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GeForce RTX 3080 Laptop GPU vs GeForce RTX 3080 Ti: specs and benchmark comparison

ANVIDIA · Ampere

NVIDIA GeForce RTX 3080 Laptop GPU

    January 12, 2021

    BNVIDIA · Ampere

    NVIDIA GeForce RTX 3080 Ti

    • 12 GB GDDR6X
    • 350 W
    • PSU 750 W+

    June 3, 2021 · $1,199 at launch

    Short verdict

    NVIDIA GeForce RTX 3080 Ti leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

    Compare with AI
    ← GeForce RTX 3080 Laptop GPUGeForce RTX 3080 Ti →
    • Rendering and compute

      B +87.4%

      NVIDIA GeForce RTX 3080 Ti leads in this scenario (up to 87.4% in comparable benchmarks).

    No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.

    Advantages

    Only measured and rated values: a noticeable benchmark gap and specs where more is better.

    Where GeForce RTX 3080 Laptop GPU is better0

    No advantages found in our data.

    Where GeForce RTX 3080 Ti is better15

    • Blender Benchmark 2.93.1 62.8% lower17 s vs 28 s

    • Blender Benchmark 2.93.1 69.7% lower10 s vs 16 s

    • Blender Benchmark 2.93.1 59.8% lower80 s vs 128 s

    • Blender Benchmark 2.93.1 63.8% lower34 s vs 56 s

    • Blender Benchmark 2.93.1 75.5% lower35 s vs 61 s

    • Blender Benchmark 2.93.1 83.8% lower18 s vs 34 s

    • Blender Benchmark 2.93.1 79.6% lower56 s vs 100 s

    • Blender Benchmark 2.93.1 84.3% lower39 s vs 72 s

    • Blender Benchmark 2.93.1 70.5% lower101 s vs 172 s

    • Blender Benchmark 2.93.1 63% lower46 s vs 75 s

    • Blender Benchmark 2.93.1 73.9% lower141 s vs 245 s

    • Blender Benchmark 2.93.1 72.8% lower61 s vs 106 s

    • Blender Benchmark 4.5.0 84.1% faster5,344 samples/min vs 2,903 samples/min

    • Shader units 4,096 more10,240 (CUDA cores) vs 6,144 (CUDA cores)

    • Memory bus 128 bit more384 bit vs 256 bit

    Benchmarks

    Results are compared within one benchmark, one version and the same conditions. Laptop chip results depend on the laptop model: its maker sets the power limit and cooling.

    • Blender Benchmark 2.93.1

      GPU, bmw27 (CUDA) · s, lower is better

      B ahead by 62.8%

      Position among tested models (31, CUDA)

      B · 17A · 28
      0100200300
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3080 Ti is ahead by 62.8% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3080 Laptop GPU

      27.8 s · community measurement, sample 73 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 73 submissions (0 outliers excluded), interquartile range 26.49–31.28; submissions 2021-07-29 to 2022-02-17; CUDA backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Ti

      17.1 s · community measurement, sample 241 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 241 submissions (32 outliers excluded), interquartile range 16.92–17.32; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, bmw27 (OPTIX) · s, lower is better

      B ahead by 69.7%

      Position among tested models (20, OptiX)

      B · 10A · 16
      050100150
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3080 Ti is ahead by 69.7% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3080 Laptop GPU

      16.2 s · community measurement, sample 81 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 81 submissions (1 outliers excluded), interquartile range 15.92–18.21; submissions 2021-07-12 to 2022-02-25; OPTIX backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Ti

      9.6 s · community measurement, sample 107 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 107 submissions (20 outliers excluded), interquartile range 9.49–9.69; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, classroom (CUDA) · s, lower is better

      B ahead by 59.8%

      Position among tested models (26, CUDA)

      B · 80A · 128
      0200400600800
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3080 Ti is ahead by 59.8% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3080 Laptop GPU

      127.9 s · community measurement, sample 69 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 69 submissions (0 outliers excluded), interquartile range 118.87–142.98; submissions 2021-07-29 to 2022-02-17; CUDA backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Ti

      80.1 s · community measurement, sample 215 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 215 submissions (24 outliers excluded), interquartile range 78.67–81.45; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, classroom (OPTIX) · s, lower is better

      B ahead by 63.8%

      Position among tested models (14, OptiX)

      B · 34A · 56
      050100150200
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3080 Ti is ahead by 63.8% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3080 Laptop GPU

      55.8 s · community measurement, sample 71 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 71 submissions (3 outliers excluded), interquartile range 53.28–60.77; submissions 2021-07-12 to 2022-02-25; OPTIX backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Ti

      34 s · community measurement, sample 121 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 121 submissions (5 outliers excluded), interquartile range 33.4–35; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, fishy_cat (CUDA) · s, lower is better

      B ahead by 75.5%

      Position among tested models (21, CUDA)

      B · 35A · 61
      0100200300
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3080 Ti is ahead by 75.5% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3080 Laptop GPU

      61.2 s · community measurement, sample 57 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 57 submissions (0 outliers excluded), interquartile range 57.69–68.24; submissions 2021-07-29 to 2022-02-17; CUDA backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Ti

      34.9 s · community measurement, sample 187 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 187 submissions (23 outliers excluded), interquartile range 34.38–35.32; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, fishy_cat (OPTIX) · s, lower is better

      B ahead by 83.8%

      Position among tested models (13, OptiX)

      B · 18A · 34
      020406080
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3080 Ti is ahead by 83.8% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3080 Laptop GPU

      33.8 s · community measurement, sample 69 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 69 submissions (4 outliers excluded), interquartile range 32.83–36.65; submissions 2021-07-12 to 2022-02-25; OPTIX backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Ti

      18.4 s · community measurement, sample 101 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 101 submissions (7 outliers excluded), interquartile range 18.07–18.76; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, koro (CUDA) · s, lower is better

      B ahead by 79.6%

      Position among tested models (20, CUDA)

      B · 56A · 100
      0200400600
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3080 Ti is ahead by 79.6% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3080 Laptop GPU

      100.2 s · community measurement, sample 56 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 56 submissions (0 outliers excluded), interquartile range 93.87–111.03; submissions 2021-07-29 to 2022-02-14; CUDA backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Ti

      55.8 s · community measurement, sample 180 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 180 submissions (27 outliers excluded), interquartile range 55.15–56.53; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, koro (OPTIX) · s, lower is better

      B ahead by 84.3%

      Position among tested models (13, OptiX)

      B · 39A · 72
      050100150200
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3080 Ti is ahead by 84.3% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3080 Laptop GPU

      71.8 s · community measurement, sample 64 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 64 submissions (6 outliers excluded), interquartile range 69.49–75.41; submissions 2021-07-12 to 2022-02-25; OPTIX backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Ti

      39 s · community measurement, sample 104 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 104 submissions (3 outliers excluded), interquartile range 38.18–40.26; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, pavillon_barcelona (CUDA) · s, lower is better

      B ahead by 70.5%

      Position among tested models (21, CUDA)

      B · 101A · 172
      0200400600800
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3080 Ti is ahead by 70.5% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3080 Laptop GPU

      171.9 s · community measurement, sample 56 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 56 submissions (0 outliers excluded), interquartile range 158.37–189.91; submissions 2021-07-29 to 2022-02-18; CUDA backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Ti

      100.9 s · community measurement, sample 191 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 191 submissions (27 outliers excluded), interquartile range 99.62–102.43; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, pavillon_barcelona (OPTIX) · s, lower is better

      B ahead by 63%

      Position among tested models (13, OptiX)

      B · 46A · 75
      0100200300
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3080 Ti is ahead by 63% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3080 Laptop GPU

      74.8 s · community measurement, sample 68 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 68 submissions (2 outliers excluded), interquartile range 73.23–83.08; submissions 2021-07-12 to 2022-02-25; OPTIX backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Ti

      45.9 s · community measurement, sample 105 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 105 submissions (9 outliers excluded), interquartile range 45.17–46.74; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, victor (CUDA) · s, lower is better

      B ahead by 73.9%

      Position among tested models (19, CUDA)

      B · 141A · 245
      02505007501,000
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3080 Ti is ahead by 73.9% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3080 Laptop GPU

      244.5 s · community measurement, sample 59 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 59 submissions (0 outliers excluded), interquartile range 229.05–270.05; submissions 2021-07-29 to 2022-02-14; CUDA backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Ti

      140.6 s · community measurement, sample 180 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 180 submissions (24 outliers excluded), interquartile range 138.92–142.91; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, victor (OPTIX) · s, lower is better

      B ahead by 72.8%

      Position among tested models (13, OptiX)

      B · 61A · 106
      0100200300
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3080 Ti is ahead by 72.8% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3080 Laptop GPU

      106.2 s · community measurement, sample 62 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 62 submissions (5 outliers excluded), interquartile range 103.1–112.74; submissions 2021-07-12 to 2022-02-25; OPTIX backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Ti

      61.5 s · community measurement, sample 105 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 105 submissions (4 outliers excluded), interquartile range 60.16–63.3; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 4.5.0

      GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better

      B ahead by 84.1%

      Position among tested models (67, OptiX)

      A · 2,903B · 5,344
      05,00010,00015,000
      Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min.

      NVIDIA GeForce RTX 3080 Ti is ahead by 84.1% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3080 Laptop GPU

      2,903 samples/min · community measurement, sample 46 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 46 submissions (7 outliers excluded), interquartile range 2826.16–3093.58; submissions 2025-07-19 to 2026-03-10; OPTIX backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Ti

      5,343.7 samples/min · community measurement, sample 193 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 193 submissions (16 outliers excluded), interquartile range 5163.7–5447.58; submissions 2025-07-20 to 2026-11-12; OPTIX backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.

    Other comparable benchmarks (13)
    BenchmarkABDifference
    Blender Benchmark 2.92GPU, bmw27 (OPTIX)16.99B +87.4%
    Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,896.35,223.7B +80.4%
    Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,749.25,075.2B +84.6%
    Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,484.95,557.8B +59.5%
    Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,366.65,532.4B +64.3%
    Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,501.25,968B +70.5%
    Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,431.45,912.4B +72.3%
    Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,661.26,205.2B +69.5%
    Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,353.36,095.3B +81.8%
    Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,245.35,440.2B +67.6%
    Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,222.45,521.3B +71.3%
    Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,039.65,327.6B +75.3%
    Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,914.35,276B +81%

    Each benchmark version has its own scale: numbers are compared only within a row.

    Reference results (45)
    BenchmarkABDifference
    Blender Benchmark 2.90GPU, bmw27 (CUDA)37.620.3reference
    Blender Benchmark 2.91.2GPU, bmw27 (CUDA)28.3—no pair
    Blender Benchmark 2.92GPU, bmw27 (CUDA)29.719reference
    Blender Benchmark 2.90GPU, bmw27 (OPTIX)16.19reference
    Blender Benchmark 2.91.2GPU, bmw27 (OPTIX)15.4—no pair
    Blender Benchmark 2.90GPU, classroom (CUDA)153.170.8reference
    Blender Benchmark 2.92GPU, classroom (CUDA)92.656.9reference
    Blender Benchmark 2.90GPU, classroom (OPTIX)61.233.6reference
    Blender Benchmark 2.91.2GPU, classroom (OPTIX)56.4—no pair
    Blender Benchmark 2.92GPU, classroom (OPTIX)60.335.4reference
    Blender Benchmark 2.90GPU, fishy_cat (CUDA)73.137.6reference
    Blender Benchmark 2.91.2GPU, fishy_cat (CUDA)53.9—no pair
    Blender Benchmark 2.92GPU, fishy_cat (CUDA)60.835.5reference
    Blender Benchmark 2.90GPU, fishy_cat (OPTIX)34.217reference
    Blender Benchmark 2.91.2GPU, fishy_cat (OPTIX)30.2—no pair
    Blender Benchmark 2.92GPU, fishy_cat (OPTIX)37.518.1reference
    Blender Benchmark 2.90GPU, koro (CUDA)114.259.4reference
    Blender Benchmark 2.92GPU, koro (CUDA)104.359.7reference
    Blender Benchmark 2.90GPU, koro (OPTIX)75.437.6reference
    Blender Benchmark 2.91.2GPU, koro (OPTIX)68—no pair
    Blender Benchmark 2.92GPU, koro (OPTIX)120.940reference
    Blender Benchmark 2.90GPU, pavillon_barcelona (CUDA)213.1107.6reference
    Blender Benchmark 2.92GPU, pavillon_barcelona (CUDA)192.5112.8reference
    Blender Benchmark 2.90GPU, pavillon_barcelona (OPTIX)84.144.5reference
    Blender Benchmark 2.91.2GPU, pavillon_barcelona (OPTIX)74—no pair
    Blender Benchmark 2.92GPU, pavillon_barcelona (OPTIX)83.244.9reference
    Blender Benchmark 2.90GPU, victor (CUDA)298.2142.9reference
    Blender Benchmark 2.92GPU, victor (CUDA)290.7183.6reference
    Blender Benchmark 2.90GPU, victor (OPTIX)98.951.3reference
    Blender Benchmark 2.91.2GPU, victor (OPTIX)86.4—no pair
    Blender Benchmark 2.92GPU, victor (OPTIX)124.760.6reference
    Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (CUDA)2,050.2—no pair
    Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,014.7—no pair
    Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA)557.4—no pair
    Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,018.3—no pair
    Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,785—no pair
    Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,890.63,676.8reference
    Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,746.44,963.6reference
    Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,401.45,721.8reference
    Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,508.45,512.7reference
    Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,970.54,612reference
    Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,234.95,111.4reference
    Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—3,559.3no pair
    Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—2,942.2no pair
    Blender Benchmark 5.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)—4,626.7no pair

    Each benchmark version has its own scale: numbers are compared only within a row.

    Specifications

    Chip maker values. The laptop maker sets the power limit and clocks in each laptop.

    Chip

    • Architecture

      AAmpere

      BAmpere

      equal
    • Shader units

      A6,144 (CUDA cores)

      B10,240 (CUDA cores)

      B: 4,096 more

      Shader unit counts are comparable only within one architecture.

    Clocks

    • Base clock

      Ano data

      B1,370 MHz

      no data for A
    • Boost clock

      A1,245–1,710 MHz

      B1,670 MHz

      not directly comparable

      Clocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.

    Memory

    • Video memory

      Ano data

      B12 GB

      no data for A
    • Memory type

      AGDDR6

      BGDDR6X

      differs
    • Memory bus

      A256 bit

      B384 bit

      B: 128 bit more

    Power and dimensions

    • Board power

      Ano data

      B350 W (board power)

      no data for A

      TGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.

    • Recommended PSU

      Ano data

      B750 W

      no data for A
    • Length (reference / Founders Edition)

      Ano data

      B285 mm

      no data for A

      Partner cards have different dimensions; check the specific SKU.

    • Thickness (slots)

      Ano data

      B2

      no data for A
    • Power connectors (reference)

      Ano data

      B2x 8-pin (adapter to 1x 12-pin included) — FE

      no data for A

    “More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).

    Compare with AI

    An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.

    AI verdict

    Questions and answers

    Which is faster: NVIDIA GeForce RTX 3080 Laptop GPU or NVIDIA GeForce RTX 3080 Ti?

    NVIDIA GeForce RTX 3080 Ti leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

    Data sources (3)
    • NVIDIA — specifications of NVIDIA GeForce RTX 3080 Laptop GPU, specifications of NVIDIA GeForce RTX 3080 Tichecked November 7, 2026
    • Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 2.90, benchmark Blender Benchmark 2.92, benchmark Blender Benchmark 2.93.1, benchmark Blender Benchmark 2.91.2, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 3.0.1, benchmark Blender Benchmark 3.1.0, benchmark Blender Benchmark 3.3.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 3.2.0, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 3.5.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.1.0, benchmark Blender Benchmark 5.3.0checked November 14, 2026
    • Wikipedia (English) — release date and launch pricechecked November 14, 2026

    How we compare: methodology. Where the data comes from: sources.

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