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GeForce RTX 2080 vs GeForce RTX 3060 Ti: specs and benchmark comparison

ANVIDIA · Turing

NVIDIA GeForce RTX 2080

  • 8 GB GDDR6
  • 215 W

September 20, 2018 · $699 at launch

BNVIDIA · Ampere

NVIDIA GeForce RTX 3060 Ti

  • 8 GB GDDR6 / GDDR6X
  • 200 W
  • PSU 600 W+

December 2, 2020 · $399 at launch

Short verdict

NVIDIA GeForce RTX 3060 Ti leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

Compare with AI
← GeForce RTX 2080GeForce RTX 3060 Ti →
  • Rendering and compute

    B +62.6%

    NVIDIA GeForce RTX 3060 Ti leads in this scenario (up to 62.6% in comparable benchmarks).

No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.

Advantages

Only measured and rated values: a noticeable benchmark gap and specs where more is better.

Where GeForce RTX 2080 is better0

No advantages found in our data.

Where GeForce RTX 3060 Ti is better14

  • Blender Benchmark 2.93.1 53.7% lower30 s vs 46 s

  • Blender Benchmark 2.93.1 62.6% lower18 s vs 30 s

  • Blender Benchmark 2.93.1 12.8% lower137 s vs 154 s

  • Blender Benchmark 2.93.1 59.3% lower62 s vs 99 s

  • Blender Benchmark 2.93.1 37.4% lower66 s vs 91 s

  • Blender Benchmark 2.90 18.4% lower36 s vs 42 s

  • Blender Benchmark 2.93.1 33.9% lower110 s vs 148 s

  • Blender Benchmark 2.90 12.1% lower78 s vs 88 s

  • Blender Benchmark 2.93.1 38.4% lower186 s vs 258 s

  • Blender Benchmark 2.90 48% lower84 s vs 125 s

  • Blender Benchmark 2.93.1 36.4% lower280 s vs 382 s

  • Blender Benchmark 2.90 39% lower102 s vs 142 s

  • Blender Benchmark 4.5.0 21.4% faster2,769 samples/min vs 2,282 samples/min

  • Launch price $300 lower$399 vs $699

Benchmarks

Results are compared within one benchmark, one version and the same conditions.

  • Blender Benchmark 2.93.1

    GPU, bmw27 (CUDA) · s, lower is better

    B ahead by 53.7%

    Position among tested models (31, CUDA)

    B · 30A · 46
    0100200300
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3060 Ti is ahead by 53.7% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 2080

    46 s · community measurement, sample 40 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 40 submissions (6 outliers excluded), interquartile range 45.6–46.47; submissions 2021-07-12 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3060 Ti

    29.9 s · community measurement, sample 166 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 166 submissions (4 outliers excluded), interquartile range 28.42–31.22; submissions 2021-07-15 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, bmw27 (OPTIX) · s, lower is better

    B ahead by 62.6%

    Position among tested models (20, OptiX)

    B · 18A · 30
    050100150
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3060 Ti is ahead by 62.6% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 2080

    29.9 s · community measurement, sample 20 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 20 submissions (4 outliers excluded), interquartile range 29.03–30.16; submissions 2021-07-22 to 2022-02-15; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3060 Ti

    18.4 s · community measurement, sample 129 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 129 submissions (1 outliers excluded), interquartile range 17.36–19.16; submissions 2021-07-14 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, classroom (CUDA) · s, lower is better

    B ahead by 12.8%

    Position among tested models (26, CUDA)

    B · 137A · 154
    0200400600800
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3060 Ti is ahead by 12.8% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 2080

    154.1 s · community measurement, sample 29 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 29 submissions (6 outliers excluded), interquartile range 152.69–157.19; submissions 2021-07-12 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3060 Ti

    136.6 s · community measurement, sample 134 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 134 submissions (7 outliers excluded), interquartile range 131.88–139.28; submissions 2021-07-24 to 2022-02-25; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, classroom (OPTIX) · s, lower is better

    B ahead by 59.3%

    Position among tested models (14, OptiX)

    B · 62A · 99
    050100150200
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3060 Ti is ahead by 59.3% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 2080

    98.5 s · community measurement, sample 21 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 21 submissions (4 outliers excluded), interquartile range 97.32–100.95; submissions 2021-07-22 to 2022-02-15; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3060 Ti

    61.9 s · community measurement, sample 136 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 136 submissions (0 outliers excluded), interquartile range 57.86–64.03; submissions 2021-07-14 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, fishy_cat (CUDA) · s, lower is better

    B ahead by 37.4%

    Position among tested models (21, CUDA)

    B · 66A · 91
    0100200300
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3060 Ti is ahead by 37.4% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 2080

    90.7 s · community measurement, sample 22 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 22 submissions (7 outliers excluded), interquartile range 89.25–91.98; submissions 2021-07-12 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3060 Ti

    66 s · community measurement, sample 106 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 106 submissions (4 outliers excluded), interquartile range 63.19–67.57; submissions 2021-07-24 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.90

    GPU, fishy_cat (OPTIX) · s, lower is better

    B ahead by 18.4%

    Position among tested models (13, OptiX)

    B · 36A · 42
    0100200300
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3060 Ti is ahead by 18.4% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 2080

    42.3 s · community measurement, sample 28 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 28 submissions (6 outliers excluded), interquartile range 41.25–43.06; submissions 2020-09-03 to 2021-01-31; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3060 Ti

    35.7 s · community measurement, sample 44 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 44 submissions (6 outliers excluded), interquartile range 35.17–36.25; submissions 2020-12-04 to 2021-09-04; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, koro (CUDA) · s, lower is better

    B ahead by 33.9%

    Position among tested models (20, CUDA)

    B · 110A · 148
    0200400600
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3060 Ti is ahead by 33.9% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 2080

    147.6 s · community measurement, sample 21 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 21 submissions (5 outliers excluded), interquartile range 144.74–149.57; submissions 2021-07-12 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3060 Ti

    110.3 s · community measurement, sample 99 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 99 submissions (5 outliers excluded), interquartile range 104.92–112.64; submissions 2021-07-24 to 2022-02-24; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.90

    GPU, koro (OPTIX) · s, lower is better

    B ahead by 12.1%

    Position among tested models (13, OptiX)

    B · 78A · 88
    0100200300
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3060 Ti is ahead by 12.1% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 2080

    87.6 s · community measurement, sample 31 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 31 submissions (3 outliers excluded), interquartile range 84.82–90.74; submissions 2020-09-03 to 2021-01-31; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3060 Ti

    78.1 s · community measurement, sample 45 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 45 submissions (2 outliers excluded), interquartile range 76.36–80.06; submissions 2020-12-04 to 2021-09-04; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, pavillon_barcelona (CUDA) · s, lower is better

    B ahead by 38.4%

    Position among tested models (21, CUDA)

    B · 186A · 258
    0200400600800
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3060 Ti is ahead by 38.4% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 2080

    257.8 s · community measurement, sample 24 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 24 submissions (3 outliers excluded), interquartile range 253.99–269.8; submissions 2021-07-12 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3060 Ti

    186.3 s · community measurement, sample 100 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 100 submissions (5 outliers excluded), interquartile range 176.76–190.09; submissions 2021-07-24 to 2022-02-24; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.90

    GPU, pavillon_barcelona (OPTIX) · s, lower is better

    B ahead by 48%

    Position among tested models (13, OptiX)

    B · 84A · 125
    0200400600
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3060 Ti is ahead by 48% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 2080

    124.8 s · community measurement, sample 32 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 32 submissions (2 outliers excluded), interquartile range 122.08–129.2; submissions 2020-09-03 to 2021-01-31; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3060 Ti

    84.3 s · community measurement, sample 45 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 45 submissions (8 outliers excluded), interquartile range 83.31–85.53; submissions 2020-12-04 to 2021-09-04; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, victor (CUDA) · s, lower is better

    B ahead by 36.4%

    Position among tested models (19, CUDA)

    B · 280A · 382
    02505007501,000
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3060 Ti is ahead by 36.4% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 2080

    382 s · community measurement, sample 20 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 20 submissions (5 outliers excluded), interquartile range 376.39–389.81; submissions 2021-07-12 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3060 Ti

    280.1 s · community measurement, sample 96 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 96 submissions (6 outliers excluded), interquartile range 262.62–285.08; submissions 2021-07-24 to 2022-02-24; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.90

    GPU, victor (OPTIX) · s, lower is better

    B ahead by 39%

    Position among tested models (13, OptiX)

    B · 102A · 142
    0200400600800
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3060 Ti is ahead by 39% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 2080

    142.2 s · community measurement, sample 25 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 25 submissions (6 outliers excluded), interquartile range 138.57–145.08; submissions 2020-09-03 to 2021-01-31; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3060 Ti

    102.3 s · community measurement, sample 41 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 41 submissions (2 outliers excluded), interquartile range 100.29–105.17; submissions 2020-12-04 to 2021-09-04; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 4.5.0

    GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better

    B ahead by 21.4%

    Position among tested models (67, OptiX)

    A · 2,282B · 2,769
    05,00010,00015,000
    Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min.

    NVIDIA GeForce RTX 3060 Ti is ahead by 21.4% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 2080

    2,281.6 samples/min · community measurement, sample 36 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 36 submissions (5 outliers excluded), interquartile range 2232.27–2305.83; submissions 2025-08-02 to 2026-03-01; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3060 Ti

    2,768.8 samples/min · community measurement, sample 223 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 223 submissions (9 outliers excluded), interquartile range 2671.51–2854.8; submissions 2025-07-17 to 2026-08-11; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.

Other comparable benchmarks (18)
BenchmarkABDifference
Blender Benchmark 2.90GPU, bmw27 (CUDA)5636.4B +53.8%
Blender Benchmark 2.90GPU, bmw27 (OPTIX)25.717B +50.5%
Blender Benchmark 2.90GPU, classroom (CUDA)167.1135.4B +23.4%
Blender Benchmark 2.90GPU, classroom (OPTIX)9561.7B +53.9%
Blender Benchmark 2.90GPU, fishy_cat (CUDA)99.667.7B +47.2%
Blender Benchmark 2.90GPU, koro (CUDA)165.2105B +57.3%
Blender Benchmark 2.90GPU, pavillon_barcelona (CUDA)305204.3B +49.3%
Blender Benchmark 2.90GPU, victor (CUDA)374.1282.6B +32.4%
Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,237.52,724.1B +21.7%
Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,369.83,039.9B +28.3%
Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,340.53,010.3B +28.6%
Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,4453,075.9B +25.8%
Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,422.13,089B +27.5%
Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,594.93,247.9B +25.2%
Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,549.73,216.7B +26.2%
Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,266.72,848.7B +25.7%
Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,2372,908B +30%
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,2132,727.2B +23.2%

Each benchmark version has its own scale: numbers are compared only within a row.

Reference results (101)
BenchmarkABDifference
Blender Benchmark 2.81GPU, barbershop_interior (CUDA)543.8—no pair
Blender Benchmark 2.81aGPU, barbershop_interior (CUDA)529.4—no pair
Blender Benchmark 2.81GPU, barbershop_interior (OPTIX)931—no pair
Blender Benchmark 2.81aGPU, barbershop_interior (OPTIX)918.1—no pair
Blender Benchmark 2.81GPU, bmw27 (CUDA)50.3—no pair
Blender Benchmark 2.81aGPU, bmw27 (CUDA)49.7—no pair
Blender Benchmark 2.82GPU, bmw27 (CUDA)51.5—no pair
Blender Benchmark 2.83GPU, bmw27 (CUDA)51.1—no pair
Blender Benchmark 2.91.2GPU, bmw27 (CUDA)51.531.6reference
Blender Benchmark 2.92GPU, bmw27 (CUDA)53.331.4reference
Blender Benchmark 2.81GPU, bmw27 (OPTIX)27.6—no pair
Blender Benchmark 2.81aGPU, bmw27 (OPTIX)27.1—no pair
Blender Benchmark 2.82GPU, bmw27 (OPTIX)27.3—no pair
Blender Benchmark 2.83GPU, bmw27 (OPTIX)26.1—no pair
Blender Benchmark 2.91.2GPU, bmw27 (OPTIX)25.617.9reference
Blender Benchmark 2.92GPU, bmw27 (OPTIX)26.717.7reference
Blender Benchmark 2.81GPU, classroom (CUDA)167.7—no pair
Blender Benchmark 2.81aGPU, classroom (CUDA)164.6—no pair
Blender Benchmark 2.82GPU, classroom (CUDA)163.6—no pair
Blender Benchmark 2.83GPU, classroom (CUDA)163.6—no pair
Blender Benchmark 2.91.2GPU, classroom (CUDA)171.298.5reference
Blender Benchmark 2.92GPU, classroom (CUDA)175.294.2reference
Blender Benchmark 2.81GPU, classroom (OPTIX)96.5—no pair
Blender Benchmark 2.81aGPU, classroom (OPTIX)94.5—no pair
Blender Benchmark 2.82GPU, classroom (OPTIX)95.3—no pair
Blender Benchmark 2.83GPU, classroom (OPTIX)94.5—no pair
Blender Benchmark 2.91.2GPU, classroom (OPTIX)99.363.8reference
Blender Benchmark 2.92GPU, classroom (OPTIX)10062.9reference
Blender Benchmark 2.81GPU, fishy_cat (CUDA)88.5—no pair
Blender Benchmark 2.81aGPU, fishy_cat (CUDA)88.3—no pair
Blender Benchmark 2.82GPU, fishy_cat (CUDA)91.5—no pair
Blender Benchmark 2.83GPU, fishy_cat (CUDA)93—no pair
Blender Benchmark 2.91.2GPU, fishy_cat (CUDA)86.859.9reference
Blender Benchmark 2.92GPU, fishy_cat (CUDA)97.362reference
Blender Benchmark 2.81GPU, fishy_cat (OPTIX)40.8—no pair
Blender Benchmark 2.81aGPU, fishy_cat (OPTIX)40.1—no pair
Blender Benchmark 2.82GPU, fishy_cat (OPTIX)42.2—no pair
Blender Benchmark 2.83GPU, fishy_cat (OPTIX)41.1—no pair
Blender Benchmark 2.91.2GPU, fishy_cat (OPTIX)42.336.3reference
Blender Benchmark 2.92GPU, fishy_cat (OPTIX)48.141reference
Blender Benchmark 2.93.1GPU, fishy_cat (OPTIX)47.139.1reference
Blender Benchmark 2.81GPU, koro (CUDA)153.2—no pair
Blender Benchmark 2.81aGPU, koro (CUDA)153.1—no pair
Blender Benchmark 2.82GPU, koro (CUDA)152.1—no pair
Blender Benchmark 2.83GPU, koro (CUDA)159—no pair
Blender Benchmark 2.91.2GPU, koro (CUDA)152.1109.6reference
Blender Benchmark 2.92GPU, koro (CUDA)158.9106.6reference
Blender Benchmark 2.81GPU, koro (OPTIX)73.2—no pair
Blender Benchmark 2.81aGPU, koro (OPTIX)73.6—no pair
Blender Benchmark 2.82GPU, koro (OPTIX)72.8—no pair
Blender Benchmark 2.83GPU, koro (OPTIX)72.2—no pair
Blender Benchmark 2.91.2GPU, koro (OPTIX)89.178.2reference
Blender Benchmark 2.92GPU, koro (OPTIX)156135reference
Blender Benchmark 2.93.1GPU, koro (OPTIX)92.482.6reference
Blender Benchmark 2.81GPU, pavillon_barcelona (CUDA)290.3—no pair
Blender Benchmark 2.81aGPU, pavillon_barcelona (CUDA)287—no pair
Blender Benchmark 2.82GPU, pavillon_barcelona (CUDA)291.2—no pair
Blender Benchmark 2.83GPU, pavillon_barcelona (CUDA)288.2—no pair
Blender Benchmark 2.91.2GPU, pavillon_barcelona (CUDA)278.3197.9reference
Blender Benchmark 2.92GPU, pavillon_barcelona (CUDA)285.9192.7reference
Blender Benchmark 2.81GPU, pavillon_barcelona (OPTIX)129.3—no pair
Blender Benchmark 2.81aGPU, pavillon_barcelona (OPTIX)129.6—no pair
Blender Benchmark 2.82GPU, pavillon_barcelona (OPTIX)129.4—no pair
Blender Benchmark 2.83GPU, pavillon_barcelona (OPTIX)125.2—no pair
Blender Benchmark 2.91.2GPU, pavillon_barcelona (OPTIX)125.185.7reference
Blender Benchmark 2.92GPU, pavillon_barcelona (OPTIX)128.985.3reference
Blender Benchmark 2.93.1GPU, pavillon_barcelona (OPTIX)13388.2reference
Blender Benchmark 2.81GPU, victor (CUDA)380.7—no pair
Blender Benchmark 2.81aGPU, victor (CUDA)379.7—no pair
Blender Benchmark 2.82GPU, victor (CUDA)373.7—no pair
Blender Benchmark 2.83GPU, victor (CUDA)374.9—no pair
Blender Benchmark 2.91.2GPU, victor (CUDA)354.5237.5reference
Blender Benchmark 2.92GPU, victor (CUDA)434.6302.5reference
Blender Benchmark 2.81GPU, victor (OPTIX)186.1—no pair
Blender Benchmark 2.81aGPU, victor (OPTIX)211.4—no pair
Blender Benchmark 2.82GPU, victor (OPTIX)151—no pair
Blender Benchmark 2.83GPU, victor (OPTIX)150.3—no pair
Blender Benchmark 2.91.2GPU, victor (OPTIX)141.9103reference
Blender Benchmark 2.92GPU, victor (OPTIX)175.9134.5reference
Blender Benchmark 2.93.1GPU, victor (OPTIX)164.9123reference
Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (CUDA)1,664.61,932.2reference
Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,360.21,779.5reference
Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,678.21,687.2reference
Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,729.41,722.7reference
Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)1,987.62,644.4reference
Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,152.22,591.8reference
Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,511.63,153.3reference
Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,456.13,061.5reference
Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,160.82,733.8reference
Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)1,796.12,454.1reference
Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,167.72,565.6reference
Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (CUDA)—1,743.5no pair
Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—1,710.8no pair
Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—2,024.1no pair
Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—1,869no pair
Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—1,765.7no pair
Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—1,765.2no pair
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—1,732.5no pair
Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—1,793.9no pair
Blender Benchmark 4.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—1,831.4no pair
Blender Benchmark 3.1.2GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)—2,836.3no pair

Each benchmark version has its own scale: numbers are compared only within a row.

Specifications

Chip

  • GPU chip

    ATU104-400A-A1

    Bno data

    no data for B
  • Architecture

    ATuring

    BAmpere

    differs
  • Shader units

    A2,944 (CUDA cores)

    B4,864 (CUDA cores)

    not directly comparable

    Shader unit counts are comparable only within one architecture.

Clocks

  • Base clock

    A1,515 MHz

    B1,410 MHz

    A: 105 MHz more
  • Boost clock

    A1,710 MHz

    B1,670 MHz

    A: 40 MHz more

    Clocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.

Memory

  • Video memory

    A8 GB

    B8 GB

    equal
  • Memory type

    AGDDR6

    BGDDR6 / GDDR6X

    differs
  • Memory bus

    A256 bit

    B256 bit

    equal
  • Memory bandwidth

    A448 GB/s

    Bno data

    no data for B

    Excludes cache (Infinity Cache / L2), which affects effective bandwidth differently.

Power and dimensions

  • Board power

    A215 W (TDP)

    B200 W (board power)

    not directly comparable

    TGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.

  • Recommended PSU

    Ano data

    B600 W

    no data for A

“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).

Compare with AI

An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.

AI verdict

Questions and answers

How much video memory do NVIDIA GeForce RTX 2080 and NVIDIA GeForce RTX 3060 Ti have?

NVIDIA GeForce RTX 2080: 8 GB GDDR6, 256-bit bus. NVIDIA GeForce RTX 3060 Ti: 8 GB GDDR6 / GDDR6X, 256-bit bus.

Which is faster: NVIDIA GeForce RTX 2080 or NVIDIA GeForce RTX 3060 Ti?

NVIDIA GeForce RTX 3060 Ti leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

Data sources (3)
  • Wikipedia (English) — specifications of NVIDIA GeForce RTX 2080, release date and launch pricechecked November 14, 2026
  • NVIDIA — specifications of NVIDIA GeForce RTX 3060 Tichecked November 7, 2026
  • Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 2.81, benchmark Blender Benchmark 2.81a, benchmark Blender Benchmark 2.90, benchmark Blender Benchmark 2.91.2, benchmark Blender Benchmark 2.92, benchmark Blender Benchmark 2.93.1, benchmark Blender Benchmark 2.82, benchmark Blender Benchmark 2.83, benchmark Blender Benchmark 3.0.1, benchmark Blender Benchmark 3.1.0, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 3.3.0, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 3.5.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 3.1.2, benchmark Blender Benchmark 3.2.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.1.0checked November 14, 2026

How we compare: methodology. Where the data comes from: sources.

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