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GeForce GTX 1650 vs GeForce GTX 1660: specs and benchmark comparison

ANVIDIA · Turing

NVIDIA GeForce GTX 1650

  • 4 GB GDDR5
  • 75 W
  • PSU 300 W+

April 23, 2019 · $149 at launch

BNVIDIA · Turing

NVIDIA GeForce GTX 1660

  • 6 GB GDDR5
  • 120 W
  • PSU 450 W+

March 14, 2019 · $219 at launch

Short verdict

NVIDIA GeForce GTX 1660 leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

Compare with AI
← GeForce GTX 1650GeForce GTX 1660 →
  • Rendering and compute

    B +82.5%

    NVIDIA GeForce GTX 1660 leads in this scenario (up to 82.5% in comparable benchmarks).

No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.

Advantages

Only measured and rated values: a noticeable benchmark gap and specs where more is better.

Where GeForce GTX 1650 is better2

  • Board power 45 W lower75 W (board power) vs 120 W (board power)

  • Launch price $70 lower$149 vs $219

Where GeForce GTX 1660 is better10

  • Blender Benchmark 2.90 52.4% lower104 s vs 158 s

  • Blender Benchmark 2.90 57% lower344 s vs 541 s

  • Blender Benchmark 2.90 50.6% lower201 s vs 302 s

  • Blender Benchmark 2.90 47.3% lower329 s vs 485 s

  • Blender Benchmark 2.90 55.4% lower607 s vs 943 s

  • Blender Benchmark 2.90 82.5% lower782 s vs 1,427 s

  • Blender Benchmark 4.5.0 60.3% faster680 samples/min vs 424 samples/min

  • Shader units 512 more1,408 (CUDA cores) vs 896 (CUDA cores)

  • Video memory 2 GB more6 GB vs 4 GB

  • Memory bus 64 bit more192 bit vs 128 bit

Benchmarks

Results are compared within one benchmark, one version and the same conditions.

  • Blender Benchmark 2.90

    GPU, bmw27 (CUDA) · s, lower is better

    B ahead by 52.4%

    Position among tested models (27, CUDA)

    B · 104A · 158
    0100200300400
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce GTX 1660 is ahead by 52.4% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce GTX 1650

    158.3 s · community measurement, sample 89 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 89 submissions (7 outliers excluded), interquartile range 154.87–163.22; submissions 2020-09-03 to 2021-12-13; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce GTX 1660

    103.8 s · community measurement, sample 68 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 68 submissions (8 outliers excluded), interquartile range 102.75–105.37; submissions 2020-09-02 to 2021-11-01; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.90

    GPU, classroom (CUDA) · s, lower is better

    B ahead by 57%

    Position among tested models (25, CUDA)

    B · 344A · 541
    0200400600800
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce GTX 1660 is ahead by 57% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce GTX 1650

    540.8 s · community measurement, sample 63 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 63 submissions (9 outliers excluded), interquartile range 528.23–552.69; submissions 2020-09-03 to 2021-08-24; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce GTX 1660

    344.5 s · community measurement, sample 45 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 45 submissions (8 outliers excluded), interquartile range 341.82–356.75; submissions 2020-09-03 to 2021-01-20; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.90

    GPU, fishy_cat (CUDA) · s, lower is better

    B ahead by 50.6%

    Position among tested models (22, CUDA)

    B · 201A · 302
    0200400600
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce GTX 1660 is ahead by 50.6% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce GTX 1650

    302 s · community measurement, sample 56 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 56 submissions (5 outliers excluded), interquartile range 292.2–311.17; submissions 2020-09-03 to 2022-01-14; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce GTX 1660

    200.5 s · community measurement, sample 40 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 40 submissions (6 outliers excluded), interquartile range 199.05–204.92; submissions 2020-09-03 to 2021-01-09; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.90

    GPU, koro (CUDA) · s, lower is better

    B ahead by 47.3%

    Position among tested models (22, CUDA)

    B · 329A · 485
    0200400600800
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce GTX 1660 is ahead by 47.3% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce GTX 1650

    485.1 s · community measurement, sample 56 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 56 submissions (2 outliers excluded), interquartile range 467.43–502.01; submissions 2020-09-03 to 2021-08-24; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce GTX 1660

    329.3 s · community measurement, sample 38 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 38 submissions (7 outliers excluded), interquartile range 326.4–336.55; submissions 2020-09-03 to 2021-01-09; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.90

    GPU, pavillon_barcelona (CUDA) · s, lower is better

    B ahead by 55.4%

    Position among tested models (23, CUDA)

    B · 607A · 943
    05001,0001,500
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce GTX 1660 is ahead by 55.4% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce GTX 1650

    942.6 s · community measurement, sample 59 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 59 submissions (4 outliers excluded), interquartile range 916.59–971.11; submissions 2020-09-03 to 2021-08-24; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce GTX 1660

    606.6 s · community measurement, sample 38 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 38 submissions (6 outliers excluded), interquartile range 602.24–614.64; submissions 2020-09-03 to 2021-01-09; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.90

    GPU, victor (CUDA) · s, lower is better

    B ahead by 82.5%

    Position among tested models (20, CUDA)

    B · 782A · 1,427
    05001,0001,500
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce GTX 1660 is ahead by 82.5% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce GTX 1650

    1,426.6 s · community measurement, sample 49 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 49 submissions (7 outliers excluded), interquartile range 1314.64–1802.53; submissions 2020-09-03 to 2021-08-24; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce GTX 1660

    781.7 s · community measurement, sample 36 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 36 submissions (7 outliers excluded), interquartile range 768.8–797.89; submissions 2020-09-03 to 2021-01-09; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 4.5.0

    GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better

    B ahead by 60.3%

    Position among tested models (67, OptiX)

    A · 424B · 680
    05,00010,00015,000
    Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min.

    NVIDIA GeForce GTX 1660 is ahead by 60.3% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce GTX 1650

    424 samples/min · community measurement, sample 143 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 143 submissions (3 outliers excluded), interquartile range 388.63–450.69; submissions 2025-07-19 to 2026-10-11; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce GTX 1660

    679.7 samples/min · community measurement, sample 22 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 22 submissions (0 outliers excluded), interquartile range 623.88–697.87; submissions 2025-07-17 to 2026-03-26; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.

Other comparable benchmarks (13)
BenchmarkABDifference
Blender Benchmark 2.82GPU, bmw27 (CUDA)149.197.7B +52.6%
Blender Benchmark 2.83GPU, bmw27 (CUDA)153.398.2B +56%
Blender Benchmark 2.82GPU, classroom (CUDA)516.2337.8B +52.8%
Blender Benchmark 2.83GPU, classroom (CUDA)536.1340.7B +57.4%
Blender Benchmark 2.83GPU, fishy_cat (CUDA)294.8194B +52%
Blender Benchmark 2.82GPU, koro (CUDA)472.3316.7B +49.1%
Blender Benchmark 2.82GPU, pavillon_barcelona (CUDA)894.6582.5B +53.6%
Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)474.7744.3B +56.8%
Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)433.3724.3B +67.1%
Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)429.7726.6B +69.1%
Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)476.8777.3B +63%
Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)428.9700B +63.2%
Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)429.3700.7B +63.2%

Each benchmark version has its own scale: numbers are compared only within a row.

Reference results (91)
BenchmarkABDifference
Blender Benchmark 2.81aGPU, barbershop_interior (CUDA)1,732.31,181.5reference
Blender Benchmark 2.81GPU, bmw27 (CUDA)147.796.3reference
Blender Benchmark 2.81aGPU, bmw27 (CUDA)147.595.2reference
Blender Benchmark 2.90.1GPU, bmw27 (CUDA)156.1111.6reference
Blender Benchmark 2.91.2GPU, bmw27 (CUDA)157.6103reference
Blender Benchmark 2.92GPU, bmw27 (CUDA)156.3103.8reference
Blender Benchmark 2.93.1GPU, bmw27 (CUDA)134.488.5reference
Blender Benchmark 2.90GPU, bmw27 (OPTIX)130.382.1reference
Blender Benchmark 2.90.1GPU, bmw27 (OPTIX)137.3—no pair
Blender Benchmark 2.91.2GPU, bmw27 (OPTIX)126.274.3reference
Blender Benchmark 2.92GPU, bmw27 (OPTIX)127.479.2reference
Blender Benchmark 2.93.1GPU, bmw27 (OPTIX)133.986reference
Blender Benchmark 2.81aGPU, classroom (CUDA)538.9345.9reference
Blender Benchmark 2.90.1GPU, classroom (CUDA)571.1385.9reference
Blender Benchmark 2.91.2GPU, classroom (CUDA)549.2347.4reference
Blender Benchmark 2.92GPU, classroom (CUDA)572361.4reference
Blender Benchmark 2.93.1GPU, classroom (CUDA)493.7316.4reference
Blender Benchmark 2.90GPU, classroom (OPTIX)499.4319.1reference
Blender Benchmark 2.91.2GPU, classroom (OPTIX)486.7313.8reference
Blender Benchmark 2.92GPU, classroom (OPTIX)472.9—no pair
Blender Benchmark 2.93.1GPU, classroom (OPTIX)517.5328reference
Blender Benchmark 2.81GPU, fishy_cat (CUDA)324.2186.7reference
Blender Benchmark 2.81aGPU, fishy_cat (CUDA)277.5186.4reference
Blender Benchmark 2.82GPU, fishy_cat (CUDA)283.1188.1reference
Blender Benchmark 2.90.1GPU, fishy_cat (CUDA)294.8261.8reference
Blender Benchmark 2.91.2GPU, fishy_cat (CUDA)289.1188.6reference
Blender Benchmark 2.92GPU, fishy_cat (CUDA)307.4201.5reference
Blender Benchmark 2.93.1GPU, fishy_cat (CUDA)282.2198.1reference
Blender Benchmark 2.90GPU, fishy_cat (OPTIX)253.8159.5reference
Blender Benchmark 2.91.2GPU, fishy_cat (OPTIX)240.2159.4reference
Blender Benchmark 2.92GPU, fishy_cat (OPTIX)258.8—no pair
Blender Benchmark 2.93.1GPU, fishy_cat (OPTIX)271.6170.1reference
Blender Benchmark 2.81aGPU, koro (CUDA)483316.5reference
Blender Benchmark 2.83GPU, koro (CUDA)499.5330.3reference
Blender Benchmark 2.90.1GPU, koro (CUDA)472.8402.1reference
Blender Benchmark 2.91.2GPU, koro (CUDA)457.8286.5reference
Blender Benchmark 2.92GPU, koro (CUDA)502.7313.5reference
Blender Benchmark 2.93.1GPU, koro (CUDA)437.8334.9reference
Blender Benchmark 2.90GPU, koro (OPTIX)319.9199.4reference
Blender Benchmark 2.91.2GPU, koro (OPTIX)298196.8reference
Blender Benchmark 2.92GPU, koro (OPTIX)389.5—no pair
Blender Benchmark 2.93.1GPU, koro (OPTIX)336.3211.1reference
Blender Benchmark 2.81GPU, pavillon_barcelona (CUDA)867.5580.6reference
Blender Benchmark 2.81aGPU, pavillon_barcelona (CUDA)924.5584.7reference
Blender Benchmark 2.83GPU, pavillon_barcelona (CUDA)905.8580.9reference
Blender Benchmark 2.90.1GPU, pavillon_barcelona (CUDA)915.7874.8reference
Blender Benchmark 2.91.2GPU, pavillon_barcelona (CUDA)891.3551.6reference
Blender Benchmark 2.92GPU, pavillon_barcelona (CUDA)911592.3reference
Blender Benchmark 2.93.1GPU, pavillon_barcelona (CUDA)796.1518.7reference
Blender Benchmark 2.90GPU, pavillon_barcelona (OPTIX)722.4458.8reference
Blender Benchmark 2.91.2GPU, pavillon_barcelona (OPTIX)702.6455.5reference
Blender Benchmark 2.92GPU, pavillon_barcelona (OPTIX)750.6—no pair
Blender Benchmark 2.93.1GPU, pavillon_barcelona (OPTIX)753.6471.8reference
Blender Benchmark 2.81aGPU, victor (CUDA)1,360.8798.7reference
Blender Benchmark 2.82GPU, victor (CUDA)1,373789.6reference
Blender Benchmark 2.83GPU, victor (CUDA)1,376.7800.2reference
Blender Benchmark 2.90.1GPU, victor (CUDA)1,215.8980.8reference
Blender Benchmark 2.91.2GPU, victor (CUDA)1,885.3764.3reference
Blender Benchmark 2.92GPU, victor (CUDA)1,640919.3reference
Blender Benchmark 2.93.1GPU, victor (CUDA)1,565.5860.9reference
Blender Benchmark 2.90GPU, victor (OPTIX)1,073.5646.9reference
Blender Benchmark 2.91.2GPU, victor (OPTIX)1,068688.9reference
Blender Benchmark 2.93.1GPU, victor (OPTIX)1,437.1702.8reference
Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (CUDA)467.7808.8reference
Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA)457.1707.9reference
Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA)454.8—no pair
Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (CUDA)530.9764.5reference
Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA)497.2—no pair
Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (CUDA)489.7—no pair
Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA)419.7791.7reference
Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (CUDA)528.8616.3reference
Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (CUDA)522.7754.9reference
Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA)439.3744.5reference
Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA)501.2—no pair
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA)513.4775.6reference
Blender Benchmark 4.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA)498.5—no pair
Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)438.5689.2reference
Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)391.6595.5reference
Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)364.1617.6reference
Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)508.8798.6reference
Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)488.5644.9reference
Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)448.8753.3reference
Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)470754reference
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)442.7686.4reference
Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)428.4676reference
Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)417—no pair
Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)356.4490.6reference
Blender Benchmark 2.81GPU, barbershop_interior (CUDA)—1,138.5no pair
Blender Benchmark 2.81GPU, classroom (CUDA)—342no pair
Blender Benchmark 2.81GPU, koro (CUDA)—320.4no pair
Blender Benchmark 2.81GPU, victor (CUDA)—806.9no pair

Each benchmark version has its own scale: numbers are compared only within a row.

Specifications

Chip

  • Architecture

    ATuring

    BTuring

    equal
  • Shader units

    A896 (CUDA cores)

    B1,408 (CUDA cores)

    B: 512 more

    Shader unit counts are comparable only within one architecture.

Clocks

  • Base clock

    A1,485 MHz

    B1,530 MHz

    B: 45 MHz more
  • Boost clock

    A1,665 MHz

    B1,785 MHz

    B: 120 MHz more

    Clocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.

Memory

  • Video memory

    A4 GB

    B6 GB

    B: 2 GB more
  • Memory type

    AGDDR5

    BGDDR5

    equal
  • Memory bus

    A128 bit

    B192 bit

    B: 64 bit more

Power and dimensions

  • Board power

    A75 W (board power)

    B120 W (board power)

    B: 45 W higher

    TGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.

  • Recommended PSU

    A300 W

    B450 W

    B: 150 W higher
  • Interface

    APCIe 3.0

    BPCIe 3.0

    equal
  • Length (reference / Founders Edition)

    A130 mm

    B145 mm

    B: 15 mm higher

    Partner cards have different dimensions; check the specific SKU.

  • Thickness (slots)

    A2

    B2

    equal
  • Power connectors (reference)

    A1x 6-pin

    B1x 8-pin

    differs

“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).

Compare with AI

An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.

AI verdict

Questions and answers

How much video memory do NVIDIA GeForce GTX 1650 and NVIDIA GeForce GTX 1660 have?

NVIDIA GeForce GTX 1650: 4 GB GDDR5, 128-bit bus. NVIDIA GeForce GTX 1660: 6 GB GDDR5, 192-bit bus.

What power supply does the manufacturer recommend?

For NVIDIA GeForce GTX 1650, 300 W or more; for NVIDIA GeForce GTX 1660, 450 W or more. This is a recommendation for a typical system; also check the power connectors of the specific card model.

Which PCIe interface do the cards use?

NVIDIA GeForce GTX 1650: PCIe 3.0. NVIDIA GeForce GTX 1660: PCIe 3.0.

Which is faster: NVIDIA GeForce GTX 1650 or NVIDIA GeForce GTX 1660?

NVIDIA GeForce GTX 1660 leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

Data sources (3)
  • NVIDIA — specifications of NVIDIA GeForce GTX 1650, specifications of NVIDIA GeForce GTX 1660checked November 7, 2026
  • Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 2.81a, benchmark Blender Benchmark 2.81, benchmark Blender Benchmark 2.82, benchmark Blender Benchmark 2.83, benchmark Blender Benchmark 2.90, benchmark Blender Benchmark 2.90.1, benchmark Blender Benchmark 2.91.2, benchmark Blender Benchmark 2.92, benchmark Blender Benchmark 2.93.1, benchmark Blender Benchmark 3.0.1, benchmark Blender Benchmark 3.1.0, benchmark Blender Benchmark 3.2.0, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 3.3.0, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 3.5.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.1.0checked November 14, 2026
  • Wikipedia (English) — release date and launch pricechecked November 14, 2026

How we compare: methodology. Where the data comes from: sources.

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