GeForce RTX 3070 Ti Laptop GPU vs GeForce RTX 5050: specs and benchmark comparison
Short verdict
NVIDIA GeForce RTX 5050 leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.
Compare with AIRendering and compute
B +6.8%NVIDIA GeForce RTX 5050 leads in this scenario (up to 6.8% in comparable benchmarks).
No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.
Advantages
Only measured and rated values: a noticeable benchmark gap and specs where more is better.
Where GeForce RTX 3070 Ti Laptop GPU is better1
Memory bus 128 bit more256 bit vs 128 bit
Where GeForce RTX 5050 is better0
No advantages found in our data.
Benchmarks
Results are compared within one benchmark, one version and the same conditions. Laptop chip results depend on the laptop model: its maker sets the power limit and cooling.
- 0.1% difference, within the threshold
Blender Benchmark 4.5.0
GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better
GeForce RTX 3070 Ti Laptop GPU2,873.9 samples/minGeForce RTX 50502,871.1 samples/minPosition among tested models (67, OptiX)
B · 2,871A · 2,87405,00010,00015,000Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min. The 0.1% difference is below the noticeable threshold (5%).
About the measurement and source
- A · NVIDIA GeForce RTX 3070 Ti Laptop GPU
2,873.9 samples/min · community measurement, sample 87 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 87 submissions (3 outliers excluded), interquartile range 2530.66–3131.61; submissions 2025-07-18 to 2026-06-09; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 5050
2,871.1 samples/min · community measurement, sample 54 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 54 submissions (5 outliers excluded), interquartile range 2837.01–2897.99; submissions 2025-07-19 to 2026-07-06; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.
Other comparable benchmarks (1)
| Benchmark | A | B | Difference |
|---|---|---|---|
| Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,711 | 2,894.9 | B +6.8% |
Each benchmark version has its own scale: numbers are compared only within a row.
Reference results (32)
| Benchmark | A | B | Difference |
|---|---|---|---|
| Blender Benchmark 2.93.1GPU, bmw27 (CUDA) | 31.6 | — | no pair |
| Blender Benchmark 2.93.1GPU, bmw27 (OPTIX) | 18.5 | — | no pair |
| Blender Benchmark 2.93.1GPU, classroom (CUDA) | 139.5 | — | no pair |
| Blender Benchmark 2.93.1GPU, classroom (OPTIX) | 62.7 | — | no pair |
| Blender Benchmark 2.93.1GPU, fishy_cat (CUDA) | 67.5 | — | no pair |
| Blender Benchmark 2.93.1GPU, fishy_cat (OPTIX) | 37.9 | — | no pair |
| Blender Benchmark 2.93.1GPU, koro (CUDA) | 111.7 | — | no pair |
| Blender Benchmark 2.93.1GPU, koro (OPTIX) | 80.8 | — | no pair |
| Blender Benchmark 2.93.1GPU, pavillon_barcelona (CUDA) | 188.7 | — | no pair |
| Blender Benchmark 2.93.1GPU, pavillon_barcelona (OPTIX) | 86.6 | — | no pair |
| Blender Benchmark 2.93.1GPU, victor (CUDA) | 273 | — | no pair |
| Blender Benchmark 2.93.1GPU, victor (OPTIX) | 120.9 | — | no pair |
| Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,780 | — | no pair |
| Blender Benchmark 4.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,076.2 | — | no pair |
| Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,849 | 2,866.9 | reference |
| Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,532.9 | 2,799.2 | reference |
| Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,652.3 | 2,778 | reference |
| Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,495.7 | — | no pair |
| Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,231.6 | — | no pair |
| Blender Benchmark 3.1.2GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,857.6 | — | no pair |
| Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,294.5 | — | no pair |
| Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,121.6 | — | no pair |
| Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,474.7 | — | no pair |
| Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,367.3 | — | no pair |
| Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,314.9 | — | no pair |
| Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,307.3 | 3,117.4 | reference |
| Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,946.3 | 2,940.5 | reference |
| Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,941.2 | 2,963.3 | reference |
| Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,682.5 | 2,844.8 | reference |
| Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,633.1 | 2,691.7 | reference |
| Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,748.3 | 2,781.7 | reference |
| Blender Benchmark 5.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,346.3 | 2,820.7 | reference |
Each benchmark version has its own scale: numbers are compared only within a row.
Specifications
Chip maker values. The laptop maker sets the power limit and clocks in each laptop.
| Specification | A · GeForce RTX 3070 Ti Laptop GPU | B · GeForce RTX 5050 | Difference |
|---|---|---|---|
| Chip | |||
| Architecture | Ampere | Blackwell | differs |
| Shader unitsShader unit counts are comparable only within one architecture. | 5,888 (CUDA cores) | 2,560 (CUDA cores) | not directly comparable |
| Clocks | |||
| Base clock | no data | 2,310 MHz | no data for A |
| Boost clockClocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit. | 1,035–1,485 MHz | 2,570 MHz | not directly comparable |
| Memory | |||
| Video memory | 8 GB | 8 GB | equal |
| Memory type | GDDR6 | GDDR6 | equal |
| Memory bus | 256 bit | 128 bit | A: 128 bit more |
| Power and dimensions | |||
| Board powerTGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops. | no data | 130 W (TGP) | no data for A |
| Recommended PSU | no data | 550 W | no data for A |
| Interface | no data | PCIe 5.0 | no data for A |
| Power connectors (reference) | no data | 1x 8-pin or PCIe Gen 5 cable rated 300 W+ (adapter included) | no data for A |
Chip
Architecture
AAmpere
BBlackwell
differsShader units
A5,888 (CUDA cores)
B2,560 (CUDA cores)
not directly comparableShader unit counts are comparable only within one architecture.
Clocks
Base clock
Ano data
B2,310 MHz
no data for ABoost clock
A1,035–1,485 MHz
B2,570 MHz
not directly comparableClocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.
Memory
Video memory
A8 GB
B8 GB
equalMemory type
AGDDR6
BGDDR6
equalMemory bus
A256 bit
B128 bit
A: 128 bit more
Power and dimensions
Board power
Ano data
B130 W (TGP)
no data for ATGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.
Recommended PSU
Ano data
B550 W
no data for AInterface
Ano data
BPCIe 5.0
no data for APower connectors (reference)
Ano data
B1x 8-pin or PCIe Gen 5 cable rated 300 W+ (adapter included)
no data for A
“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).
Compare with AI
An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.
Questions and answers
How much video memory do NVIDIA GeForce RTX 3070 Ti Laptop GPU and NVIDIA GeForce RTX 5050 have?
NVIDIA GeForce RTX 3070 Ti Laptop GPU: 8 GB GDDR6, 256-bit bus. NVIDIA GeForce RTX 5050: 8 GB GDDR6, 128-bit bus.
Which is faster: NVIDIA GeForce RTX 3070 Ti Laptop GPU or NVIDIA GeForce RTX 5050?
NVIDIA GeForce RTX 5050 leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.
See also
Data sources (3)
- NVIDIA — specifications of NVIDIA GeForce RTX 3070 Ti Laptop GPU, specifications of NVIDIA GeForce RTX 5050checked November 7, 2026
- Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 2.93.1, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 3.0.1, benchmark Blender Benchmark 3.1.0, benchmark Blender Benchmark 3.1.2, benchmark Blender Benchmark 3.2.0, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 3.3.0, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 3.5.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.1.0, benchmark Blender Benchmark 5.3.0checked November 14, 2026
- Wikipedia (English) — release date and launch pricechecked November 14, 2026
How we compare: methodology. Where the data comes from: sources.