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GeForce RTX 3070 vs GeForce RTX 3080: specs and benchmark comparison

ANVIDIA · Ampere

NVIDIA GeForce RTX 3070

  • 8 GB GDDR6
  • 220 W
  • PSU 650 W+

October 29, 2020 · $499 at launch

BNVIDIA · Ampere

NVIDIA GeForce RTX 3080

  • 10 GB GDDR6X
  • 320 W
  • PSU 750 W+

September 17, 2020

Short verdict

NVIDIA GeForce RTX 3080 leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

Compare with AI
← GeForce RTX 3070GeForce RTX 3080 →
  • Rendering and compute

    B +117.3%

    NVIDIA GeForce RTX 3080 leads in this scenario (up to 117.3% in comparable benchmarks).

No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.

Advantages

Only measured and rated values: a noticeable benchmark gap and specs where more is better.

Where GeForce RTX 3070 is better1

  • Board power 100 W lower220 W (board power) vs 320 W (board power)

Where GeForce RTX 3080 is better16

  • Blender Benchmark 2.93.1 33.6% lower20 s vs 27 s

  • Blender Benchmark 2.93.1 44.6% lower11 s vs 16 s

  • Blender Benchmark 2.93.1 21.7% lower94 s vs 114 s

  • Blender Benchmark 2.93.1 33.6% lower40 s vs 53 s

  • Blender Benchmark 2.93.1 39.5% lower40 s vs 56 s

  • Blender Benchmark 2.93.1 50.6% lower22 s vs 33 s

  • Blender Benchmark 2.93.1 43.5% lower65 s vs 93 s

  • Blender Benchmark 2.93.1 47.8% lower45 s vs 67 s

  • Blender Benchmark 2.93.1 29.7% lower119 s vs 154 s

  • Blender Benchmark 2.93.1 37.3% lower54 s vs 74 s

  • Blender Benchmark 2.93.1 36.5% lower166 s vs 226 s

  • Blender Benchmark 2.93.1 41.8% lower72 s vs 102 s

  • Blender Benchmark 4.5.0 41.5% faster4,527 samples/min vs 3,198 samples/min

  • Shader units 2,816 more8,704 (CUDA cores) vs 5,888 (CUDA cores)

  • Video memory 2 GB more10 GB vs 8 GB

  • Memory bus 64 bit more320 bit vs 256 bit

Benchmarks

Results are compared within one benchmark, one version and the same conditions.

  • Blender Benchmark 2.93.1

    GPU, bmw27 (CUDA) · s, lower is better

    B ahead by 33.6%

    Position among tested models (31, CUDA)

    B · 20A · 27
    0100200300
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 is ahead by 33.6% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    26.5 s · community measurement, sample 151 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 151 submissions (37 outliers excluded), interquartile range 26.29–26.91; submissions 2021-07-11 to 2022-02-26; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080

    19.9 s · community measurement, sample 293 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 293 submissions (37 outliers excluded), interquartile range 19.64–20.28; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, bmw27 (OPTIX) · s, lower is better

    B ahead by 44.6%

    Position among tested models (20, OptiX)

    B · 11A · 16
    050100150
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 is ahead by 44.6% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    16.4 s · community measurement, sample 98 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 98 submissions (13 outliers excluded), interquartile range 16.23–16.71; submissions 2021-07-19 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080

    11.4 s · community measurement, sample 114 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 114 submissions (36 outliers excluded), interquartile range 11.26–11.53; submissions 2021-07-09 to 2022-02-28; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, classroom (CUDA) · s, lower is better

    B ahead by 21.7%

    Position among tested models (26, CUDA)

    B · 94A · 114
    0200400600800
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 is ahead by 21.7% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    114.1 s · community measurement, sample 134 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 134 submissions (26 outliers excluded), interquartile range 113.03–116.56; submissions 2021-07-11 to 2022-02-25; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080

    93.8 s · community measurement, sample 241 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 241 submissions (35 outliers excluded), interquartile range 92.51–95.41; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, classroom (OPTIX) · s, lower is better

    B ahead by 33.6%

    Position among tested models (14, OptiX)

    B · 40A · 53
    050100150200
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 is ahead by 33.6% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    53.4 s · community measurement, sample 101 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 101 submissions (8 outliers excluded), interquartile range 52.53–54.52; submissions 2021-07-22 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080

    39.9 s · community measurement, sample 136 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 136 submissions (6 outliers excluded), interquartile range 39.04–40.87; submissions 2021-07-09 to 2022-02-28; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, fishy_cat (CUDA) · s, lower is better

    B ahead by 39.5%

    Position among tested models (21, CUDA)

    B · 40A · 56
    0100200300
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 is ahead by 39.5% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    56 s · community measurement, sample 112 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 112 submissions (23 outliers excluded), interquartile range 55.47–57.13; submissions 2021-07-11 to 2022-02-25; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080

    40.2 s · community measurement, sample 210 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 210 submissions (41 outliers excluded), interquartile range 39.77–40.76; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, fishy_cat (OPTIX) · s, lower is better

    B ahead by 50.6%

    Position among tested models (13, OptiX)

    B · 22A · 33
    020406080
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 is ahead by 50.6% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    32.6 s · community measurement, sample 87 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 87 submissions (5 outliers excluded), interquartile range 32.13–33.58; submissions 2021-07-22 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080

    21.6 s · community measurement, sample 87 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 87 submissions (33 outliers excluded), interquartile range 21.48–21.83; submissions 2021-07-09 to 2022-02-28; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, koro (CUDA) · s, lower is better

    B ahead by 43.5%

    Position among tested models (20, CUDA)

    B · 65A · 93
    0200400600
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 is ahead by 43.5% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    92.7 s · community measurement, sample 110 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 110 submissions (23 outliers excluded), interquartile range 91.73–94.24; submissions 2021-07-11 to 2022-02-25; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080

    64.6 s · community measurement, sample 212 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 212 submissions (34 outliers excluded), interquartile range 63.85–65.6; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, koro (OPTIX) · s, lower is better

    B ahead by 47.8%

    Position among tested models (13, OptiX)

    B · 45A · 67
    050100150200
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 is ahead by 47.8% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    67 s · community measurement, sample 78 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 78 submissions (13 outliers excluded), interquartile range 65.96–68.84; submissions 2021-07-19 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080

    45.3 s · community measurement, sample 103 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 103 submissions (13 outliers excluded), interquartile range 44.05–45.87; submissions 2021-07-09 to 2022-02-28; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, pavillon_barcelona (CUDA) · s, lower is better

    B ahead by 29.7%

    Position among tested models (21, CUDA)

    B · 119A · 154
    0200400600800
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 is ahead by 29.7% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    154.3 s · community measurement, sample 109 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 109 submissions (24 outliers excluded), interquartile range 152.83–157.43; submissions 2021-07-11 to 2022-02-25; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080

    119 s · community measurement, sample 211 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 211 submissions (34 outliers excluded), interquartile range 117.52–120.77; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, pavillon_barcelona (OPTIX) · s, lower is better

    B ahead by 37.3%

    Position among tested models (13, OptiX)

    B · 54A · 74
    0100200300
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 is ahead by 37.3% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    74.4 s · community measurement, sample 84 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 84 submissions (12 outliers excluded), interquartile range 73.58–75.64; submissions 2021-07-19 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080

    54.2 s · community measurement, sample 102 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 102 submissions (19 outliers excluded), interquartile range 53.49–54.93; submissions 2021-07-09 to 2022-02-28; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, victor (CUDA) · s, lower is better

    B ahead by 36.5%

    Position among tested models (19, CUDA)

    B · 166A · 226
    02505007501,000
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 is ahead by 36.5% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    226.4 s · community measurement, sample 109 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 109 submissions (20 outliers excluded), interquartile range 223.23–229.38; submissions 2021-07-11 to 2022-02-25; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080

    165.8 s · community measurement, sample 205 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 205 submissions (31 outliers excluded), interquartile range 164.1–168.46; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, victor (OPTIX) · s, lower is better

    B ahead by 41.8%

    Position among tested models (13, OptiX)

    B · 72A · 102
    0100200300
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 is ahead by 41.8% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    101.7 s · community measurement, sample 85 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 85 submissions (5 outliers excluded), interquartile range 99.6–104.68; submissions 2021-07-22 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080

    71.7 s · community measurement, sample 109 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 109 submissions (14 outliers excluded), interquartile range 70.08–72.69; submissions 2021-07-09 to 2022-02-28; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 4.5.0

    GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better

    B ahead by 41.5%

    Position among tested models (67, OptiX)

    A · 3,198B · 4,527
    05,00010,00015,000
    Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min.

    NVIDIA GeForce RTX 3080 is ahead by 41.5% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    3,198.3 samples/min · community measurement, sample 296 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 296 submissions (15 outliers excluded), interquartile range 3085.66–3284.94; submissions 2025-07-17 to 2026-09-05; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080

    4,526.6 samples/min · community measurement, sample 536 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 536 submissions (43 outliers excluded), interquartile range 4378.6–4702.09; submissions 2025-07-17 to 2026-09-13; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.

Other comparable benchmarks (52)
BenchmarkABDifference
Blender Benchmark 2.90GPU, bmw27 (CUDA)3425.5B +33.3%
Blender Benchmark 2.91.2GPU, bmw27 (CUDA)28.621.7B +32.1%
Blender Benchmark 2.92GPU, bmw27 (CUDA)28.921.8B +33%
Blender Benchmark 2.90GPU, bmw27 (OPTIX)15.310.7B +42.5%
Blender Benchmark 2.91.2GPU, bmw27 (OPTIX)15.711B +41.8%
Blender Benchmark 2.92GPU, bmw27 (OPTIX)15.510.7B +44.3%
Blender Benchmark 2.90GPU, classroom (CUDA)111.878.1B +43.2%
Blender Benchmark 2.91.2GPU, classroom (CUDA)82.968.6B +20.8%
Blender Benchmark 2.92GPU, classroom (CUDA)82.265.3B +25.8%
Blender Benchmark 2.90GPU, classroom (OPTIX)52.641.4B +27%
Blender Benchmark 2.91.2GPU, classroom (OPTIX)53.642.5B +26.1%
Blender Benchmark 2.92GPU, classroom (OPTIX)52.839.5B +33.5%
Blender Benchmark 2.90GPU, fishy_cat (CUDA)61.545.8B +34.4%
Blender Benchmark 2.91.2GPU, fishy_cat (CUDA)53.739.5B +36.1%
Blender Benchmark 2.92GPU, fishy_cat (CUDA)55.340.8B +35.4%
Blender Benchmark 2.90GPU, fishy_cat (OPTIX)29.919.8B +50.5%
Blender Benchmark 2.91.2GPU, fishy_cat (OPTIX)29.919.7B +52%
Blender Benchmark 2.92GPU, fishy_cat (OPTIX)33.421.4B +55.9%
Blender Benchmark 2.90GPU, koro (CUDA)95.368.4B +39.3%
Blender Benchmark 2.91.2GPU, koro (CUDA)94.368.4B +37.8%
Blender Benchmark 2.92GPU, koro (CUDA)95.668.9B +38.7%
Blender Benchmark 2.90GPU, koro (OPTIX)64.142.7B +50.2%
Blender Benchmark 2.91.2GPU, koro (OPTIX)63.642.1B +51.1%
Blender Benchmark 2.92GPU, koro (OPTIX)99.645.8B +117.3%
Blender Benchmark 2.90GPU, pavillon_barcelona (CUDA)188.2145.3B +29.5%
Blender Benchmark 2.91.2GPU, pavillon_barcelona (CUDA)167.7129.7B +29.3%
Blender Benchmark 2.92GPU, pavillon_barcelona (CUDA)168.6130B +29.7%
Blender Benchmark 2.90GPU, pavillon_barcelona (OPTIX)72.453.6B +35.2%
Blender Benchmark 2.91.2GPU, pavillon_barcelona (OPTIX)73.854.5B +35.3%
Blender Benchmark 2.92GPU, pavillon_barcelona (OPTIX)72.953B +37.7%
Blender Benchmark 2.90GPU, victor (CUDA)247.8191.6B +29.3%
Blender Benchmark 2.91.2GPU, victor (CUDA)200.6150.7B +33.1%
Blender Benchmark 2.92GPU, victor (CUDA)264.4207.5B +27.5%
Blender Benchmark 2.90GPU, victor (OPTIX)84.160.7B +38.6%
Blender Benchmark 2.91.2GPU, victor (OPTIX)84.862.7B +35.1%
Blender Benchmark 2.92GPU, victor (OPTIX)107.170.9B +51.1%
Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,148.84,450.1B +41.3%
Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,087.84,379.9B +41.8%
Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,988.94,197.4B +40.4%
Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,536.15,065.1B +43.2%
Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,4274,893.1B +42.8%
Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,363.84,851.8B +44.2%
Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,406.14,870.7B +43%
Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,5425,025.1B +41.9%
Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,590.75,001.5B +39.3%
Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,774.55,251.5B +39.1%
Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,710.95,201.5B +40.2%
Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,257.74,564.4B +40.1%
Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,285.44,614.7B +40.5%
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,1364,511.6B +43.9%
Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,162.64,478.6B +41.6%
Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,166.44,330.8B +36.8%

Each benchmark version has its own scale: numbers are compared only within a row.

Reference results (29)
BenchmarkABDifference
Blender Benchmark 2.90.1GPU, bmw27 (CUDA)31.625.4reference
Blender Benchmark 2.90.1GPU, bmw27 (OPTIX)16—no pair
Blender Benchmark 2.90.1GPU, classroom (CUDA)111.396.6reference
Blender Benchmark 2.90.1GPU, classroom (OPTIX)54.1—no pair
Blender Benchmark 2.90.1GPU, fishy_cat (CUDA)57.746.4reference
Blender Benchmark 2.90.1GPU, fishy_cat (OPTIX)30.9—no pair
Blender Benchmark 2.90.1GPU, koro (CUDA)89.168.4reference
Blender Benchmark 2.90.1GPU, koro (OPTIX)66.1—no pair
Blender Benchmark 2.90.1GPU, pavillon_barcelona (CUDA)169.9139.1reference
Blender Benchmark 2.90.1GPU, pavillon_barcelona (OPTIX)75.4—no pair
Blender Benchmark 2.90.1GPU, victor (CUDA)232.3195reference
Blender Benchmark 2.90.1GPU, victor (OPTIX)88.3—no pair
Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (CUDA)2,148.7—no pair
Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,016.72,981.3reference
Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (CUDA)2,067.7—no pair
Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,151.92,902.8reference
Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,162.3—no pair
Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,063.93,291.3reference
Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,342.23,193.9reference
Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,1532,989.8reference
Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,900.9—no pair
Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,015.4—no pair
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,055.2—no pair
Blender Benchmark 4.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,793.9—no pair
Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,991.9—no pair
Blender Benchmark 3.1.2GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,376.95,100.4reference
Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,909.74,105.5reference
Blender Benchmark 5.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,573.34,546.6reference
Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—2,845.2no pair

Each benchmark version has its own scale: numbers are compared only within a row.

Specifications

Chip

  • Architecture

    AAmpere

    BAmpere

    equal
  • Shader units

    A5,888 (CUDA cores)

    B8,704 (CUDA cores)

    B: 2,816 more

    Shader unit counts are comparable only within one architecture.

Clocks

  • Base clock

    A1,500 MHz

    B1,440 MHz

    A: 60 MHz more
  • Boost clock

    A1,730 MHz

    B1,710 MHz

    A: 20 MHz more

    Clocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.

Memory

  • Video memory

    A8 GB

    B10 GB

    B: 2 GB more
  • Memory type

    AGDDR6

    BGDDR6X

    differs
  • Memory bus

    A256 bit

    B320 bit

    B: 64 bit more

Power and dimensions

  • Board power

    A220 W (board power)

    B320 W (board power)

    B: 100 W higher

    TGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.

  • Recommended PSU

    A650 W

    B750 W

    B: 100 W higher
  • Interface

    Ano data

    BPCIe 4.0

    no data for A
  • Length (reference / Founders Edition)

    A242 mm

    B285 mm

    B: 43 mm higher

    Partner cards have different dimensions; check the specific SKU.

  • Thickness (slots)

    A2

    B2

    equal
  • Power connectors (reference)

    A1x 8-pin (adapter to 1x 12-pin included) — FE

    B2x 8-pin (adapter to 1x 12-pin included) — Founders Edition

    differs

“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).

Compare with AI

An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.

AI verdict

Questions and answers

How much video memory do NVIDIA GeForce RTX 3070 and NVIDIA GeForce RTX 3080 have?

NVIDIA GeForce RTX 3070: 8 GB GDDR6, 256-bit bus. NVIDIA GeForce RTX 3080: 10 GB GDDR6X, 320-bit bus.

What power supply does the manufacturer recommend?

For NVIDIA GeForce RTX 3070, 650 W or more; for NVIDIA GeForce RTX 3080, 750 W or more. This is a recommendation for a typical system; also check the power connectors of the specific card model.

Which is faster: NVIDIA GeForce RTX 3070 or NVIDIA GeForce RTX 3080?

NVIDIA GeForce RTX 3080 leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

Data sources (3)
  • NVIDIA — specifications of NVIDIA GeForce RTX 3070, specifications of NVIDIA GeForce RTX 3080checked November 7, 2026
  • Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 2.90, benchmark Blender Benchmark 2.90.1, benchmark Blender Benchmark 2.91.2, benchmark Blender Benchmark 2.92, benchmark Blender Benchmark 2.93.1, benchmark Blender Benchmark 3.0.1, benchmark Blender Benchmark 3.1.0, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 3.3.0, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 3.5.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 5.1.0, benchmark Blender Benchmark 3.2.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 3.1.2, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.3.0checked November 14, 2026
  • Wikipedia (English) — release date and launch pricechecked November 14, 2026

How we compare: methodology. Where the data comes from: sources.

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