GeForce RTX 2080 vs GeForce RTX 3060 Ti: specs and benchmark comparison
BNVIDIA · Ampere
NVIDIA GeForce RTX 3060 Ti
- 8 GB GDDR6 / GDDR6X
- 200 W
- PSU 600 W+
December 2, 2020 · $399 at launch
Short verdict
NVIDIA GeForce RTX 3060 Ti leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.
Compare with AIRendering and compute
B +62.6%NVIDIA GeForce RTX 3060 Ti leads in this scenario (up to 62.6% in comparable benchmarks).
No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.
Advantages
Only measured and rated values: a noticeable benchmark gap and specs where more is better.
Where GeForce RTX 2080 is better0
No advantages found in our data.
Where GeForce RTX 3060 Ti is better14
Blender Benchmark 2.93.1 53.7% lower30 s vs 46 s
Blender Benchmark 2.93.1 62.6% lower18 s vs 30 s
Blender Benchmark 2.93.1 12.8% lower137 s vs 154 s
Blender Benchmark 2.93.1 59.3% lower62 s vs 99 s
Blender Benchmark 2.93.1 37.4% lower66 s vs 91 s
Blender Benchmark 2.90 18.4% lower36 s vs 42 s
Blender Benchmark 2.93.1 33.9% lower110 s vs 148 s
Blender Benchmark 2.90 12.1% lower78 s vs 88 s
Blender Benchmark 2.93.1 38.4% lower186 s vs 258 s
Blender Benchmark 2.90 48% lower84 s vs 125 s
Blender Benchmark 2.93.1 36.4% lower280 s vs 382 s
Blender Benchmark 2.90 39% lower102 s vs 142 s
Blender Benchmark 4.5.0 21.4% faster2,769 samples/min vs 2,282 samples/min
Launch price $300 lower$399 vs $699
Benchmarks
Results are compared within one benchmark, one version and the same conditions.
- B ahead by 53.7%
Blender Benchmark 2.93.1
GPU, bmw27 (CUDA) · s, lower is better
GeForce RTX 208046 sGeForce RTX 3060 Ti29.9 sPosition among tested models (31, CUDA)
B · 30A · 460100200300Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3060 Ti is ahead by 53.7% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080
46 s · community measurement, sample 40 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 40 submissions (6 outliers excluded), interquartile range 45.6–46.47; submissions 2021-07-12 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060 Ti
29.9 s · community measurement, sample 166 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 166 submissions (4 outliers excluded), interquartile range 28.42–31.22; submissions 2021-07-15 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 62.6%
Blender Benchmark 2.93.1
GPU, bmw27 (OPTIX) · s, lower is better
GeForce RTX 208029.9 sGeForce RTX 3060 Ti18.4 sPosition among tested models (20, OptiX)
B · 18A · 30050100150Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3060 Ti is ahead by 62.6% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080
29.9 s · community measurement, sample 20 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 20 submissions (4 outliers excluded), interquartile range 29.03–30.16; submissions 2021-07-22 to 2022-02-15; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060 Ti
18.4 s · community measurement, sample 129 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 129 submissions (1 outliers excluded), interquartile range 17.36–19.16; submissions 2021-07-14 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 12.8%
Blender Benchmark 2.93.1
GPU, classroom (CUDA) · s, lower is better
GeForce RTX 2080154.1 sGeForce RTX 3060 Ti136.6 sPosition among tested models (26, CUDA)
B · 137A · 1540200400600800Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3060 Ti is ahead by 12.8% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080
154.1 s · community measurement, sample 29 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 29 submissions (6 outliers excluded), interquartile range 152.69–157.19; submissions 2021-07-12 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060 Ti
136.6 s · community measurement, sample 134 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 134 submissions (7 outliers excluded), interquartile range 131.88–139.28; submissions 2021-07-24 to 2022-02-25; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 59.3%
Blender Benchmark 2.93.1
GPU, classroom (OPTIX) · s, lower is better
GeForce RTX 208098.5 sGeForce RTX 3060 Ti61.9 sPosition among tested models (14, OptiX)
B · 62A · 99050100150200Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3060 Ti is ahead by 59.3% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080
98.5 s · community measurement, sample 21 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 21 submissions (4 outliers excluded), interquartile range 97.32–100.95; submissions 2021-07-22 to 2022-02-15; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060 Ti
61.9 s · community measurement, sample 136 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 136 submissions (0 outliers excluded), interquartile range 57.86–64.03; submissions 2021-07-14 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 37.4%
Blender Benchmark 2.93.1
GPU, fishy_cat (CUDA) · s, lower is better
GeForce RTX 208090.7 sGeForce RTX 3060 Ti66 sPosition among tested models (21, CUDA)
B · 66A · 910100200300Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3060 Ti is ahead by 37.4% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080
90.7 s · community measurement, sample 22 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 22 submissions (7 outliers excluded), interquartile range 89.25–91.98; submissions 2021-07-12 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060 Ti
66 s · community measurement, sample 106 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 106 submissions (4 outliers excluded), interquartile range 63.19–67.57; submissions 2021-07-24 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 18.4%
Blender Benchmark 2.90
GPU, fishy_cat (OPTIX) · s, lower is better
GeForce RTX 208042.3 sGeForce RTX 3060 Ti35.7 sPosition among tested models (13, OptiX)
B · 36A · 420100200300Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3060 Ti is ahead by 18.4% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080
42.3 s · community measurement, sample 28 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 28 submissions (6 outliers excluded), interquartile range 41.25–43.06; submissions 2020-09-03 to 2021-01-31; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060 Ti
35.7 s · community measurement, sample 44 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 44 submissions (6 outliers excluded), interquartile range 35.17–36.25; submissions 2020-12-04 to 2021-09-04; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 33.9%
Blender Benchmark 2.93.1
GPU, koro (CUDA) · s, lower is better
GeForce RTX 2080147.6 sGeForce RTX 3060 Ti110.3 sPosition among tested models (20, CUDA)
B · 110A · 1480200400600Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3060 Ti is ahead by 33.9% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080
147.6 s · community measurement, sample 21 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 21 submissions (5 outliers excluded), interquartile range 144.74–149.57; submissions 2021-07-12 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060 Ti
110.3 s · community measurement, sample 99 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 99 submissions (5 outliers excluded), interquartile range 104.92–112.64; submissions 2021-07-24 to 2022-02-24; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 12.1%
Blender Benchmark 2.90
GPU, koro (OPTIX) · s, lower is better
GeForce RTX 208087.6 sGeForce RTX 3060 Ti78.1 sPosition among tested models (13, OptiX)
B · 78A · 880100200300Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3060 Ti is ahead by 12.1% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080
87.6 s · community measurement, sample 31 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 31 submissions (3 outliers excluded), interquartile range 84.82–90.74; submissions 2020-09-03 to 2021-01-31; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060 Ti
78.1 s · community measurement, sample 45 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 45 submissions (2 outliers excluded), interquartile range 76.36–80.06; submissions 2020-12-04 to 2021-09-04; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 38.4%
Blender Benchmark 2.93.1
GPU, pavillon_barcelona (CUDA) · s, lower is better
GeForce RTX 2080257.8 sGeForce RTX 3060 Ti186.3 sPosition among tested models (21, CUDA)
B · 186A · 2580200400600800Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3060 Ti is ahead by 38.4% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080
257.8 s · community measurement, sample 24 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 24 submissions (3 outliers excluded), interquartile range 253.99–269.8; submissions 2021-07-12 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060 Ti
186.3 s · community measurement, sample 100 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 100 submissions (5 outliers excluded), interquartile range 176.76–190.09; submissions 2021-07-24 to 2022-02-24; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 48%
Blender Benchmark 2.90
GPU, pavillon_barcelona (OPTIX) · s, lower is better
GeForce RTX 2080124.8 sGeForce RTX 3060 Ti84.3 sPosition among tested models (13, OptiX)
B · 84A · 1250200400600Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3060 Ti is ahead by 48% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080
124.8 s · community measurement, sample 32 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 32 submissions (2 outliers excluded), interquartile range 122.08–129.2; submissions 2020-09-03 to 2021-01-31; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060 Ti
84.3 s · community measurement, sample 45 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 45 submissions (8 outliers excluded), interquartile range 83.31–85.53; submissions 2020-12-04 to 2021-09-04; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 36.4%
Blender Benchmark 2.93.1
GPU, victor (CUDA) · s, lower is better
GeForce RTX 2080382 sGeForce RTX 3060 Ti280.1 sPosition among tested models (19, CUDA)
B · 280A · 38202505007501,000Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3060 Ti is ahead by 36.4% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080
382 s · community measurement, sample 20 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 20 submissions (5 outliers excluded), interquartile range 376.39–389.81; submissions 2021-07-12 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060 Ti
280.1 s · community measurement, sample 96 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 96 submissions (6 outliers excluded), interquartile range 262.62–285.08; submissions 2021-07-24 to 2022-02-24; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 39%
Blender Benchmark 2.90
GPU, victor (OPTIX) · s, lower is better
GeForce RTX 2080142.2 sGeForce RTX 3060 Ti102.3 sPosition among tested models (13, OptiX)
B · 102A · 1420200400600800Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3060 Ti is ahead by 39% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080
142.2 s · community measurement, sample 25 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 25 submissions (6 outliers excluded), interquartile range 138.57–145.08; submissions 2020-09-03 to 2021-01-31; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060 Ti
102.3 s · community measurement, sample 41 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 41 submissions (2 outliers excluded), interquartile range 100.29–105.17; submissions 2020-12-04 to 2021-09-04; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 21.4%
Blender Benchmark 4.5.0
GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better
GeForce RTX 20802,281.6 samples/minGeForce RTX 3060 Ti2,768.8 samples/minPosition among tested models (67, OptiX)
A · 2,282B · 2,76905,00010,00015,000Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min. NVIDIA GeForce RTX 3060 Ti is ahead by 21.4% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080
2,281.6 samples/min · community measurement, sample 36 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 36 submissions (5 outliers excluded), interquartile range 2232.27–2305.83; submissions 2025-08-02 to 2026-03-01; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060 Ti
2,768.8 samples/min · community measurement, sample 223 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 223 submissions (9 outliers excluded), interquartile range 2671.51–2854.8; submissions 2025-07-17 to 2026-08-11; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.
Other comparable benchmarks (18)
| Benchmark | A | B | Difference |
|---|---|---|---|
| Blender Benchmark 2.90GPU, bmw27 (CUDA) | 56 | 36.4 | B +53.8% |
| Blender Benchmark 2.90GPU, bmw27 (OPTIX) | 25.7 | 17 | B +50.5% |
| Blender Benchmark 2.90GPU, classroom (CUDA) | 167.1 | 135.4 | B +23.4% |
| Blender Benchmark 2.90GPU, classroom (OPTIX) | 95 | 61.7 | B +53.9% |
| Blender Benchmark 2.90GPU, fishy_cat (CUDA) | 99.6 | 67.7 | B +47.2% |
| Blender Benchmark 2.90GPU, koro (CUDA) | 165.2 | 105 | B +57.3% |
| Blender Benchmark 2.90GPU, pavillon_barcelona (CUDA) | 305 | 204.3 | B +49.3% |
| Blender Benchmark 2.90GPU, victor (CUDA) | 374.1 | 282.6 | B +32.4% |
| Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,237.5 | 2,724.1 | B +21.7% |
| Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,369.8 | 3,039.9 | B +28.3% |
| Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,340.5 | 3,010.3 | B +28.6% |
| Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,445 | 3,075.9 | B +25.8% |
| Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,422.1 | 3,089 | B +27.5% |
| Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,594.9 | 3,247.9 | B +25.2% |
| Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,549.7 | 3,216.7 | B +26.2% |
| Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,266.7 | 2,848.7 | B +25.7% |
| Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,237 | 2,908 | B +30% |
| Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,213 | 2,727.2 | B +23.2% |
Each benchmark version has its own scale: numbers are compared only within a row.
Reference results (101)
| Benchmark | A | B | Difference |
|---|---|---|---|
| Blender Benchmark 2.81GPU, barbershop_interior (CUDA) | 543.8 | — | no pair |
| Blender Benchmark 2.81aGPU, barbershop_interior (CUDA) | 529.4 | — | no pair |
| Blender Benchmark 2.81GPU, barbershop_interior (OPTIX) | 931 | — | no pair |
| Blender Benchmark 2.81aGPU, barbershop_interior (OPTIX) | 918.1 | — | no pair |
| Blender Benchmark 2.81GPU, bmw27 (CUDA) | 50.3 | — | no pair |
| Blender Benchmark 2.81aGPU, bmw27 (CUDA) | 49.7 | — | no pair |
| Blender Benchmark 2.82GPU, bmw27 (CUDA) | 51.5 | — | no pair |
| Blender Benchmark 2.83GPU, bmw27 (CUDA) | 51.1 | — | no pair |
| Blender Benchmark 2.91.2GPU, bmw27 (CUDA) | 51.5 | 31.6 | reference |
| Blender Benchmark 2.92GPU, bmw27 (CUDA) | 53.3 | 31.4 | reference |
| Blender Benchmark 2.81GPU, bmw27 (OPTIX) | 27.6 | — | no pair |
| Blender Benchmark 2.81aGPU, bmw27 (OPTIX) | 27.1 | — | no pair |
| Blender Benchmark 2.82GPU, bmw27 (OPTIX) | 27.3 | — | no pair |
| Blender Benchmark 2.83GPU, bmw27 (OPTIX) | 26.1 | — | no pair |
| Blender Benchmark 2.91.2GPU, bmw27 (OPTIX) | 25.6 | 17.9 | reference |
| Blender Benchmark 2.92GPU, bmw27 (OPTIX) | 26.7 | 17.7 | reference |
| Blender Benchmark 2.81GPU, classroom (CUDA) | 167.7 | — | no pair |
| Blender Benchmark 2.81aGPU, classroom (CUDA) | 164.6 | — | no pair |
| Blender Benchmark 2.82GPU, classroom (CUDA) | 163.6 | — | no pair |
| Blender Benchmark 2.83GPU, classroom (CUDA) | 163.6 | — | no pair |
| Blender Benchmark 2.91.2GPU, classroom (CUDA) | 171.2 | 98.5 | reference |
| Blender Benchmark 2.92GPU, classroom (CUDA) | 175.2 | 94.2 | reference |
| Blender Benchmark 2.81GPU, classroom (OPTIX) | 96.5 | — | no pair |
| Blender Benchmark 2.81aGPU, classroom (OPTIX) | 94.5 | — | no pair |
| Blender Benchmark 2.82GPU, classroom (OPTIX) | 95.3 | — | no pair |
| Blender Benchmark 2.83GPU, classroom (OPTIX) | 94.5 | — | no pair |
| Blender Benchmark 2.91.2GPU, classroom (OPTIX) | 99.3 | 63.8 | reference |
| Blender Benchmark 2.92GPU, classroom (OPTIX) | 100 | 62.9 | reference |
| Blender Benchmark 2.81GPU, fishy_cat (CUDA) | 88.5 | — | no pair |
| Blender Benchmark 2.81aGPU, fishy_cat (CUDA) | 88.3 | — | no pair |
| Blender Benchmark 2.82GPU, fishy_cat (CUDA) | 91.5 | — | no pair |
| Blender Benchmark 2.83GPU, fishy_cat (CUDA) | 93 | — | no pair |
| Blender Benchmark 2.91.2GPU, fishy_cat (CUDA) | 86.8 | 59.9 | reference |
| Blender Benchmark 2.92GPU, fishy_cat (CUDA) | 97.3 | 62 | reference |
| Blender Benchmark 2.81GPU, fishy_cat (OPTIX) | 40.8 | — | no pair |
| Blender Benchmark 2.81aGPU, fishy_cat (OPTIX) | 40.1 | — | no pair |
| Blender Benchmark 2.82GPU, fishy_cat (OPTIX) | 42.2 | — | no pair |
| Blender Benchmark 2.83GPU, fishy_cat (OPTIX) | 41.1 | — | no pair |
| Blender Benchmark 2.91.2GPU, fishy_cat (OPTIX) | 42.3 | 36.3 | reference |
| Blender Benchmark 2.92GPU, fishy_cat (OPTIX) | 48.1 | 41 | reference |
| Blender Benchmark 2.93.1GPU, fishy_cat (OPTIX) | 47.1 | 39.1 | reference |
| Blender Benchmark 2.81GPU, koro (CUDA) | 153.2 | — | no pair |
| Blender Benchmark 2.81aGPU, koro (CUDA) | 153.1 | — | no pair |
| Blender Benchmark 2.82GPU, koro (CUDA) | 152.1 | — | no pair |
| Blender Benchmark 2.83GPU, koro (CUDA) | 159 | — | no pair |
| Blender Benchmark 2.91.2GPU, koro (CUDA) | 152.1 | 109.6 | reference |
| Blender Benchmark 2.92GPU, koro (CUDA) | 158.9 | 106.6 | reference |
| Blender Benchmark 2.81GPU, koro (OPTIX) | 73.2 | — | no pair |
| Blender Benchmark 2.81aGPU, koro (OPTIX) | 73.6 | — | no pair |
| Blender Benchmark 2.82GPU, koro (OPTIX) | 72.8 | — | no pair |
| Blender Benchmark 2.83GPU, koro (OPTIX) | 72.2 | — | no pair |
| Blender Benchmark 2.91.2GPU, koro (OPTIX) | 89.1 | 78.2 | reference |
| Blender Benchmark 2.92GPU, koro (OPTIX) | 156 | 135 | reference |
| Blender Benchmark 2.93.1GPU, koro (OPTIX) | 92.4 | 82.6 | reference |
| Blender Benchmark 2.81GPU, pavillon_barcelona (CUDA) | 290.3 | — | no pair |
| Blender Benchmark 2.81aGPU, pavillon_barcelona (CUDA) | 287 | — | no pair |
| Blender Benchmark 2.82GPU, pavillon_barcelona (CUDA) | 291.2 | — | no pair |
| Blender Benchmark 2.83GPU, pavillon_barcelona (CUDA) | 288.2 | — | no pair |
| Blender Benchmark 2.91.2GPU, pavillon_barcelona (CUDA) | 278.3 | 197.9 | reference |
| Blender Benchmark 2.92GPU, pavillon_barcelona (CUDA) | 285.9 | 192.7 | reference |
| Blender Benchmark 2.81GPU, pavillon_barcelona (OPTIX) | 129.3 | — | no pair |
| Blender Benchmark 2.81aGPU, pavillon_barcelona (OPTIX) | 129.6 | — | no pair |
| Blender Benchmark 2.82GPU, pavillon_barcelona (OPTIX) | 129.4 | — | no pair |
| Blender Benchmark 2.83GPU, pavillon_barcelona (OPTIX) | 125.2 | — | no pair |
| Blender Benchmark 2.91.2GPU, pavillon_barcelona (OPTIX) | 125.1 | 85.7 | reference |
| Blender Benchmark 2.92GPU, pavillon_barcelona (OPTIX) | 128.9 | 85.3 | reference |
| Blender Benchmark 2.93.1GPU, pavillon_barcelona (OPTIX) | 133 | 88.2 | reference |
| Blender Benchmark 2.81GPU, victor (CUDA) | 380.7 | — | no pair |
| Blender Benchmark 2.81aGPU, victor (CUDA) | 379.7 | — | no pair |
| Blender Benchmark 2.82GPU, victor (CUDA) | 373.7 | — | no pair |
| Blender Benchmark 2.83GPU, victor (CUDA) | 374.9 | — | no pair |
| Blender Benchmark 2.91.2GPU, victor (CUDA) | 354.5 | 237.5 | reference |
| Blender Benchmark 2.92GPU, victor (CUDA) | 434.6 | 302.5 | reference |
| Blender Benchmark 2.81GPU, victor (OPTIX) | 186.1 | — | no pair |
| Blender Benchmark 2.81aGPU, victor (OPTIX) | 211.4 | — | no pair |
| Blender Benchmark 2.82GPU, victor (OPTIX) | 151 | — | no pair |
| Blender Benchmark 2.83GPU, victor (OPTIX) | 150.3 | — | no pair |
| Blender Benchmark 2.91.2GPU, victor (OPTIX) | 141.9 | 103 | reference |
| Blender Benchmark 2.92GPU, victor (OPTIX) | 175.9 | 134.5 | reference |
| Blender Benchmark 2.93.1GPU, victor (OPTIX) | 164.9 | 123 | reference |
| Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,664.6 | 1,932.2 | reference |
| Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,360.2 | 1,779.5 | reference |
| Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,678.2 | 1,687.2 | reference |
| Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,729.4 | 1,722.7 | reference |
| Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 1,987.6 | 2,644.4 | reference |
| Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,152.2 | 2,591.8 | reference |
| Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,511.6 | 3,153.3 | reference |
| Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,456.1 | 3,061.5 | reference |
| Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,160.8 | 2,733.8 | reference |
| Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 1,796.1 | 2,454.1 | reference |
| Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,167.7 | 2,565.6 | reference |
| Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (CUDA) | — | 1,743.5 | no pair |
| Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | — | 1,710.8 | no pair |
| Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | — | 2,024.1 | no pair |
| Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | — | 1,869 | no pair |
| Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | — | 1,765.7 | no pair |
| Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | — | 1,765.2 | no pair |
| Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | — | 1,732.5 | no pair |
| Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | — | 1,793.9 | no pair |
| Blender Benchmark 4.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | — | 1,831.4 | no pair |
| Blender Benchmark 3.1.2GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | — | 2,836.3 | no pair |
Each benchmark version has its own scale: numbers are compared only within a row.
Specifications
| Specification | A · GeForce RTX 2080 | B · GeForce RTX 3060 Ti | Difference |
|---|---|---|---|
| Chip | |||
| GPU chip | TU104-400A-A1 | no data | no data for B |
| Architecture | Turing | Ampere | differs |
| Shader unitsShader unit counts are comparable only within one architecture. | 2,944 (CUDA cores) | 4,864 (CUDA cores) | not directly comparable |
| Clocks | |||
| Base clock | 1,515 MHz | 1,410 MHz | A: 105 MHz more |
| Boost clockClocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit. | 1,710 MHz | 1,670 MHz | A: 40 MHz more |
| Memory | |||
| Video memory | 8 GB | 8 GB | equal |
| Memory type | GDDR6 | GDDR6 / GDDR6X | differs |
| Memory bus | 256 bit | 256 bit | equal |
| Memory bandwidthExcludes cache (Infinity Cache / L2), which affects effective bandwidth differently. | 448 GB/s | no data | no data for B |
| Power and dimensions | |||
| Board powerTGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops. | 215 W (TDP) | 200 W (board power) | not directly comparable |
| Recommended PSU | no data | 600 W | no data for A |
Chip
GPU chip
ATU104-400A-A1
Bno data
no data for BArchitecture
ATuring
BAmpere
differsShader units
A2,944 (CUDA cores)
B4,864 (CUDA cores)
not directly comparableShader unit counts are comparable only within one architecture.
Clocks
Base clock
A1,515 MHz
B1,410 MHz
A: 105 MHz moreBoost clock
A1,710 MHz
B1,670 MHz
A: 40 MHz moreClocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.
Memory
Video memory
A8 GB
B8 GB
equalMemory type
AGDDR6
BGDDR6 / GDDR6X
differsMemory bus
A256 bit
B256 bit
equalMemory bandwidth
A448 GB/s
Bno data
no data for BExcludes cache (Infinity Cache / L2), which affects effective bandwidth differently.
Power and dimensions
Board power
A215 W (TDP)
B200 W (board power)
not directly comparableTGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.
Recommended PSU
Ano data
B600 W
no data for A
“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).
Compare with AI
An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.
Questions and answers
How much video memory do NVIDIA GeForce RTX 2080 and NVIDIA GeForce RTX 3060 Ti have?
NVIDIA GeForce RTX 2080: 8 GB GDDR6, 256-bit bus. NVIDIA GeForce RTX 3060 Ti: 8 GB GDDR6 / GDDR6X, 256-bit bus.
Which is faster: NVIDIA GeForce RTX 2080 or NVIDIA GeForce RTX 3060 Ti?
NVIDIA GeForce RTX 3060 Ti leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.
See also
Data sources (3)
- Wikipedia (English) — specifications of NVIDIA GeForce RTX 2080, release date and launch pricechecked November 14, 2026
- NVIDIA — specifications of NVIDIA GeForce RTX 3060 Tichecked November 7, 2026
- Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 2.81, benchmark Blender Benchmark 2.81a, benchmark Blender Benchmark 2.90, benchmark Blender Benchmark 2.91.2, benchmark Blender Benchmark 2.92, benchmark Blender Benchmark 2.93.1, benchmark Blender Benchmark 2.82, benchmark Blender Benchmark 2.83, benchmark Blender Benchmark 3.0.1, benchmark Blender Benchmark 3.1.0, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 3.3.0, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 3.5.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 3.1.2, benchmark Blender Benchmark 3.2.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.1.0checked November 14, 2026
How we compare: methodology. Where the data comes from: sources.