GeForce RTX 3080 vs GeForce RTX 3080 Ti: specs and benchmark comparison
BNVIDIA · Ampere
NVIDIA GeForce RTX 3080 Ti
- 12 GB GDDR6X
- 350 W
- PSU 750 W+
June 3, 2021 · $1,199 at launch
Short verdict
NVIDIA GeForce RTX 3080 Ti leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.
Compare with AIRendering and compute
B +19.6%NVIDIA GeForce RTX 3080 Ti leads in this scenario (up to 19.6% in comparable benchmarks).
No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.
Advantages
Only measured and rated values: a noticeable benchmark gap and specs where more is better.
Where GeForce RTX 3080 is better1
Board power 30 W lower320 W (board power) vs 350 W (board power)
Where GeForce RTX 3080 Ti is better16
Blender Benchmark 2.93.1 16.3% lower17 s vs 20 s
Blender Benchmark 2.93.1 18.8% lower10 s vs 11 s
Blender Benchmark 2.93.1 17.2% lower80 s vs 94 s
Blender Benchmark 2.93.1 17.3% lower34 s vs 40 s
Blender Benchmark 2.93.1 15.3% lower35 s vs 40 s
Blender Benchmark 2.93.1 17.7% lower18 s vs 22 s
Blender Benchmark 2.93.1 15.7% lower56 s vs 65 s
Blender Benchmark 2.93.1 16.4% lower39 s vs 45 s
Blender Benchmark 2.93.1 18% lower101 s vs 119 s
Blender Benchmark 2.93.1 18.1% lower46 s vs 54 s
Blender Benchmark 2.93.1 18% lower141 s vs 166 s
Blender Benchmark 2.93.1 16.7% lower61 s vs 72 s
Blender Benchmark 4.5.0 18% faster5,344 samples/min vs 4,527 samples/min
Shader units 1,536 more10,240 (CUDA cores) vs 8,704 (CUDA cores)
Video memory 2 GB more12 GB vs 10 GB
Memory bus 64 bit more384 bit vs 320 bit
Benchmarks
Results are compared within one benchmark, one version and the same conditions.
- B ahead by 16.3%
Blender Benchmark 2.93.1
GPU, bmw27 (CUDA) · s, lower is better
GeForce RTX 308019.9 sGeForce RTX 3080 Ti17.1 sPosition among tested models (31, CUDA)
B · 17A · 200100200300Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3080 Ti is ahead by 16.3% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3080
19.9 s · community measurement, sample 293 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 293 submissions (37 outliers excluded), interquartile range 19.64–20.28; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080 Ti
17.1 s · community measurement, sample 241 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 241 submissions (32 outliers excluded), interquartile range 16.92–17.32; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 18.8%
Blender Benchmark 2.93.1
GPU, bmw27 (OPTIX) · s, lower is better
GeForce RTX 308011.4 sGeForce RTX 3080 Ti9.6 sPosition among tested models (20, OptiX)
B · 10A · 11050100150Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3080 Ti is ahead by 18.8% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3080
11.4 s · community measurement, sample 114 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 114 submissions (36 outliers excluded), interquartile range 11.26–11.53; submissions 2021-07-09 to 2022-02-28; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080 Ti
9.6 s · community measurement, sample 107 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 107 submissions (20 outliers excluded), interquartile range 9.49–9.69; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 17.2%
Blender Benchmark 2.93.1
GPU, classroom (CUDA) · s, lower is better
GeForce RTX 308093.8 sGeForce RTX 3080 Ti80.1 sPosition among tested models (26, CUDA)
B · 80A · 940200400600800Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3080 Ti is ahead by 17.2% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3080
93.8 s · community measurement, sample 241 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 241 submissions (35 outliers excluded), interquartile range 92.51–95.41; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080 Ti
80.1 s · community measurement, sample 215 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 215 submissions (24 outliers excluded), interquartile range 78.67–81.45; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 17.3%
Blender Benchmark 2.93.1
GPU, classroom (OPTIX) · s, lower is better
GeForce RTX 308039.9 sGeForce RTX 3080 Ti34 sPosition among tested models (14, OptiX)
B · 34A · 40050100150200Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3080 Ti is ahead by 17.3% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3080
39.9 s · community measurement, sample 136 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 136 submissions (6 outliers excluded), interquartile range 39.04–40.87; submissions 2021-07-09 to 2022-02-28; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080 Ti
34 s · community measurement, sample 121 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 121 submissions (5 outliers excluded), interquartile range 33.4–35; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 15.3%
Blender Benchmark 2.93.1
GPU, fishy_cat (CUDA) · s, lower is better
GeForce RTX 308040.2 sGeForce RTX 3080 Ti34.9 sPosition among tested models (21, CUDA)
B · 35A · 400100200300Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3080 Ti is ahead by 15.3% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3080
40.2 s · community measurement, sample 210 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 210 submissions (41 outliers excluded), interquartile range 39.77–40.76; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080 Ti
34.9 s · community measurement, sample 187 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 187 submissions (23 outliers excluded), interquartile range 34.38–35.32; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 17.7%
Blender Benchmark 2.93.1
GPU, fishy_cat (OPTIX) · s, lower is better
GeForce RTX 308021.6 sGeForce RTX 3080 Ti18.4 sPosition among tested models (13, OptiX)
B · 18A · 22020406080Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3080 Ti is ahead by 17.7% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3080
21.6 s · community measurement, sample 87 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 87 submissions (33 outliers excluded), interquartile range 21.48–21.83; submissions 2021-07-09 to 2022-02-28; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080 Ti
18.4 s · community measurement, sample 101 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 101 submissions (7 outliers excluded), interquartile range 18.07–18.76; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 15.7%
Blender Benchmark 2.93.1
GPU, koro (CUDA) · s, lower is better
GeForce RTX 308064.6 sGeForce RTX 3080 Ti55.8 sPosition among tested models (20, CUDA)
B · 56A · 650200400600Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3080 Ti is ahead by 15.7% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3080
64.6 s · community measurement, sample 212 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 212 submissions (34 outliers excluded), interquartile range 63.85–65.6; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080 Ti
55.8 s · community measurement, sample 180 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 180 submissions (27 outliers excluded), interquartile range 55.15–56.53; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 16.4%
Blender Benchmark 2.93.1
GPU, koro (OPTIX) · s, lower is better
GeForce RTX 308045.3 sGeForce RTX 3080 Ti39 sPosition among tested models (13, OptiX)
B · 39A · 45050100150200Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3080 Ti is ahead by 16.4% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3080
45.3 s · community measurement, sample 103 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 103 submissions (13 outliers excluded), interquartile range 44.05–45.87; submissions 2021-07-09 to 2022-02-28; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080 Ti
39 s · community measurement, sample 104 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 104 submissions (3 outliers excluded), interquartile range 38.18–40.26; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 18%
Blender Benchmark 2.93.1
GPU, pavillon_barcelona (CUDA) · s, lower is better
GeForce RTX 3080119 sGeForce RTX 3080 Ti100.9 sPosition among tested models (21, CUDA)
B · 101A · 1190200400600800Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3080 Ti is ahead by 18% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3080
119 s · community measurement, sample 211 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 211 submissions (34 outliers excluded), interquartile range 117.52–120.77; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080 Ti
100.9 s · community measurement, sample 191 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 191 submissions (27 outliers excluded), interquartile range 99.62–102.43; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 18.1%
Blender Benchmark 2.93.1
GPU, pavillon_barcelona (OPTIX) · s, lower is better
GeForce RTX 308054.2 sGeForce RTX 3080 Ti45.9 sPosition among tested models (13, OptiX)
B · 46A · 540100200300Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3080 Ti is ahead by 18.1% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3080
54.2 s · community measurement, sample 102 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 102 submissions (19 outliers excluded), interquartile range 53.49–54.93; submissions 2021-07-09 to 2022-02-28; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080 Ti
45.9 s · community measurement, sample 105 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 105 submissions (9 outliers excluded), interquartile range 45.17–46.74; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 18%
Blender Benchmark 2.93.1
GPU, victor (CUDA) · s, lower is better
GeForce RTX 3080165.8 sGeForce RTX 3080 Ti140.6 sPosition among tested models (19, CUDA)
B · 141A · 16602505007501,000Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3080 Ti is ahead by 18% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3080
165.8 s · community measurement, sample 205 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 205 submissions (31 outliers excluded), interquartile range 164.1–168.46; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080 Ti
140.6 s · community measurement, sample 180 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 180 submissions (24 outliers excluded), interquartile range 138.92–142.91; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 16.7%
Blender Benchmark 2.93.1
GPU, victor (OPTIX) · s, lower is better
GeForce RTX 308071.7 sGeForce RTX 3080 Ti61.5 sPosition among tested models (13, OptiX)
B · 61A · 720100200300Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3080 Ti is ahead by 16.7% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3080
71.7 s · community measurement, sample 109 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 109 submissions (14 outliers excluded), interquartile range 70.08–72.69; submissions 2021-07-09 to 2022-02-28; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080 Ti
61.5 s · community measurement, sample 105 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 105 submissions (4 outliers excluded), interquartile range 60.16–63.3; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 18%
Blender Benchmark 4.5.0
GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better
GeForce RTX 30804,526.6 samples/minGeForce RTX 3080 Ti5,343.7 samples/minPosition among tested models (67, OptiX)
A · 4,527B · 5,34405,00010,00015,000Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min. NVIDIA GeForce RTX 3080 Ti is ahead by 18% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3080
4,526.6 samples/min · community measurement, sample 536 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 536 submissions (43 outliers excluded), interquartile range 4378.6–4702.09; submissions 2025-07-17 to 2026-09-13; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080 Ti
5,343.7 samples/min · community measurement, sample 193 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 193 submissions (16 outliers excluded), interquartile range 5163.7–5447.58; submissions 2025-07-20 to 2026-11-12; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.
Other comparable benchmarks (18)
| Benchmark | A | B | Difference |
|---|---|---|---|
| Blender Benchmark 2.92GPU, bmw27 (OPTIX) | 10.7 | 9 | B +19.2% |
| Blender Benchmark 2.92GPU, classroom (CUDA) | 65.3 | 56.9 | B +14.9% |
| Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,450.1 | 5,223.7 | B +17.4% |
| Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,379.9 | 5,075.2 | B +15.9% |
| Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,197.4 | 4,963.6 | B +18.3% |
| Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 5,065.1 | 5,721.8 | B +13% |
| Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,893.1 | 5,557.8 | B +13.6% |
| Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,851.8 | 5,512.7 | B +13.6% |
| Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,870.7 | 5,532.4 | B +13.6% |
| Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 5,025.1 | 5,968 | B +18.8% |
| Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 5,001.5 | 5,912.4 | B +18.2% |
| Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 5,251.5 | 6,205.2 | B +18.2% |
| Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 5,201.5 | 6,095.3 | B +17.2% |
| Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,564.4 | 5,440.2 | B +19.2% |
| Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,614.7 | 5,521.3 | B +19.6% |
| Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,511.6 | 5,327.6 | B +18.1% |
| Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,478.6 | 5,276 | B +17.8% |
| Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,330.8 | 5,111.4 | B +18% |
Each benchmark version has its own scale: numbers are compared only within a row.
Reference results (52)
| Benchmark | A | B | Difference |
|---|---|---|---|
| Blender Benchmark 2.90GPU, bmw27 (CUDA) | 25.5 | 20.3 | reference |
| Blender Benchmark 2.90.1GPU, bmw27 (CUDA) | 25.4 | — | no pair |
| Blender Benchmark 2.91.2GPU, bmw27 (CUDA) | 21.7 | — | no pair |
| Blender Benchmark 2.92GPU, bmw27 (CUDA) | 21.8 | 19 | reference |
| Blender Benchmark 2.90GPU, bmw27 (OPTIX) | 10.7 | 9 | reference |
| Blender Benchmark 2.91.2GPU, bmw27 (OPTIX) | 11 | — | no pair |
| Blender Benchmark 2.90GPU, classroom (CUDA) | 78.1 | 70.8 | reference |
| Blender Benchmark 2.90.1GPU, classroom (CUDA) | 96.6 | — | no pair |
| Blender Benchmark 2.91.2GPU, classroom (CUDA) | 68.6 | — | no pair |
| Blender Benchmark 2.90GPU, classroom (OPTIX) | 41.4 | 33.6 | reference |
| Blender Benchmark 2.91.2GPU, classroom (OPTIX) | 42.5 | — | no pair |
| Blender Benchmark 2.92GPU, classroom (OPTIX) | 39.5 | 35.4 | reference |
| Blender Benchmark 2.90GPU, fishy_cat (CUDA) | 45.8 | 37.6 | reference |
| Blender Benchmark 2.90.1GPU, fishy_cat (CUDA) | 46.4 | — | no pair |
| Blender Benchmark 2.91.2GPU, fishy_cat (CUDA) | 39.5 | — | no pair |
| Blender Benchmark 2.92GPU, fishy_cat (CUDA) | 40.8 | 35.5 | reference |
| Blender Benchmark 2.90GPU, fishy_cat (OPTIX) | 19.8 | 17 | reference |
| Blender Benchmark 2.91.2GPU, fishy_cat (OPTIX) | 19.7 | — | no pair |
| Blender Benchmark 2.92GPU, fishy_cat (OPTIX) | 21.4 | 18.1 | reference |
| Blender Benchmark 2.90GPU, koro (CUDA) | 68.4 | 59.4 | reference |
| Blender Benchmark 2.90.1GPU, koro (CUDA) | 68.4 | — | no pair |
| Blender Benchmark 2.91.2GPU, koro (CUDA) | 68.4 | — | no pair |
| Blender Benchmark 2.92GPU, koro (CUDA) | 68.9 | 59.7 | reference |
| Blender Benchmark 2.90GPU, koro (OPTIX) | 42.7 | 37.6 | reference |
| Blender Benchmark 2.91.2GPU, koro (OPTIX) | 42.1 | — | no pair |
| Blender Benchmark 2.92GPU, koro (OPTIX) | 45.8 | 40 | reference |
| Blender Benchmark 2.90GPU, pavillon_barcelona (CUDA) | 145.3 | 107.6 | reference |
| Blender Benchmark 2.90.1GPU, pavillon_barcelona (CUDA) | 139.1 | — | no pair |
| Blender Benchmark 2.91.2GPU, pavillon_barcelona (CUDA) | 129.7 | — | no pair |
| Blender Benchmark 2.92GPU, pavillon_barcelona (CUDA) | 130 | 112.8 | reference |
| Blender Benchmark 2.90GPU, pavillon_barcelona (OPTIX) | 53.6 | 44.5 | reference |
| Blender Benchmark 2.91.2GPU, pavillon_barcelona (OPTIX) | 54.5 | — | no pair |
| Blender Benchmark 2.92GPU, pavillon_barcelona (OPTIX) | 53 | 44.9 | reference |
| Blender Benchmark 2.90GPU, victor (CUDA) | 191.6 | 142.9 | reference |
| Blender Benchmark 2.90.1GPU, victor (CUDA) | 195 | — | no pair |
| Blender Benchmark 2.91.2GPU, victor (CUDA) | 150.7 | — | no pair |
| Blender Benchmark 2.92GPU, victor (CUDA) | 207.5 | 183.6 | reference |
| Blender Benchmark 2.90GPU, victor (OPTIX) | 60.7 | 51.3 | reference |
| Blender Benchmark 2.91.2GPU, victor (OPTIX) | 62.7 | — | no pair |
| Blender Benchmark 2.92GPU, victor (OPTIX) | 70.9 | 60.6 | reference |
| Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,981.3 | — | no pair |
| Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,845.2 | — | no pair |
| Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,902.8 | — | no pair |
| Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 3,291.3 | — | no pair |
| Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 3,193.9 | — | no pair |
| Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,989.8 | — | no pair |
| Blender Benchmark 3.1.2GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 5,100.4 | — | no pair |
| Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,105.5 | 4,612 | reference |
| Blender Benchmark 5.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,546.6 | 4,626.7 | reference |
| Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | — | 3,559.3 | no pair |
| Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | — | 3,676.8 | no pair |
| Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | — | 2,942.2 | no pair |
Each benchmark version has its own scale: numbers are compared only within a row.
Specifications
| Specification | A · GeForce RTX 3080 | B · GeForce RTX 3080 Ti | Difference |
|---|---|---|---|
| Chip | |||
| Architecture | Ampere | Ampere | equal |
| Shader unitsShader unit counts are comparable only within one architecture. | 8,704 (CUDA cores) | 10,240 (CUDA cores) | B: 1,536 more |
| Clocks | |||
| Base clock | 1,440 MHz | 1,370 MHz | A: 70 MHz more |
| Boost clockClocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit. | 1,710 MHz | 1,670 MHz | A: 40 MHz more |
| Memory | |||
| Video memory | 10 GB | 12 GB | B: 2 GB more |
| Memory type | GDDR6X | GDDR6X | equal |
| Memory bus | 320 bit | 384 bit | B: 64 bit more |
| Power and dimensions | |||
| Board powerTGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops. | 320 W (board power) | 350 W (board power) | B: 30 W higher |
| Recommended PSU | 750 W | 750 W | equal |
| Interface | PCIe 4.0 | no data | no data for B |
| Length (reference / Founders Edition)Partner cards have different dimensions; check the specific SKU. | 285 mm | 285 mm | equal |
| Thickness (slots) | 2 | 2 | equal |
| Power connectors (reference) | 2x 8-pin (adapter to 1x 12-pin included) — Founders Edition | 2x 8-pin (adapter to 1x 12-pin included) — FE | differs |
Chip
Architecture
AAmpere
BAmpere
equalShader units
A8,704 (CUDA cores)
B10,240 (CUDA cores)
B: 1,536 moreShader unit counts are comparable only within one architecture.
Clocks
Base clock
A1,440 MHz
B1,370 MHz
A: 70 MHz moreBoost clock
A1,710 MHz
B1,670 MHz
A: 40 MHz moreClocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.
Memory
Video memory
A10 GB
B12 GB
B: 2 GB moreMemory type
AGDDR6X
BGDDR6X
equalMemory bus
A320 bit
B384 bit
B: 64 bit more
Power and dimensions
Board power
A320 W (board power)
B350 W (board power)
B: 30 W higherTGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.
Recommended PSU
A750 W
B750 W
equalInterface
APCIe 4.0
Bno data
no data for BLength (reference / Founders Edition)
A285 mm
B285 mm
equalPartner cards have different dimensions; check the specific SKU.
Thickness (slots)
A2
B2
equalPower connectors (reference)
A2x 8-pin (adapter to 1x 12-pin included) — Founders Edition
B2x 8-pin (adapter to 1x 12-pin included) — FE
differs
“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).
Compare with AI
An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.
Questions and answers
How much video memory do NVIDIA GeForce RTX 3080 and NVIDIA GeForce RTX 3080 Ti have?
NVIDIA GeForce RTX 3080: 10 GB GDDR6X, 320-bit bus. NVIDIA GeForce RTX 3080 Ti: 12 GB GDDR6X, 384-bit bus.
What power supply does the manufacturer recommend?
For NVIDIA GeForce RTX 3080, 750 W or more; for NVIDIA GeForce RTX 3080 Ti, 750 W or more. This is a recommendation for a typical system; also check the power connectors of the specific card model.
Which is faster: NVIDIA GeForce RTX 3080 or NVIDIA GeForce RTX 3080 Ti?
NVIDIA GeForce RTX 3080 Ti leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.
See also
Data sources (3)
- NVIDIA — specifications of NVIDIA GeForce RTX 3080, specifications of NVIDIA GeForce RTX 3080 Tichecked November 7, 2026
- Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 2.90, benchmark Blender Benchmark 2.92, benchmark Blender Benchmark 2.93.1, benchmark Blender Benchmark 2.90.1, benchmark Blender Benchmark 2.91.2, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 3.1.0, benchmark Blender Benchmark 3.2.0, benchmark Blender Benchmark 3.3.0, benchmark Blender Benchmark 3.5.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 3.0.1, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.1.0, benchmark Blender Benchmark 5.3.0, benchmark Blender Benchmark 3.1.2checked November 14, 2026
- Wikipedia (English) — release date and launch pricechecked November 14, 2026
How we compare: methodology. Where the data comes from: sources.