GeForce RTX 3070 vs GeForce RTX 3080: specs and benchmark comparison
Short verdict
NVIDIA GeForce RTX 3080 leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.
Compare with AIRendering and compute
B +117.3%NVIDIA GeForce RTX 3080 leads in this scenario (up to 117.3% in comparable benchmarks).
No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.
Advantages
Only measured and rated values: a noticeable benchmark gap and specs where more is better.
Where GeForce RTX 3070 is better1
Board power 100 W lower220 W (board power) vs 320 W (board power)
Where GeForce RTX 3080 is better16
Blender Benchmark 2.93.1 33.6% lower20 s vs 27 s
Blender Benchmark 2.93.1 44.6% lower11 s vs 16 s
Blender Benchmark 2.93.1 21.7% lower94 s vs 114 s
Blender Benchmark 2.93.1 33.6% lower40 s vs 53 s
Blender Benchmark 2.93.1 39.5% lower40 s vs 56 s
Blender Benchmark 2.93.1 50.6% lower22 s vs 33 s
Blender Benchmark 2.93.1 43.5% lower65 s vs 93 s
Blender Benchmark 2.93.1 47.8% lower45 s vs 67 s
Blender Benchmark 2.93.1 29.7% lower119 s vs 154 s
Blender Benchmark 2.93.1 37.3% lower54 s vs 74 s
Blender Benchmark 2.93.1 36.5% lower166 s vs 226 s
Blender Benchmark 2.93.1 41.8% lower72 s vs 102 s
Blender Benchmark 4.5.0 41.5% faster4,527 samples/min vs 3,198 samples/min
Shader units 2,816 more8,704 (CUDA cores) vs 5,888 (CUDA cores)
Video memory 2 GB more10 GB vs 8 GB
Memory bus 64 bit more320 bit vs 256 bit
Benchmarks
Results are compared within one benchmark, one version and the same conditions.
- B ahead by 33.6%
Blender Benchmark 2.93.1
GPU, bmw27 (CUDA) · s, lower is better
GeForce RTX 307026.5 sGeForce RTX 308019.9 sPosition among tested models (31, CUDA)
B · 20A · 270100200300Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3080 is ahead by 33.6% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3070
26.5 s · community measurement, sample 151 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 151 submissions (37 outliers excluded), interquartile range 26.29–26.91; submissions 2021-07-11 to 2022-02-26; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080
19.9 s · community measurement, sample 293 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 293 submissions (37 outliers excluded), interquartile range 19.64–20.28; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 44.6%
Blender Benchmark 2.93.1
GPU, bmw27 (OPTIX) · s, lower is better
GeForce RTX 307016.4 sGeForce RTX 308011.4 sPosition among tested models (20, OptiX)
B · 11A · 16050100150Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3080 is ahead by 44.6% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3070
16.4 s · community measurement, sample 98 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 98 submissions (13 outliers excluded), interquartile range 16.23–16.71; submissions 2021-07-19 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080
11.4 s · community measurement, sample 114 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 114 submissions (36 outliers excluded), interquartile range 11.26–11.53; submissions 2021-07-09 to 2022-02-28; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 21.7%
Blender Benchmark 2.93.1
GPU, classroom (CUDA) · s, lower is better
GeForce RTX 3070114.1 sGeForce RTX 308093.8 sPosition among tested models (26, CUDA)
B · 94A · 1140200400600800Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3080 is ahead by 21.7% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3070
114.1 s · community measurement, sample 134 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 134 submissions (26 outliers excluded), interquartile range 113.03–116.56; submissions 2021-07-11 to 2022-02-25; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080
93.8 s · community measurement, sample 241 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 241 submissions (35 outliers excluded), interquartile range 92.51–95.41; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 33.6%
Blender Benchmark 2.93.1
GPU, classroom (OPTIX) · s, lower is better
GeForce RTX 307053.4 sGeForce RTX 308039.9 sPosition among tested models (14, OptiX)
B · 40A · 53050100150200Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3080 is ahead by 33.6% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3070
53.4 s · community measurement, sample 101 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 101 submissions (8 outliers excluded), interquartile range 52.53–54.52; submissions 2021-07-22 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080
39.9 s · community measurement, sample 136 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 136 submissions (6 outliers excluded), interquartile range 39.04–40.87; submissions 2021-07-09 to 2022-02-28; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 39.5%
Blender Benchmark 2.93.1
GPU, fishy_cat (CUDA) · s, lower is better
GeForce RTX 307056 sGeForce RTX 308040.2 sPosition among tested models (21, CUDA)
B · 40A · 560100200300Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3080 is ahead by 39.5% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3070
56 s · community measurement, sample 112 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 112 submissions (23 outliers excluded), interquartile range 55.47–57.13; submissions 2021-07-11 to 2022-02-25; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080
40.2 s · community measurement, sample 210 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 210 submissions (41 outliers excluded), interquartile range 39.77–40.76; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 50.6%
Blender Benchmark 2.93.1
GPU, fishy_cat (OPTIX) · s, lower is better
GeForce RTX 307032.6 sGeForce RTX 308021.6 sPosition among tested models (13, OptiX)
B · 22A · 33020406080Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3080 is ahead by 50.6% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3070
32.6 s · community measurement, sample 87 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 87 submissions (5 outliers excluded), interquartile range 32.13–33.58; submissions 2021-07-22 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080
21.6 s · community measurement, sample 87 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 87 submissions (33 outliers excluded), interquartile range 21.48–21.83; submissions 2021-07-09 to 2022-02-28; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 43.5%
Blender Benchmark 2.93.1
GPU, koro (CUDA) · s, lower is better
GeForce RTX 307092.7 sGeForce RTX 308064.6 sPosition among tested models (20, CUDA)
B · 65A · 930200400600Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3080 is ahead by 43.5% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3070
92.7 s · community measurement, sample 110 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 110 submissions (23 outliers excluded), interquartile range 91.73–94.24; submissions 2021-07-11 to 2022-02-25; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080
64.6 s · community measurement, sample 212 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 212 submissions (34 outliers excluded), interquartile range 63.85–65.6; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 47.8%
Blender Benchmark 2.93.1
GPU, koro (OPTIX) · s, lower is better
GeForce RTX 307067 sGeForce RTX 308045.3 sPosition among tested models (13, OptiX)
B · 45A · 67050100150200Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3080 is ahead by 47.8% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3070
67 s · community measurement, sample 78 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 78 submissions (13 outliers excluded), interquartile range 65.96–68.84; submissions 2021-07-19 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080
45.3 s · community measurement, sample 103 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 103 submissions (13 outliers excluded), interquartile range 44.05–45.87; submissions 2021-07-09 to 2022-02-28; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 29.7%
Blender Benchmark 2.93.1
GPU, pavillon_barcelona (CUDA) · s, lower is better
GeForce RTX 3070154.3 sGeForce RTX 3080119 sPosition among tested models (21, CUDA)
B · 119A · 1540200400600800Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3080 is ahead by 29.7% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3070
154.3 s · community measurement, sample 109 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 109 submissions (24 outliers excluded), interquartile range 152.83–157.43; submissions 2021-07-11 to 2022-02-25; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080
119 s · community measurement, sample 211 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 211 submissions (34 outliers excluded), interquartile range 117.52–120.77; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 37.3%
Blender Benchmark 2.93.1
GPU, pavillon_barcelona (OPTIX) · s, lower is better
GeForce RTX 307074.4 sGeForce RTX 308054.2 sPosition among tested models (13, OptiX)
B · 54A · 740100200300Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3080 is ahead by 37.3% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3070
74.4 s · community measurement, sample 84 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 84 submissions (12 outliers excluded), interquartile range 73.58–75.64; submissions 2021-07-19 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080
54.2 s · community measurement, sample 102 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 102 submissions (19 outliers excluded), interquartile range 53.49–54.93; submissions 2021-07-09 to 2022-02-28; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 36.5%
Blender Benchmark 2.93.1
GPU, victor (CUDA) · s, lower is better
GeForce RTX 3070226.4 sGeForce RTX 3080165.8 sPosition among tested models (19, CUDA)
B · 166A · 22602505007501,000Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3080 is ahead by 36.5% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3070
226.4 s · community measurement, sample 109 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 109 submissions (20 outliers excluded), interquartile range 223.23–229.38; submissions 2021-07-11 to 2022-02-25; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080
165.8 s · community measurement, sample 205 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 205 submissions (31 outliers excluded), interquartile range 164.1–168.46; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 41.8%
Blender Benchmark 2.93.1
GPU, victor (OPTIX) · s, lower is better
GeForce RTX 3070101.7 sGeForce RTX 308071.7 sPosition among tested models (13, OptiX)
B · 72A · 1020100200300Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3080 is ahead by 41.8% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3070
101.7 s · community measurement, sample 85 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 85 submissions (5 outliers excluded), interquartile range 99.6–104.68; submissions 2021-07-22 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080
71.7 s · community measurement, sample 109 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 109 submissions (14 outliers excluded), interquartile range 70.08–72.69; submissions 2021-07-09 to 2022-02-28; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 41.5%
Blender Benchmark 4.5.0
GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better
GeForce RTX 30703,198.3 samples/minGeForce RTX 30804,526.6 samples/minPosition among tested models (67, OptiX)
A · 3,198B · 4,52705,00010,00015,000Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min. NVIDIA GeForce RTX 3080 is ahead by 41.5% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 3070
3,198.3 samples/min · community measurement, sample 296 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 296 submissions (15 outliers excluded), interquartile range 3085.66–3284.94; submissions 2025-07-17 to 2026-09-05; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080
4,526.6 samples/min · community measurement, sample 536 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 536 submissions (43 outliers excluded), interquartile range 4378.6–4702.09; submissions 2025-07-17 to 2026-09-13; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.
Other comparable benchmarks (52)
| Benchmark | A | B | Difference |
|---|---|---|---|
| Blender Benchmark 2.90GPU, bmw27 (CUDA) | 34 | 25.5 | B +33.3% |
| Blender Benchmark 2.91.2GPU, bmw27 (CUDA) | 28.6 | 21.7 | B +32.1% |
| Blender Benchmark 2.92GPU, bmw27 (CUDA) | 28.9 | 21.8 | B +33% |
| Blender Benchmark 2.90GPU, bmw27 (OPTIX) | 15.3 | 10.7 | B +42.5% |
| Blender Benchmark 2.91.2GPU, bmw27 (OPTIX) | 15.7 | 11 | B +41.8% |
| Blender Benchmark 2.92GPU, bmw27 (OPTIX) | 15.5 | 10.7 | B +44.3% |
| Blender Benchmark 2.90GPU, classroom (CUDA) | 111.8 | 78.1 | B +43.2% |
| Blender Benchmark 2.91.2GPU, classroom (CUDA) | 82.9 | 68.6 | B +20.8% |
| Blender Benchmark 2.92GPU, classroom (CUDA) | 82.2 | 65.3 | B +25.8% |
| Blender Benchmark 2.90GPU, classroom (OPTIX) | 52.6 | 41.4 | B +27% |
| Blender Benchmark 2.91.2GPU, classroom (OPTIX) | 53.6 | 42.5 | B +26.1% |
| Blender Benchmark 2.92GPU, classroom (OPTIX) | 52.8 | 39.5 | B +33.5% |
| Blender Benchmark 2.90GPU, fishy_cat (CUDA) | 61.5 | 45.8 | B +34.4% |
| Blender Benchmark 2.91.2GPU, fishy_cat (CUDA) | 53.7 | 39.5 | B +36.1% |
| Blender Benchmark 2.92GPU, fishy_cat (CUDA) | 55.3 | 40.8 | B +35.4% |
| Blender Benchmark 2.90GPU, fishy_cat (OPTIX) | 29.9 | 19.8 | B +50.5% |
| Blender Benchmark 2.91.2GPU, fishy_cat (OPTIX) | 29.9 | 19.7 | B +52% |
| Blender Benchmark 2.92GPU, fishy_cat (OPTIX) | 33.4 | 21.4 | B +55.9% |
| Blender Benchmark 2.90GPU, koro (CUDA) | 95.3 | 68.4 | B +39.3% |
| Blender Benchmark 2.91.2GPU, koro (CUDA) | 94.3 | 68.4 | B +37.8% |
| Blender Benchmark 2.92GPU, koro (CUDA) | 95.6 | 68.9 | B +38.7% |
| Blender Benchmark 2.90GPU, koro (OPTIX) | 64.1 | 42.7 | B +50.2% |
| Blender Benchmark 2.91.2GPU, koro (OPTIX) | 63.6 | 42.1 | B +51.1% |
| Blender Benchmark 2.92GPU, koro (OPTIX) | 99.6 | 45.8 | B +117.3% |
| Blender Benchmark 2.90GPU, pavillon_barcelona (CUDA) | 188.2 | 145.3 | B +29.5% |
| Blender Benchmark 2.91.2GPU, pavillon_barcelona (CUDA) | 167.7 | 129.7 | B +29.3% |
| Blender Benchmark 2.92GPU, pavillon_barcelona (CUDA) | 168.6 | 130 | B +29.7% |
| Blender Benchmark 2.90GPU, pavillon_barcelona (OPTIX) | 72.4 | 53.6 | B +35.2% |
| Blender Benchmark 2.91.2GPU, pavillon_barcelona (OPTIX) | 73.8 | 54.5 | B +35.3% |
| Blender Benchmark 2.92GPU, pavillon_barcelona (OPTIX) | 72.9 | 53 | B +37.7% |
| Blender Benchmark 2.90GPU, victor (CUDA) | 247.8 | 191.6 | B +29.3% |
| Blender Benchmark 2.91.2GPU, victor (CUDA) | 200.6 | 150.7 | B +33.1% |
| Blender Benchmark 2.92GPU, victor (CUDA) | 264.4 | 207.5 | B +27.5% |
| Blender Benchmark 2.90GPU, victor (OPTIX) | 84.1 | 60.7 | B +38.6% |
| Blender Benchmark 2.91.2GPU, victor (OPTIX) | 84.8 | 62.7 | B +35.1% |
| Blender Benchmark 2.92GPU, victor (OPTIX) | 107.1 | 70.9 | B +51.1% |
| Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,148.8 | 4,450.1 | B +41.3% |
| Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,087.8 | 4,379.9 | B +41.8% |
| Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,988.9 | 4,197.4 | B +40.4% |
| Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,536.1 | 5,065.1 | B +43.2% |
| Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,427 | 4,893.1 | B +42.8% |
| Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,363.8 | 4,851.8 | B +44.2% |
| Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,406.1 | 4,870.7 | B +43% |
| Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,542 | 5,025.1 | B +41.9% |
| Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,590.7 | 5,001.5 | B +39.3% |
| Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,774.5 | 5,251.5 | B +39.1% |
| Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,710.9 | 5,201.5 | B +40.2% |
| Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,257.7 | 4,564.4 | B +40.1% |
| Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,285.4 | 4,614.7 | B +40.5% |
| Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,136 | 4,511.6 | B +43.9% |
| Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,162.6 | 4,478.6 | B +41.6% |
| Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,166.4 | 4,330.8 | B +36.8% |
Each benchmark version has its own scale: numbers are compared only within a row.
Reference results (29)
| Benchmark | A | B | Difference |
|---|---|---|---|
| Blender Benchmark 2.90.1GPU, bmw27 (CUDA) | 31.6 | 25.4 | reference |
| Blender Benchmark 2.90.1GPU, bmw27 (OPTIX) | 16 | — | no pair |
| Blender Benchmark 2.90.1GPU, classroom (CUDA) | 111.3 | 96.6 | reference |
| Blender Benchmark 2.90.1GPU, classroom (OPTIX) | 54.1 | — | no pair |
| Blender Benchmark 2.90.1GPU, fishy_cat (CUDA) | 57.7 | 46.4 | reference |
| Blender Benchmark 2.90.1GPU, fishy_cat (OPTIX) | 30.9 | — | no pair |
| Blender Benchmark 2.90.1GPU, koro (CUDA) | 89.1 | 68.4 | reference |
| Blender Benchmark 2.90.1GPU, koro (OPTIX) | 66.1 | — | no pair |
| Blender Benchmark 2.90.1GPU, pavillon_barcelona (CUDA) | 169.9 | 139.1 | reference |
| Blender Benchmark 2.90.1GPU, pavillon_barcelona (OPTIX) | 75.4 | — | no pair |
| Blender Benchmark 2.90.1GPU, victor (CUDA) | 232.3 | 195 | reference |
| Blender Benchmark 2.90.1GPU, victor (OPTIX) | 88.3 | — | no pair |
| Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,148.7 | — | no pair |
| Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,016.7 | 2,981.3 | reference |
| Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,067.7 | — | no pair |
| Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,151.9 | 2,902.8 | reference |
| Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,162.3 | — | no pair |
| Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,063.9 | 3,291.3 | reference |
| Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,342.2 | 3,193.9 | reference |
| Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,153 | 2,989.8 | reference |
| Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,900.9 | — | no pair |
| Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,015.4 | — | no pair |
| Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,055.2 | — | no pair |
| Blender Benchmark 4.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,793.9 | — | no pair |
| Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,991.9 | — | no pair |
| Blender Benchmark 3.1.2GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,376.9 | 5,100.4 | reference |
| Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,909.7 | 4,105.5 | reference |
| Blender Benchmark 5.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,573.3 | 4,546.6 | reference |
| Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | — | 2,845.2 | no pair |
Each benchmark version has its own scale: numbers are compared only within a row.
Specifications
| Specification | A · GeForce RTX 3070 | B · GeForce RTX 3080 | Difference |
|---|---|---|---|
| Chip | |||
| Architecture | Ampere | Ampere | equal |
| Shader unitsShader unit counts are comparable only within one architecture. | 5,888 (CUDA cores) | 8,704 (CUDA cores) | B: 2,816 more |
| Clocks | |||
| Base clock | 1,500 MHz | 1,440 MHz | A: 60 MHz more |
| Boost clockClocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit. | 1,730 MHz | 1,710 MHz | A: 20 MHz more |
| Memory | |||
| Video memory | 8 GB | 10 GB | B: 2 GB more |
| Memory type | GDDR6 | GDDR6X | differs |
| Memory bus | 256 bit | 320 bit | B: 64 bit more |
| Power and dimensions | |||
| Board powerTGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops. | 220 W (board power) | 320 W (board power) | B: 100 W higher |
| Recommended PSU | 650 W | 750 W | B: 100 W higher |
| Interface | no data | PCIe 4.0 | no data for A |
| Length (reference / Founders Edition)Partner cards have different dimensions; check the specific SKU. | 242 mm | 285 mm | B: 43 mm higher |
| Thickness (slots) | 2 | 2 | equal |
| Power connectors (reference) | 1x 8-pin (adapter to 1x 12-pin included) — FE | 2x 8-pin (adapter to 1x 12-pin included) — Founders Edition | differs |
Chip
Architecture
AAmpere
BAmpere
equalShader units
A5,888 (CUDA cores)
B8,704 (CUDA cores)
B: 2,816 moreShader unit counts are comparable only within one architecture.
Clocks
Base clock
A1,500 MHz
B1,440 MHz
A: 60 MHz moreBoost clock
A1,730 MHz
B1,710 MHz
A: 20 MHz moreClocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.
Memory
Video memory
A8 GB
B10 GB
B: 2 GB moreMemory type
AGDDR6
BGDDR6X
differsMemory bus
A256 bit
B320 bit
B: 64 bit more
Power and dimensions
Board power
A220 W (board power)
B320 W (board power)
B: 100 W higherTGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.
Recommended PSU
A650 W
B750 W
B: 100 W higherInterface
Ano data
BPCIe 4.0
no data for ALength (reference / Founders Edition)
A242 mm
B285 mm
B: 43 mm higherPartner cards have different dimensions; check the specific SKU.
Thickness (slots)
A2
B2
equalPower connectors (reference)
A1x 8-pin (adapter to 1x 12-pin included) — FE
B2x 8-pin (adapter to 1x 12-pin included) — Founders Edition
differs
“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).
Compare with AI
An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.
Questions and answers
How much video memory do NVIDIA GeForce RTX 3070 and NVIDIA GeForce RTX 3080 have?
NVIDIA GeForce RTX 3070: 8 GB GDDR6, 256-bit bus. NVIDIA GeForce RTX 3080: 10 GB GDDR6X, 320-bit bus.
What power supply does the manufacturer recommend?
For NVIDIA GeForce RTX 3070, 650 W or more; for NVIDIA GeForce RTX 3080, 750 W or more. This is a recommendation for a typical system; also check the power connectors of the specific card model.
Which is faster: NVIDIA GeForce RTX 3070 or NVIDIA GeForce RTX 3080?
NVIDIA GeForce RTX 3080 leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.
See also
Data sources (3)
- NVIDIA — specifications of NVIDIA GeForce RTX 3070, specifications of NVIDIA GeForce RTX 3080checked November 7, 2026
- Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 2.90, benchmark Blender Benchmark 2.90.1, benchmark Blender Benchmark 2.91.2, benchmark Blender Benchmark 2.92, benchmark Blender Benchmark 2.93.1, benchmark Blender Benchmark 3.0.1, benchmark Blender Benchmark 3.1.0, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 3.3.0, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 3.5.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 5.1.0, benchmark Blender Benchmark 3.2.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 3.1.2, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.3.0checked November 14, 2026
- Wikipedia (English) — release date and launch pricechecked November 14, 2026
How we compare: methodology. Where the data comes from: sources.