GeForce RTX 3080 Ti vs GeForce RTX 5060 Ti: specs and benchmark comparison
ANVIDIA · Ampere
NVIDIA GeForce RTX 3080 Ti
- 12 GB GDDR6X
- 350 W
- PSU 750 W+
June 3, 2021 · $1,199 at launch
Short verdict
NVIDIA GeForce RTX 3080 Ti leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.
Compare with AIRendering and compute
A +24%NVIDIA GeForce RTX 3080 Ti leads in this scenario (up to 24% in comparable benchmarks).
No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.
Advantages
Only measured and rated values: a noticeable benchmark gap and specs where more is better.
Where GeForce RTX 3080 Ti is better2
Blender Benchmark 4.5.0 24% faster5,344 samples/min vs 4,308 samples/min
Memory bus 256 bit more384 bit vs 128 bit
Where GeForce RTX 5060 Ti is better0
No advantages found in our data.
Benchmarks
Results are compared within one benchmark, one version and the same conditions.
- A ahead by 24%
Blender Benchmark 4.5.0
GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better
GeForce RTX 3080 Ti5,343.7 samples/minGeForce RTX 5060 Ti4,307.9 samples/minPosition among tested models (67, OptiX)
B · 4,308A · 5,34405,00010,00015,000Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min. NVIDIA GeForce RTX 3080 Ti is ahead by 24% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3080 Ti
5,343.7 samples/min · community measurement, sample 193 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 193 submissions (16 outliers excluded), interquartile range 5163.7–5447.58; submissions 2025-07-20 to 2026-11-12; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 5060 Ti
4,307.9 samples/min · community measurement, sample 586 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 586 submissions (69 outliers excluded), interquartile range 4214.51–4380.68; submissions 2025-07-17 to 2026-09-27; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.
Other comparable benchmarks (4)
| Benchmark | A | B | Difference |
|---|---|---|---|
| Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 5,075.2 | 4,348 | A +16.7% |
| Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,963.6 | 4,148.7 | A +19.6% |
| Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 5,276 | 4,345.7 | A +21.4% |
| Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 5,111.4 | 4,397.2 | A +16.2% |
Each benchmark version has its own scale: numbers are compared only within a row.
Reference results (53)
| Benchmark | A | B | Difference |
|---|---|---|---|
| Blender Benchmark 2.90GPU, bmw27 (CUDA) | 20.3 | — | no pair |
| Blender Benchmark 2.92GPU, bmw27 (CUDA) | 19 | — | no pair |
| Blender Benchmark 2.93.1GPU, bmw27 (CUDA) | 17.1 | — | no pair |
| Blender Benchmark 2.90GPU, bmw27 (OPTIX) | 9 | — | no pair |
| Blender Benchmark 2.92GPU, bmw27 (OPTIX) | 9 | — | no pair |
| Blender Benchmark 2.93.1GPU, bmw27 (OPTIX) | 9.6 | — | no pair |
| Blender Benchmark 2.90GPU, classroom (CUDA) | 70.8 | — | no pair |
| Blender Benchmark 2.92GPU, classroom (CUDA) | 56.9 | — | no pair |
| Blender Benchmark 2.93.1GPU, classroom (CUDA) | 80.1 | — | no pair |
| Blender Benchmark 2.90GPU, classroom (OPTIX) | 33.6 | — | no pair |
| Blender Benchmark 2.92GPU, classroom (OPTIX) | 35.4 | — | no pair |
| Blender Benchmark 2.93.1GPU, classroom (OPTIX) | 34 | — | no pair |
| Blender Benchmark 2.90GPU, fishy_cat (CUDA) | 37.6 | — | no pair |
| Blender Benchmark 2.92GPU, fishy_cat (CUDA) | 35.5 | — | no pair |
| Blender Benchmark 2.93.1GPU, fishy_cat (CUDA) | 34.9 | — | no pair |
| Blender Benchmark 2.90GPU, fishy_cat (OPTIX) | 17 | — | no pair |
| Blender Benchmark 2.92GPU, fishy_cat (OPTIX) | 18.1 | — | no pair |
| Blender Benchmark 2.93.1GPU, fishy_cat (OPTIX) | 18.4 | — | no pair |
| Blender Benchmark 2.90GPU, koro (CUDA) | 59.4 | — | no pair |
| Blender Benchmark 2.92GPU, koro (CUDA) | 59.7 | — | no pair |
| Blender Benchmark 2.93.1GPU, koro (CUDA) | 55.8 | — | no pair |
| Blender Benchmark 2.90GPU, koro (OPTIX) | 37.6 | — | no pair |
| Blender Benchmark 2.92GPU, koro (OPTIX) | 40 | — | no pair |
| Blender Benchmark 2.93.1GPU, koro (OPTIX) | 39 | — | no pair |
| Blender Benchmark 2.90GPU, pavillon_barcelona (CUDA) | 107.6 | — | no pair |
| Blender Benchmark 2.92GPU, pavillon_barcelona (CUDA) | 112.8 | — | no pair |
| Blender Benchmark 2.93.1GPU, pavillon_barcelona (CUDA) | 100.9 | — | no pair |
| Blender Benchmark 2.90GPU, pavillon_barcelona (OPTIX) | 44.5 | — | no pair |
| Blender Benchmark 2.92GPU, pavillon_barcelona (OPTIX) | 44.9 | — | no pair |
| Blender Benchmark 2.93.1GPU, pavillon_barcelona (OPTIX) | 45.9 | — | no pair |
| Blender Benchmark 2.90GPU, victor (CUDA) | 142.9 | — | no pair |
| Blender Benchmark 2.92GPU, victor (CUDA) | 183.6 | — | no pair |
| Blender Benchmark 2.93.1GPU, victor (CUDA) | 140.6 | — | no pair |
| Blender Benchmark 2.90GPU, victor (OPTIX) | 51.3 | — | no pair |
| Blender Benchmark 2.92GPU, victor (OPTIX) | 60.6 | — | no pair |
| Blender Benchmark 2.93.1GPU, victor (OPTIX) | 61.5 | — | no pair |
| Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 3,559.3 | — | no pair |
| Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 3,676.8 | — | no pair |
| Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,942.2 | — | no pair |
| Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 5,223.7 | 4,264 | reference |
| Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 5,721.8 | — | no pair |
| Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 5,557.8 | — | no pair |
| Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 5,512.7 | — | no pair |
| Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 5,532.4 | — | no pair |
| Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 5,968 | — | no pair |
| Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 5,912.4 | — | no pair |
| Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 6,205.2 | — | no pair |
| Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 6,095.3 | 4,781.4 | reference |
| Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 5,440.2 | 4,508.7 | reference |
| Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 5,521.3 | 4,360.3 | reference |
| Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 5,327.6 | 4,304.8 | reference |
| Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,612 | 4,074.1 | reference |
| Blender Benchmark 5.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,626.7 | 4,500.5 | reference |
Each benchmark version has its own scale: numbers are compared only within a row.
Specifications
| Specification | A · GeForce RTX 3080 Ti | B · GeForce RTX 5060 Ti | Difference |
|---|---|---|---|
| Chip | |||
| GPU chip | no data | GB206-300-A1 | no data for A |
| Architecture | Ampere | Blackwell | differs |
| Shader unitsShader unit counts are comparable only within one architecture. | 10,240 (CUDA cores) | 4,608 (CUDA cores) | not directly comparable |
| Clocks | |||
| Base clock | 1,370 MHz | 2,407 MHz | B: 1,037 MHz more |
| Boost clockClocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit. | 1,670 MHz | 2,572 MHz | B: 902 MHz more |
| Memory | |||
| Video memory | 12 GB | no data | no data for B |
| Memory type | GDDR6X | GDDR7 | differs |
| Memory bus | 384 bit | 128 bit | A: 256 bit more |
| Memory bandwidthExcludes cache (Infinity Cache / L2), which affects effective bandwidth differently. | no data | 448 GB/s | no data for A |
| Power and dimensions | |||
| Board powerTGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops. | 350 W (board power) | 180 W (TDP) | not directly comparable |
| Recommended PSU | 750 W | no data | no data for B |
| Interface | no data | PCIe 5.0 x8 | no data for A |
| Length (reference / Founders Edition)Partner cards have different dimensions; check the specific SKU. | 285 mm | no data | no data for B |
| Thickness (slots) | 2 | no data | no data for B |
| Power connectors (reference) | 2x 8-pin (adapter to 1x 12-pin included) — FE | no data | no data for B |
Chip
GPU chip
Ano data
BGB206-300-A1
no data for AArchitecture
AAmpere
BBlackwell
differsShader units
A10,240 (CUDA cores)
B4,608 (CUDA cores)
not directly comparableShader unit counts are comparable only within one architecture.
Clocks
Base clock
A1,370 MHz
B2,407 MHz
B: 1,037 MHz moreBoost clock
A1,670 MHz
B2,572 MHz
B: 902 MHz moreClocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.
Memory
Video memory
A12 GB
Bno data
no data for BMemory type
AGDDR6X
BGDDR7
differsMemory bus
A384 bit
B128 bit
A: 256 bit moreMemory bandwidth
Ano data
B448 GB/s
no data for AExcludes cache (Infinity Cache / L2), which affects effective bandwidth differently.
Power and dimensions
Board power
A350 W (board power)
B180 W (TDP)
not directly comparableTGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.
Recommended PSU
A750 W
Bno data
no data for BInterface
Ano data
BPCIe 5.0 x8
no data for ALength (reference / Founders Edition)
A285 mm
Bno data
no data for BPartner cards have different dimensions; check the specific SKU.
Thickness (slots)
A2
Bno data
no data for BPower connectors (reference)
A2x 8-pin (adapter to 1x 12-pin included) — FE
Bno data
no data for B
“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).
Compare with AI
An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.
Questions and answers
Which is faster: NVIDIA GeForce RTX 3080 Ti or NVIDIA GeForce RTX 5060 Ti?
NVIDIA GeForce RTX 3080 Ti leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.
See also
Data sources (3)
- NVIDIA — specifications of NVIDIA GeForce RTX 3080 Tichecked November 7, 2026
- Wikipedia (English) — specifications of NVIDIA GeForce RTX 5060 Ti, release date and launch pricechecked November 14, 2026
- Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 2.90, benchmark Blender Benchmark 2.92, benchmark Blender Benchmark 2.93.1, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 3.0.1, benchmark Blender Benchmark 3.1.0, benchmark Blender Benchmark 3.2.0, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 3.3.0, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 3.5.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.1.0, benchmark Blender Benchmark 5.3.0checked November 14, 2026
How we compare: methodology. Where the data comes from: sources.