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GeForce RTX 3070 vs GeForce RTX 3070 Ti: specs and benchmark comparison

ANVIDIA · Ampere

NVIDIA GeForce RTX 3070

  • 8 GB GDDR6
  • 220 W
  • PSU 650 W+

October 29, 2020 · $499 at launch

BNVIDIA · Ampere

NVIDIA GeForce RTX 3070 Ti

  • 8 GB GDDR6X
  • 290 W
  • PSU 750 W+

June 10, 2021 · $599 at launch

Short verdict

NVIDIA GeForce RTX 3070 Ti leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

Compare with AI
← GeForce RTX 3070GeForce RTX 3070 Ti →
  • Rendering and compute

    B +13.6%

    NVIDIA GeForce RTX 3070 Ti leads in this scenario (up to 13.6% in comparable benchmarks).

No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.

Advantages

Only measured and rated values: a noticeable benchmark gap and specs where more is better.

Where GeForce RTX 3070 is better2

  • Board power 70 W lower220 W (board power) vs 290 W (board power)

  • Launch price $100 lower$499 vs $599

Where GeForce RTX 3070 Ti is better10

  • Blender Benchmark 2.93.1 10.7% lower15 s vs 16 s

  • Blender Benchmark 2.93.1 7.3% lower50 s vs 53 s

  • Blender Benchmark 2.93.1 5% lower53 s vs 56 s

  • Blender Benchmark 2.93.1 9.2% lower30 s vs 33 s

  • Blender Benchmark 2.93.1 6% lower63 s vs 67 s

  • Blender Benchmark 2.93.1 8.8% lower68 s vs 74 s

  • Blender Benchmark 2.93.1 5.4% lower215 s vs 226 s

  • Blender Benchmark 2.93.1 9% lower93 s vs 102 s

  • Blender Benchmark 4.5.0 9.9% faster3,514 samples/min vs 3,198 samples/min

  • Shader units 256 more6,144 (CUDA cores) vs 5,888 (CUDA cores)

Benchmarks

Results are compared within one benchmark, one version and the same conditions.

  • Blender Benchmark 2.93.1

    GPU, bmw27 (CUDA) · s, lower is better

    4.9% difference, within the threshold

    Position among tested models (31, CUDA)

    B · 25A · 27
    0100200300
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    The 4.9% difference is below the noticeable threshold (5%).

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    26.5 s · community measurement, sample 151 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 151 submissions (37 outliers excluded), interquartile range 26.29–26.91; submissions 2021-07-11 to 2022-02-26; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3070 Ti

    25.3 s · community measurement, sample 90 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 90 submissions (19 outliers excluded), interquartile range 25.14–25.68; submissions 2021-07-12 to 2022-02-27; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, bmw27 (OPTIX) · s, lower is better

    B ahead by 10.7%

    Position among tested models (20, OptiX)

    B · 15A · 16
    050100150
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3070 Ti is ahead by 10.7% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    16.4 s · community measurement, sample 98 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 98 submissions (13 outliers excluded), interquartile range 16.23–16.71; submissions 2021-07-19 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3070 Ti

    14.8 s · community measurement, sample 42 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 42 submissions (7 outliers excluded), interquartile range 14.72–15.04; submissions 2021-07-10 to 2022-02-21; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, classroom (CUDA) · s, lower is better

    3.2% difference, within the threshold

    Position among tested models (26, CUDA)

    B · 111A · 114
    0200400600800
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    The 3.2% difference is below the noticeable threshold (5%).

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    114.1 s · community measurement, sample 134 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 134 submissions (26 outliers excluded), interquartile range 113.03–116.56; submissions 2021-07-11 to 2022-02-25; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3070 Ti

    110.6 s · community measurement, sample 73 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 73 submissions (15 outliers excluded), interquartile range 108.88–111.47; submissions 2021-07-12 to 2022-02-27; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, classroom (OPTIX) · s, lower is better

    B ahead by 7.3%

    Position among tested models (14, OptiX)

    B · 50A · 53
    050100150200
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3070 Ti is ahead by 7.3% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    53.4 s · community measurement, sample 101 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 101 submissions (8 outliers excluded), interquartile range 52.53–54.52; submissions 2021-07-22 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3070 Ti

    49.8 s · community measurement, sample 42 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 42 submissions (4 outliers excluded), interquartile range 49.1–50.9; submissions 2021-07-10 to 2022-02-21; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, fishy_cat (CUDA) · s, lower is better

    B ahead by 5%

    Position among tested models (21, CUDA)

    B · 53A · 56
    0100200300
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3070 Ti is ahead by 5% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    56 s · community measurement, sample 112 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 112 submissions (23 outliers excluded), interquartile range 55.47–57.13; submissions 2021-07-11 to 2022-02-25; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3070 Ti

    53.4 s · community measurement, sample 65 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 65 submissions (10 outliers excluded), interquartile range 52.81–54.09; submissions 2021-07-12 to 2022-02-27; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, fishy_cat (OPTIX) · s, lower is better

    B ahead by 9.2%

    Position among tested models (13, OptiX)

    B · 30A · 33
    020406080
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3070 Ti is ahead by 9.2% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    32.6 s · community measurement, sample 87 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 87 submissions (5 outliers excluded), interquartile range 32.13–33.58; submissions 2021-07-22 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3070 Ti

    29.9 s · community measurement, sample 32 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 32 submissions (3 outliers excluded), interquartile range 29.51–30.21; submissions 2021-07-10 to 2022-02-14; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, koro (CUDA) · s, lower is better

    4.8% difference, within the threshold

    Position among tested models (20, CUDA)

    B · 88A · 93
    0200400600
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    The 4.8% difference is below the noticeable threshold (5%).

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    92.7 s · community measurement, sample 110 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 110 submissions (23 outliers excluded), interquartile range 91.73–94.24; submissions 2021-07-11 to 2022-02-25; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3070 Ti

    88.4 s · community measurement, sample 60 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 60 submissions (11 outliers excluded), interquartile range 87.85–89.37; submissions 2021-07-12 to 2022-02-27; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, koro (OPTIX) · s, lower is better

    B ahead by 6%

    Position among tested models (13, OptiX)

    B · 63A · 67
    050100150200
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3070 Ti is ahead by 6% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    67 s · community measurement, sample 78 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 78 submissions (13 outliers excluded), interquartile range 65.96–68.84; submissions 2021-07-19 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3070 Ti

    63.2 s · community measurement, sample 34 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 34 submissions (0 outliers excluded), interquartile range 62.36–64.49; submissions 2021-07-10 to 2022-02-14; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, pavillon_barcelona (CUDA) · s, lower is better

    3.8% difference, within the threshold

    Position among tested models (21, CUDA)

    B · 149A · 154
    0200400600800
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    The 3.8% difference is below the noticeable threshold (5%).

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    154.3 s · community measurement, sample 109 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 109 submissions (24 outliers excluded), interquartile range 152.83–157.43; submissions 2021-07-11 to 2022-02-25; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3070 Ti

    148.7 s · community measurement, sample 60 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 60 submissions (12 outliers excluded), interquartile range 147.41–150.7; submissions 2021-07-12 to 2022-02-27; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, pavillon_barcelona (OPTIX) · s, lower is better

    B ahead by 8.8%

    Position among tested models (13, OptiX)

    B · 68A · 74
    0100200300
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3070 Ti is ahead by 8.8% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    74.4 s · community measurement, sample 84 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 84 submissions (12 outliers excluded), interquartile range 73.58–75.64; submissions 2021-07-19 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3070 Ti

    68.4 s · community measurement, sample 37 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 37 submissions (3 outliers excluded), interquartile range 67.81–69.84; submissions 2021-07-10 to 2022-02-21; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, victor (CUDA) · s, lower is better

    B ahead by 5.4%

    Position among tested models (19, CUDA)

    B · 215A · 226
    02505007501,000
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3070 Ti is ahead by 5.4% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    226.4 s · community measurement, sample 109 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 109 submissions (20 outliers excluded), interquartile range 223.23–229.38; submissions 2021-07-11 to 2022-02-25; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3070 Ti

    214.7 s · community measurement, sample 52 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 52 submissions (15 outliers excluded), interquartile range 213.55–217.22; submissions 2021-07-12 to 2022-02-27; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, victor (OPTIX) · s, lower is better

    B ahead by 9%

    Position among tested models (13, OptiX)

    B · 93A · 102
    0100200300
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3070 Ti is ahead by 9% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    101.7 s · community measurement, sample 85 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 85 submissions (5 outliers excluded), interquartile range 99.6–104.68; submissions 2021-07-22 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3070 Ti

    93.4 s · community measurement, sample 35 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 35 submissions (0 outliers excluded), interquartile range 92.93–96.09; submissions 2021-07-10 to 2022-02-21; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 4.5.0

    GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better

    B ahead by 9.9%

    Position among tested models (67, OptiX)

    A · 3,198B · 3,514
    05,00010,00015,000
    Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min.

    NVIDIA GeForce RTX 3070 Ti is ahead by 9.9% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070

    3,198.3 samples/min · community measurement, sample 296 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 296 submissions (15 outliers excluded), interquartile range 3085.66–3284.94; submissions 2025-07-17 to 2026-09-05; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3070 Ti

    3,514.2 samples/min · community measurement, sample 109 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 109 submissions (9 outliers excluded), interquartile range 3371.91–3561.39; submissions 2025-07-17 to 2026-11-11; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.

Other comparable benchmarks (15)
BenchmarkABDifference
Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,148.83,488.7B +10.8%
Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,087.83,286.8B +6.4%
Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,988.93,395.4B +13.6%
Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,536.13,849.2B +8.9%
Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,4273,793B +10.7%
Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,363.83,805.6B +13.1%
Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,406.13,795.9B +11.4%
Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,5423,888.7B +9.8%
Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,590.73,891.1B +8.4%
Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,774.54,130.4B +9.4%
Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,710.94,100.2B +10.5%
Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,257.73,599.4B +10.5%
Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,285.43,624.6B +10.3%
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,1363,495.5B +11.5%
Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,162.63,501.2B +10.7%

Each benchmark version has its own scale: numbers are compared only within a row.

Reference results (66)
BenchmarkABDifference
Blender Benchmark 2.90GPU, bmw27 (CUDA)34—no pair
Blender Benchmark 2.90.1GPU, bmw27 (CUDA)31.6—no pair
Blender Benchmark 2.91.2GPU, bmw27 (CUDA)28.628.5reference
Blender Benchmark 2.92GPU, bmw27 (CUDA)28.927.8reference
Blender Benchmark 2.90GPU, bmw27 (OPTIX)15.3—no pair
Blender Benchmark 2.90.1GPU, bmw27 (OPTIX)16—no pair
Blender Benchmark 2.91.2GPU, bmw27 (OPTIX)15.713.7reference
Blender Benchmark 2.92GPU, bmw27 (OPTIX)15.514reference
Blender Benchmark 2.90GPU, classroom (CUDA)111.8—no pair
Blender Benchmark 2.90.1GPU, classroom (CUDA)111.3—no pair
Blender Benchmark 2.91.2GPU, classroom (CUDA)82.981.9reference
Blender Benchmark 2.92GPU, classroom (CUDA)82.279.3reference
Blender Benchmark 2.90GPU, classroom (OPTIX)52.6—no pair
Blender Benchmark 2.90.1GPU, classroom (OPTIX)54.1—no pair
Blender Benchmark 2.91.2GPU, classroom (OPTIX)53.648.1reference
Blender Benchmark 2.92GPU, classroom (OPTIX)52.848.9reference
Blender Benchmark 2.90GPU, fishy_cat (CUDA)61.5—no pair
Blender Benchmark 2.90.1GPU, fishy_cat (CUDA)57.7—no pair
Blender Benchmark 2.91.2GPU, fishy_cat (CUDA)53.752.8reference
Blender Benchmark 2.92GPU, fishy_cat (CUDA)55.353.8reference
Blender Benchmark 2.90GPU, fishy_cat (OPTIX)29.9—no pair
Blender Benchmark 2.90.1GPU, fishy_cat (OPTIX)30.9—no pair
Blender Benchmark 2.91.2GPU, fishy_cat (OPTIX)29.927reference
Blender Benchmark 2.92GPU, fishy_cat (OPTIX)33.429.4reference
Blender Benchmark 2.90GPU, koro (CUDA)95.3—no pair
Blender Benchmark 2.90.1GPU, koro (CUDA)89.1—no pair
Blender Benchmark 2.91.2GPU, koro (CUDA)94.392reference
Blender Benchmark 2.92GPU, koro (CUDA)95.692.1reference
Blender Benchmark 2.90GPU, koro (OPTIX)64.1—no pair
Blender Benchmark 2.90.1GPU, koro (OPTIX)66.1—no pair
Blender Benchmark 2.91.2GPU, koro (OPTIX)63.660.5reference
Blender Benchmark 2.92GPU, koro (OPTIX)99.664.4reference
Blender Benchmark 2.90GPU, pavillon_barcelona (CUDA)188.2—no pair
Blender Benchmark 2.90.1GPU, pavillon_barcelona (CUDA)169.9—no pair
Blender Benchmark 2.91.2GPU, pavillon_barcelona (CUDA)167.7164.2reference
Blender Benchmark 2.92GPU, pavillon_barcelona (CUDA)168.6164.4reference
Blender Benchmark 2.90GPU, pavillon_barcelona (OPTIX)72.4—no pair
Blender Benchmark 2.90.1GPU, pavillon_barcelona (OPTIX)75.4—no pair
Blender Benchmark 2.91.2GPU, pavillon_barcelona (OPTIX)73.866.6reference
Blender Benchmark 2.92GPU, pavillon_barcelona (OPTIX)72.965.9reference
Blender Benchmark 2.90GPU, victor (CUDA)247.8—no pair
Blender Benchmark 2.90.1GPU, victor (CUDA)232.3—no pair
Blender Benchmark 2.91.2GPU, victor (CUDA)200.6195.7reference
Blender Benchmark 2.92GPU, victor (CUDA)264.4259.7reference
Blender Benchmark 2.90GPU, victor (OPTIX)84.1—no pair
Blender Benchmark 2.90.1GPU, victor (OPTIX)88.3—no pair
Blender Benchmark 2.91.2GPU, victor (OPTIX)84.877.7reference
Blender Benchmark 2.92GPU, victor (OPTIX)107.193.5reference
Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (CUDA)2,148.7—no pair
Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,016.72,299.5reference
Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (CUDA)2,067.7—no pair
Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,151.92,039.7reference
Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,162.3—no pair
Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,063.9—no pair
Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,342.22,605reference
Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,153—no pair
Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,900.9—no pair
Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,015.42,339.1reference
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,055.2—no pair
Blender Benchmark 4.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,793.9—no pair
Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,991.9—no pair
Blender Benchmark 3.1.2GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,376.9—no pair
Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,909.73,076.6reference
Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,166.43,325.5reference
Blender Benchmark 5.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,573.33,665.8reference
Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—2,102.2no pair

Each benchmark version has its own scale: numbers are compared only within a row.

Specifications

Chip

  • Architecture

    AAmpere

    BAmpere

    equal
  • Shader units

    A5,888 (CUDA cores)

    B6,144 (CUDA cores)

    B: 256 more

    Shader unit counts are comparable only within one architecture.

Clocks

  • Base clock

    A1,500 MHz

    B1,580 MHz

    B: 80 MHz more
  • Boost clock

    A1,730 MHz

    B1,770 MHz

    B: 40 MHz more

    Clocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.

Memory

  • Video memory

    A8 GB

    B8 GB

    equal
  • Memory type

    AGDDR6

    BGDDR6X

    differs
  • Memory bus

    A256 bit

    B256 bit

    equal

Power and dimensions

  • Board power

    A220 W (board power)

    B290 W (board power)

    B: 70 W higher

    TGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.

  • Recommended PSU

    A650 W

    B750 W

    B: 100 W higher
  • Length (reference / Founders Edition)

    A242 mm

    B267 mm

    B: 25 mm higher

    Partner cards have different dimensions; check the specific SKU.

  • Thickness (slots)

    A2

    B2

    equal
  • Power connectors (reference)

    A1x 8-pin (adapter to 1x 12-pin included) — FE

    B2x 8-pin (adapter to 1x 12-pin included) — FE

    differs

“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).

Compare with AI

An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.

AI verdict

Questions and answers

How much video memory do NVIDIA GeForce RTX 3070 and NVIDIA GeForce RTX 3070 Ti have?

NVIDIA GeForce RTX 3070: 8 GB GDDR6, 256-bit bus. NVIDIA GeForce RTX 3070 Ti: 8 GB GDDR6X, 256-bit bus.

What power supply does the manufacturer recommend?

For NVIDIA GeForce RTX 3070, 650 W or more; for NVIDIA GeForce RTX 3070 Ti, 750 W or more. This is a recommendation for a typical system; also check the power connectors of the specific card model.

Which is faster: NVIDIA GeForce RTX 3070 or NVIDIA GeForce RTX 3070 Ti?

NVIDIA GeForce RTX 3070 Ti leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

Data sources (3)
  • NVIDIA — specifications of NVIDIA GeForce RTX 3070, specifications of NVIDIA GeForce RTX 3070 Tichecked November 7, 2026
  • Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 2.91.2, benchmark Blender Benchmark 2.92, benchmark Blender Benchmark 2.93.1, benchmark Blender Benchmark 2.90, benchmark Blender Benchmark 2.90.1, benchmark Blender Benchmark 3.1.0, benchmark Blender Benchmark 3.2.0, benchmark Blender Benchmark 3.3.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 3.0.1, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 3.5.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 5.1.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.3.0, benchmark Blender Benchmark 3.1.2checked November 14, 2026
  • Wikipedia (English) — release date and launch pricechecked November 14, 2026

How we compare: methodology. Where the data comes from: sources.

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