIDIA GeForce RTX 4080 SUPER leads in this scenario (up to 18.9% in comparable benchmarks).

No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.

Advantages

Only measured and rated values: a noticeable benchmark gap and specs where more is better.

Where GeForce RTX 4070 Ti SUPER is better2

  • Board power 35 W lower285 W (TGP) vs 320 W (TGP)

  • Launch price $200 lower$799 vs $999

Where GeForce RTX 4080 SUPER is better2

  • Blender Benchmark 4.5.0 18.4% faster8,430 samples/min vs 7,123 samples/min

  • Shader units 1,792 more10,240 (CUDA cores) vs 8,448 (CUDA cores)

Benchmarks

Results are compared within one benchmark, one version and the same conditions.

  • Blender Benchmark 4.5.0

    GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better

    B ahead by 18.4%

    Position among tested models (67, OptiX)

    A · 7,123B · 8,430
    05,00010,00015,000
    Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min.

    NVIDIA GeForce RTX 4080 SUPER is ahead by 18.4% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 4070 Ti SUPER

    7,122.7 samples/min · community measurement, sample 226 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 226 submissions (27 outliers excluded), interquartile range 6958.15–7262.73; submissions 2025-07-17 to 2026-07-06; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 4080 SUPER

    8,430.2 samples/min · community measurement, sample 233 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 233 submissions (6 outliers excluded), interquartile range 8071.61–8656.32; submissions 2025-07-16 to 2026-10-15; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.

Other comparable benchmarks (8)
BenchmarkABDifference
Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)7,034.38,364.3B +18.9%
Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)7,125.78,383.2B +17.6%
Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)6,999.28,225.4B +17.5%
Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)8,143.79,533.8B +17.1%
Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)7,237.98,521.5B +17.7%
Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)7,327.68,715.1B +18.9%
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)7,032.48,363.6B +18.9%
Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)7,134.68,473.5B +18.8%

Each benchmark version has its own scale: numbers are compared only within a row.

Reference results (10)
BenchmarkABDifference
Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)8,012.69,448.4reference
Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)6,722.49,503.1reference
Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)8,158.69,904.9reference
Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)6,554.77,622.3reference
Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)7,194.78,589.7reference
Blender Benchmark 5.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)7,538.39,573.1reference
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—4,526.5no pair
Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—5,675.3no pair
Blender Benchmark 4.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—5,702.1no pair
Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)—7,945.6no pair

Each benchmark version has its own scale: numbers are compared only within a row.

Specifications

Chip

  • Architecture

    AAda Lovelace

    BAda Lovelace

    equal
  • Shader units

    A8,448 (CUDA cores)

    B10,240 (CUDA cores)

    B: 1,792 more

    Shader unit counts are comparable only within one architecture.

Clocks

  • Base clock

    A2,340 MHz

    B2,290 MHz

    A: 50 MHz more
  • Boost clock

    A2,610 MHz

    B2,550 MHz

    A: 60 MHz more

    Clocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.

Memory

  • Video memory

    A16 GB

    B16 GB

    equal
  • Memory type

    AGDDR6X

    BGDDR6X

    equal
  • Memory bus

    A256 bit

    B256 bit

    equal

Power and dimensions

  • Board power

    A285 W (TGP)

    B320 W (TGP)

    B: 35 W higher

    TGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.

  • Recommended PSU

    A700 W

    B750 W

    B: 50 W higher
  • Length (reference / Founders Edition)

    Ano data

    B304 mm

    no data for A

    Partner cards have different dimensions; check the specific SKU.

  • Thickness (slots)

    Ano data

    B3

    no data for A
  • Power connectors (reference)

    Ano data

    B3x 8-pin (adapter) or 450+ W PCIe Gen 5 — FE

    no data for A

“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).

Compare with AI

An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.

AI verdict

Questions and answers

How much video memory do NVIDIA GeForce RTX 4070 Ti SUPER and NVIDIA GeForce RTX 4080 SUPER have?

NVIDIA GeForce RTX 4070 Ti SUPER: 16 GB GDDR6X, 256-bit bus. NVIDIA GeForce RTX 4080 SUPER: 16 GB GDDR6X, 256-bit bus.

What power supply does the manufacturer recommend?

For NVIDIA GeForce RTX 4070 Ti SUPER, 700 W or more; for NVIDIA GeForce RTX 4080 SUPER, 750 W or more. This is a recommendation for a typical system; also check the power connectors of the specific card model.

Which is faster: NVIDIA GeForce RTX 4070 Ti SUPER or NVIDIA GeForce RTX 4080 SUPER?

NVIDIA GeForce RTX 4080 SUPER leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

Data sources (3)
  • NVIDIA — specifications of NVIDIA GeForce RTX 4070 Ti SUPER, specifications of NVIDIA GeForce RTX 4080 SUPERchecked November 7, 2026
  • Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 3.3.0, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 3.5.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.1.0, benchmark Blender Benchmark 5.3.0checked November 14, 2026
  • Wikipedia (English) — release date and launch pricechecked November 14, 2026

How we compare: methodology. Where the data comes from: sources.

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