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GeForce RTX 3070 vs GeForce RTX 3080 Ti: specs and benchmark comparison

ANVIDIA · Ampere

NVIDIA GeForce RTX 3070

  • 8 GB GDDR6
  • 220 W
  • PSU 650 W+

October 29, 2020 · $499 at launch

BNVIDIA · Ampere

NVIDIA GeForce RTX 3080 Ti

  • 12 GB GDDR6X
  • 350 W
  • PSU 750 W+

June 3, 2021 · $1,199 at launch

Short verdict

NVIDIA GeForce RTX 3080 Ti leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

Compare with AI
← GeForce RTX 3070GeForce RTX 3080 Ti →
  • Rendering and compute

    B +77.3%

    NVIDIA GeForce RTX 3080 Ti leads in this scenario (up to 77.3% in comparable benchmarks).

No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.

Advantages

Only measured and rated values: a noticeable benchmark gap and specs where more is better.

Where GeForce RTX 3070 is better2

  • Board power 130 W lower220 W (board power) vs 350 W (board power)

  • Launch price $700 lower$499 vs $1,199

Where GeForce RTX 3080 Ti is better16

  • Blender Benchmark 2.93.1 55.3% lower17 s vs 27 s

  • Blender Benchmark 2.93.1 71.8% lower10 s vs 16 s

  • Blender Benchmark 2.93.1 42.6% lower80 s vs 114 s

  • Blender Benchmark 2.93.1 56.8% lower34 s vs 53 s

  • Blender Benchmark 2.93.1 60.8% lower35 s vs 56 s

  • Blender Benchmark 2.93.1 77.3% lower18 s vs 33 s

  • Blender Benchmark 2.93.1 66.1% lower56 s vs 93 s

  • Blender Benchmark 2.93.1 72% lower39 s vs 67 s

  • Blender Benchmark 2.93.1 53% lower101 s vs 154 s

  • Blender Benchmark 2.93.1 62.2% lower46 s vs 74 s

  • Blender Benchmark 2.93.1 61% lower141 s vs 226 s

  • Blender Benchmark 2.93.1 65.5% lower61 s vs 102 s

  • Blender Benchmark 4.5.0 67.1% faster5,344 samples/min vs 3,198 samples/min

  • Shader units 4,352 more10,240 (CUDA cores) vs 5,888 (CUDA cores)

  • Video memory 4 GB more12 GB vs 8 GB

  • Memory bus 128 bit more384 bit vs 256 bit

Benchmarks

Results are compared within one benchmark, one version and the same conditions.

  • Blender Benchmark 2.93.1

    GPU, bmw27 (CUDA) · s, lower is better

    B ahead by 55.3%

    Position among tested models (31, CUDA)

    B · 17A · 27
    0100200300
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 Ti is ahead by 55.3% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    26.5 s · community measurement, sample 151 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 151 submissions (37 outliers excluded), interquartile range 26.29–26.91; submissions 2021-07-11 to 2022-02-26; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080 Ti

    17.1 s · community measurement, sample 241 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 241 submissions (32 outliers excluded), interquartile range 16.92–17.32; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, bmw27 (OPTIX) · s, lower is better

    B ahead by 71.8%

    Position among tested models (20, OptiX)

    B · 10A · 16
    050100150
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 Ti is ahead by 71.8% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    16.4 s · community measurement, sample 98 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 98 submissions (13 outliers excluded), interquartile range 16.23–16.71; submissions 2021-07-19 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080 Ti

    9.6 s · community measurement, sample 107 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 107 submissions (20 outliers excluded), interquartile range 9.49–9.69; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, classroom (CUDA) · s, lower is better

    B ahead by 42.6%

    Position among tested models (26, CUDA)

    B · 80A · 114
    0200400600800
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 Ti is ahead by 42.6% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    114.1 s · community measurement, sample 134 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 134 submissions (26 outliers excluded), interquartile range 113.03–116.56; submissions 2021-07-11 to 2022-02-25; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080 Ti

    80.1 s · community measurement, sample 215 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 215 submissions (24 outliers excluded), interquartile range 78.67–81.45; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, classroom (OPTIX) · s, lower is better

    B ahead by 56.8%

    Position among tested models (14, OptiX)

    B · 34A · 53
    050100150200
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 Ti is ahead by 56.8% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    53.4 s · community measurement, sample 101 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 101 submissions (8 outliers excluded), interquartile range 52.53–54.52; submissions 2021-07-22 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080 Ti

    34 s · community measurement, sample 121 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 121 submissions (5 outliers excluded), interquartile range 33.4–35; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, fishy_cat (CUDA) · s, lower is better

    B ahead by 60.8%

    Position among tested models (21, CUDA)

    B · 35A · 56
    0100200300
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 Ti is ahead by 60.8% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    56 s · community measurement, sample 112 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 112 submissions (23 outliers excluded), interquartile range 55.47–57.13; submissions 2021-07-11 to 2022-02-25; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080 Ti

    34.9 s · community measurement, sample 187 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 187 submissions (23 outliers excluded), interquartile range 34.38–35.32; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, fishy_cat (OPTIX) · s, lower is better

    B ahead by 77.3%

    Position among tested models (13, OptiX)

    B · 18A · 33
    020406080
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 Ti is ahead by 77.3% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    32.6 s · community measurement, sample 87 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 87 submissions (5 outliers excluded), interquartile range 32.13–33.58; submissions 2021-07-22 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080 Ti

    18.4 s · community measurement, sample 101 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 101 submissions (7 outliers excluded), interquartile range 18.07–18.76; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, koro (CUDA) · s, lower is better

    B ahead by 66.1%

    Position among tested models (20, CUDA)

    B · 56A · 93
    0200400600
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 Ti is ahead by 66.1% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    92.7 s · community measurement, sample 110 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 110 submissions (23 outliers excluded), interquartile range 91.73–94.24; submissions 2021-07-11 to 2022-02-25; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080 Ti

    55.8 s · community measurement, sample 180 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 180 submissions (27 outliers excluded), interquartile range 55.15–56.53; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, koro (OPTIX) · s, lower is better

    B ahead by 72%

    Position among tested models (13, OptiX)

    B · 39A · 67
    050100150200
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 Ti is ahead by 72% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    67 s · community measurement, sample 78 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 78 submissions (13 outliers excluded), interquartile range 65.96–68.84; submissions 2021-07-19 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080 Ti

    39 s · community measurement, sample 104 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 104 submissions (3 outliers excluded), interquartile range 38.18–40.26; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, pavillon_barcelona (CUDA) · s, lower is better

    B ahead by 53%

    Position among tested models (21, CUDA)

    B · 101A · 154
    0200400600800
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 Ti is ahead by 53% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    154.3 s · community measurement, sample 109 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 109 submissions (24 outliers excluded), interquartile range 152.83–157.43; submissions 2021-07-11 to 2022-02-25; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080 Ti

    100.9 s · community measurement, sample 191 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 191 submissions (27 outliers excluded), interquartile range 99.62–102.43; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, pavillon_barcelona (OPTIX) · s, lower is better

    B ahead by 62.2%

    Position among tested models (13, OptiX)

    B · 46A · 74
    0100200300
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 Ti is ahead by 62.2% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    74.4 s · community measurement, sample 84 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 84 submissions (12 outliers excluded), interquartile range 73.58–75.64; submissions 2021-07-19 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080 Ti

    45.9 s · community measurement, sample 105 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 105 submissions (9 outliers excluded), interquartile range 45.17–46.74; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, victor (CUDA) · s, lower is better

    B ahead by 61%

    Position among tested models (19, CUDA)

    B · 141A · 226
    02505007501,000
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 Ti is ahead by 61% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    226.4 s · community measurement, sample 109 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 109 submissions (20 outliers excluded), interquartile range 223.23–229.38; submissions 2021-07-11 to 2022-02-25; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080 Ti

    140.6 s · community measurement, sample 180 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 180 submissions (24 outliers excluded), interquartile range 138.92–142.91; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, victor (OPTIX) · s, lower is better

    B ahead by 65.5%

    Position among tested models (13, OptiX)

    B · 61A · 102
    0100200300
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 Ti is ahead by 65.5% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    101.7 s · community measurement, sample 85 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 85 submissions (5 outliers excluded), interquartile range 99.6–104.68; submissions 2021-07-22 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080 Ti

    61.5 s · community measurement, sample 105 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 105 submissions (4 outliers excluded), interquartile range 60.16–63.3; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 4.5.0

    GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better

    B ahead by 67.1%

    Position among tested models (67, OptiX)

    A · 3,198B · 5,344
    05,00010,00015,000
    Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min.

    NVIDIA GeForce RTX 3080 Ti is ahead by 67.1% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    3,198.3 samples/min · community measurement, sample 296 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 296 submissions (15 outliers excluded), interquartile range 3085.66–3284.94; submissions 2025-07-17 to 2026-09-05; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080 Ti

    5,343.7 samples/min · community measurement, sample 193 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 193 submissions (16 outliers excluded), interquartile range 5163.7–5447.58; submissions 2025-07-20 to 2026-11-12; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.

Other comparable benchmarks (18)
BenchmarkABDifference
Blender Benchmark 2.92GPU, bmw27 (OPTIX)15.59B +72%
Blender Benchmark 2.92GPU, classroom (CUDA)82.256.9B +44.5%
Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,148.85,223.7B +65.9%
Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,087.85,075.2B +64.4%
Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,988.94,963.6B +66.1%
Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,536.15,721.8B +61.8%
Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,4275,557.8B +62.2%
Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,363.85,512.7B +63.9%
Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,406.15,532.4B +62.4%
Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,5425,968B +68.5%
Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,590.75,912.4B +64.7%
Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,774.56,205.2B +64.4%
Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,710.96,095.3B +64.3%
Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,257.75,440.2B +67%
Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,285.45,521.3B +68.1%
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,1365,327.6B +69.9%
Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,162.65,276B +66.8%
Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,166.45,111.4B +61.4%

Each benchmark version has its own scale: numbers are compared only within a row.

Reference results (63)
BenchmarkABDifference
Blender Benchmark 2.90GPU, bmw27 (CUDA)3420.3reference
Blender Benchmark 2.90.1GPU, bmw27 (CUDA)31.6—no pair
Blender Benchmark 2.91.2GPU, bmw27 (CUDA)28.6—no pair
Blender Benchmark 2.92GPU, bmw27 (CUDA)28.919reference
Blender Benchmark 2.90GPU, bmw27 (OPTIX)15.39reference
Blender Benchmark 2.90.1GPU, bmw27 (OPTIX)16—no pair
Blender Benchmark 2.91.2GPU, bmw27 (OPTIX)15.7—no pair
Blender Benchmark 2.90GPU, classroom (CUDA)111.870.8reference
Blender Benchmark 2.90.1GPU, classroom (CUDA)111.3—no pair
Blender Benchmark 2.91.2GPU, classroom (CUDA)82.9—no pair
Blender Benchmark 2.90GPU, classroom (OPTIX)52.633.6reference
Blender Benchmark 2.90.1GPU, classroom (OPTIX)54.1—no pair
Blender Benchmark 2.91.2GPU, classroom (OPTIX)53.6—no pair
Blender Benchmark 2.92GPU, classroom (OPTIX)52.835.4reference
Blender Benchmark 2.90GPU, fishy_cat (CUDA)61.537.6reference
Blender Benchmark 2.90.1GPU, fishy_cat (CUDA)57.7—no pair
Blender Benchmark 2.91.2GPU, fishy_cat (CUDA)53.7—no pair
Blender Benchmark 2.92GPU, fishy_cat (CUDA)55.335.5reference
Blender Benchmark 2.90GPU, fishy_cat (OPTIX)29.917reference
Blender Benchmark 2.90.1GPU, fishy_cat (OPTIX)30.9—no pair
Blender Benchmark 2.91.2GPU, fishy_cat (OPTIX)29.9—no pair
Blender Benchmark 2.92GPU, fishy_cat (OPTIX)33.418.1reference
Blender Benchmark 2.90GPU, koro (CUDA)95.359.4reference
Blender Benchmark 2.90.1GPU, koro (CUDA)89.1—no pair
Blender Benchmark 2.91.2GPU, koro (CUDA)94.3—no pair
Blender Benchmark 2.92GPU, koro (CUDA)95.659.7reference
Blender Benchmark 2.90GPU, koro (OPTIX)64.137.6reference
Blender Benchmark 2.90.1GPU, koro (OPTIX)66.1—no pair
Blender Benchmark 2.91.2GPU, koro (OPTIX)63.6—no pair
Blender Benchmark 2.92GPU, koro (OPTIX)99.640reference
Blender Benchmark 2.90GPU, pavillon_barcelona (CUDA)188.2107.6reference
Blender Benchmark 2.90.1GPU, pavillon_barcelona (CUDA)169.9—no pair
Blender Benchmark 2.91.2GPU, pavillon_barcelona (CUDA)167.7—no pair
Blender Benchmark 2.92GPU, pavillon_barcelona (CUDA)168.6112.8reference
Blender Benchmark 2.90GPU, pavillon_barcelona (OPTIX)72.444.5reference
Blender Benchmark 2.90.1GPU, pavillon_barcelona (OPTIX)75.4—no pair
Blender Benchmark 2.91.2GPU, pavillon_barcelona (OPTIX)73.8—no pair
Blender Benchmark 2.92GPU, pavillon_barcelona (OPTIX)72.944.9reference
Blender Benchmark 2.90GPU, victor (CUDA)247.8142.9reference
Blender Benchmark 2.90.1GPU, victor (CUDA)232.3—no pair
Blender Benchmark 2.91.2GPU, victor (CUDA)200.6—no pair
Blender Benchmark 2.92GPU, victor (CUDA)264.4183.6reference
Blender Benchmark 2.90GPU, victor (OPTIX)84.151.3reference
Blender Benchmark 2.90.1GPU, victor (OPTIX)88.3—no pair
Blender Benchmark 2.91.2GPU, victor (OPTIX)84.8—no pair
Blender Benchmark 2.92GPU, victor (OPTIX)107.160.6reference
Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (CUDA)2,148.7—no pair
Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,016.7—no pair
Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (CUDA)2,067.7—no pair
Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,151.9—no pair
Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,162.3—no pair
Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,063.9—no pair
Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,342.2—no pair
Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,153—no pair
Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,900.9—no pair
Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,015.43,559.3reference
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,055.23,676.8reference
Blender Benchmark 4.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,793.9—no pair
Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,991.9—no pair
Blender Benchmark 3.1.2GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,376.9—no pair
Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,909.74,612reference
Blender Benchmark 5.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,573.34,626.7reference
Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—2,942.2no pair

Each benchmark version has its own scale: numbers are compared only within a row.

Specifications

Chip

  • Architecture

    AAmpere

    BAmpere

    equal
  • Shader units

    A5,888 (CUDA cores)

    B10,240 (CUDA cores)

    B: 4,352 more

    Shader unit counts are comparable only within one architecture.

Clocks

  • Base clock

    A1,500 MHz

    B1,370 MHz

    A: 130 MHz more
  • Boost clock

    A1,730 MHz

    B1,670 MHz

    A: 60 MHz more

    Clocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.

Memory

  • Video memory

    A8 GB

    B12 GB

    B: 4 GB more
  • Memory type

    AGDDR6

    BGDDR6X

    differs
  • Memory bus

    A256 bit

    B384 bit

    B: 128 bit more

Power and dimensions

  • Board power

    A220 W (board power)

    B350 W (board power)

    B: 130 W higher

    TGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.

  • Recommended PSU

    A650 W

    B750 W

    B: 100 W higher
  • Length (reference / Founders Edition)

    A242 mm

    B285 mm

    B: 43 mm higher

    Partner cards have different dimensions; check the specific SKU.

  • Thickness (slots)

    A2

    B2

    equal
  • Power connectors (reference)

    A1x 8-pin (adapter to 1x 12-pin included) — FE

    B2x 8-pin (adapter to 1x 12-pin included) — FE

    differs

“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).

Compare with AI

An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.

AI verdict

Questions and answers

How much video memory do NVIDIA GeForce RTX 3070 and NVIDIA GeForce RTX 3080 Ti have?

NVIDIA GeForce RTX 3070: 8 GB GDDR6, 256-bit bus. NVIDIA GeForce RTX 3080 Ti: 12 GB GDDR6X, 384-bit bus.

What power supply does the manufacturer recommend?

For NVIDIA GeForce RTX 3070, 650 W or more; for NVIDIA GeForce RTX 3080 Ti, 750 W or more. This is a recommendation for a typical system; also check the power connectors of the specific card model.

Which is faster: NVIDIA GeForce RTX 3070 or NVIDIA GeForce RTX 3080 Ti?

NVIDIA GeForce RTX 3080 Ti leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

Data sources (3)
  • NVIDIA — specifications of NVIDIA GeForce RTX 3070, specifications of NVIDIA GeForce RTX 3080 Tichecked November 7, 2026
  • Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 2.90, benchmark Blender Benchmark 2.92, benchmark Blender Benchmark 2.93.1, benchmark Blender Benchmark 2.90.1, benchmark Blender Benchmark 2.91.2, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 3.0.1, benchmark Blender Benchmark 3.1.0, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 3.3.0, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 3.5.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 5.1.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 3.2.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.3.0, benchmark Blender Benchmark 3.1.2checked November 14, 2026
  • Wikipedia (English) — release date and launch pricechecked November 14, 2026

How we compare: methodology. Where the data comes from: sources.

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