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GeForce RTX 3070 Ti vs GeForce RTX 3080 Ti: specs and benchmark comparison

ANVIDIA · Ampere

NVIDIA GeForce RTX 3070 Ti

  • 8 GB GDDR6X
  • 290 W
  • PSU 750 W+

June 10, 2021 · $599 at launch

BNVIDIA · Ampere

NVIDIA GeForce RTX 3080 Ti

  • 12 GB GDDR6X
  • 350 W
  • PSU 750 W+

June 3, 2021 · $1,199 at launch

Short verdict

NVIDIA GeForce RTX 3080 Ti leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

Compare with AI
← GeForce RTX 3070 TiGeForce RTX 3080 Ti →
  • Rendering and compute

    B +62.4%

    NVIDIA GeForce RTX 3080 Ti leads in this scenario (up to 62.4% in comparable benchmarks).

No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.

Advantages

Only measured and rated values: a noticeable benchmark gap and specs where more is better.

Where GeForce RTX 3070 Ti is better2

  • Board power 60 W lower290 W (board power) vs 350 W (board power)

  • Launch price $600 lower$599 vs $1,199

Where GeForce RTX 3080 Ti is better16

  • Blender Benchmark 2.93.1 48% lower17 s vs 25 s

  • Blender Benchmark 2.93.1 55.2% lower10 s vs 15 s

  • Blender Benchmark 2.93.1 38.2% lower80 s vs 111 s

  • Blender Benchmark 2.93.1 46.2% lower34 s vs 50 s

  • Blender Benchmark 2.93.1 53.1% lower35 s vs 53 s

  • Blender Benchmark 2.93.1 62.4% lower18 s vs 30 s

  • Blender Benchmark 2.93.1 58.4% lower56 s vs 88 s

  • Blender Benchmark 2.93.1 62.3% lower39 s vs 63 s

  • Blender Benchmark 2.93.1 47.4% lower101 s vs 149 s

  • Blender Benchmark 2.93.1 49.1% lower46 s vs 68 s

  • Blender Benchmark 2.93.1 52.7% lower141 s vs 215 s

  • Blender Benchmark 2.93.1 51.8% lower61 s vs 93 s

  • Blender Benchmark 4.5.0 52.1% faster5,344 samples/min vs 3,514 samples/min

  • Shader units 4,096 more10,240 (CUDA cores) vs 6,144 (CUDA cores)

  • Video memory 4 GB more12 GB vs 8 GB

  • Memory bus 128 bit more384 bit vs 256 bit

Benchmarks

Results are compared within one benchmark, one version and the same conditions.

  • Blender Benchmark 2.93.1

    GPU, bmw27 (CUDA) · s, lower is better

    B ahead by 48%

    Position among tested models (31, CUDA)

    B · 17A · 25
    0100200300
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 Ti is ahead by 48% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070 Ti

    25.3 s · community measurement, sample 90 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 90 submissions (19 outliers excluded), interquartile range 25.14–25.68; submissions 2021-07-12 to 2022-02-27; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080 Ti

    17.1 s · community measurement, sample 241 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 241 submissions (32 outliers excluded), interquartile range 16.92–17.32; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, bmw27 (OPTIX) · s, lower is better

    B ahead by 55.2%

    Position among tested models (20, OptiX)

    B · 10A · 15
    050100150
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 Ti is ahead by 55.2% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070 Ti

    14.8 s · community measurement, sample 42 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 42 submissions (7 outliers excluded), interquartile range 14.72–15.04; submissions 2021-07-10 to 2022-02-21; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080 Ti

    9.6 s · community measurement, sample 107 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 107 submissions (20 outliers excluded), interquartile range 9.49–9.69; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, classroom (CUDA) · s, lower is better

    B ahead by 38.2%

    Position among tested models (26, CUDA)

    B · 80A · 111
    0200400600800
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 Ti is ahead by 38.2% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070 Ti

    110.6 s · community measurement, sample 73 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 73 submissions (15 outliers excluded), interquartile range 108.88–111.47; submissions 2021-07-12 to 2022-02-27; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080 Ti

    80.1 s · community measurement, sample 215 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 215 submissions (24 outliers excluded), interquartile range 78.67–81.45; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, classroom (OPTIX) · s, lower is better

    B ahead by 46.2%

    Position among tested models (14, OptiX)

    B · 34A · 50
    050100150200
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 Ti is ahead by 46.2% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070 Ti

    49.8 s · community measurement, sample 42 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 42 submissions (4 outliers excluded), interquartile range 49.1–50.9; submissions 2021-07-10 to 2022-02-21; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080 Ti

    34 s · community measurement, sample 121 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 121 submissions (5 outliers excluded), interquartile range 33.4–35; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, fishy_cat (CUDA) · s, lower is better

    B ahead by 53.1%

    Position among tested models (21, CUDA)

    B · 35A · 53
    0100200300
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 Ti is ahead by 53.1% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070 Ti

    53.4 s · community measurement, sample 65 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 65 submissions (10 outliers excluded), interquartile range 52.81–54.09; submissions 2021-07-12 to 2022-02-27; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080 Ti

    34.9 s · community measurement, sample 187 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 187 submissions (23 outliers excluded), interquartile range 34.38–35.32; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, fishy_cat (OPTIX) · s, lower is better

    B ahead by 62.4%

    Position among tested models (13, OptiX)

    B · 18A · 30
    020406080
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 Ti is ahead by 62.4% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070 Ti

    29.9 s · community measurement, sample 32 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 32 submissions (3 outliers excluded), interquartile range 29.51–30.21; submissions 2021-07-10 to 2022-02-14; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080 Ti

    18.4 s · community measurement, sample 101 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 101 submissions (7 outliers excluded), interquartile range 18.07–18.76; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, koro (CUDA) · s, lower is better

    B ahead by 58.4%

    Position among tested models (20, CUDA)

    B · 56A · 88
    0200400600
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 Ti is ahead by 58.4% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070 Ti

    88.4 s · community measurement, sample 60 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 60 submissions (11 outliers excluded), interquartile range 87.85–89.37; submissions 2021-07-12 to 2022-02-27; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080 Ti

    55.8 s · community measurement, sample 180 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 180 submissions (27 outliers excluded), interquartile range 55.15–56.53; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, koro (OPTIX) · s, lower is better

    B ahead by 62.3%

    Position among tested models (13, OptiX)

    B · 39A · 63
    050100150200
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 Ti is ahead by 62.3% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070 Ti

    63.2 s · community measurement, sample 34 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 34 submissions (0 outliers excluded), interquartile range 62.36–64.49; submissions 2021-07-10 to 2022-02-14; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080 Ti

    39 s · community measurement, sample 104 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 104 submissions (3 outliers excluded), interquartile range 38.18–40.26; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, pavillon_barcelona (CUDA) · s, lower is better

    B ahead by 47.4%

    Position among tested models (21, CUDA)

    B · 101A · 149
    0200400600800
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 Ti is ahead by 47.4% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070 Ti

    148.7 s · community measurement, sample 60 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 60 submissions (12 outliers excluded), interquartile range 147.41–150.7; submissions 2021-07-12 to 2022-02-27; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080 Ti

    100.9 s · community measurement, sample 191 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 191 submissions (27 outliers excluded), interquartile range 99.62–102.43; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, pavillon_barcelona (OPTIX) · s, lower is better

    B ahead by 49.1%

    Position among tested models (13, OptiX)

    B · 46A · 68
    0100200300
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 Ti is ahead by 49.1% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070 Ti

    68.4 s · community measurement, sample 37 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 37 submissions (3 outliers excluded), interquartile range 67.81–69.84; submissions 2021-07-10 to 2022-02-21; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080 Ti

    45.9 s · community measurement, sample 105 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 105 submissions (9 outliers excluded), interquartile range 45.17–46.74; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, victor (CUDA) · s, lower is better

    B ahead by 52.7%

    Position among tested models (19, CUDA)

    B · 141A · 215
    02505007501,000
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 Ti is ahead by 52.7% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070 Ti

    214.7 s · community measurement, sample 52 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 52 submissions (15 outliers excluded), interquartile range 213.55–217.22; submissions 2021-07-12 to 2022-02-27; CUDA backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080 Ti

    140.6 s · community measurement, sample 180 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 180 submissions (24 outliers excluded), interquartile range 138.92–142.91; submissions 2021-07-09 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 2.93.1

    GPU, victor (OPTIX) · s, lower is better

    B ahead by 51.8%

    Position among tested models (13, OptiX)

    B · 61A · 93
    0100200300
    Each dot is one model’s median in this benchmark. The scale starts at zero, s.

    NVIDIA GeForce RTX 3080 Ti is ahead by 51.8% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070 Ti

    93.4 s · community measurement, sample 35 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 35 submissions (0 outliers excluded), interquartile range 92.93–96.09; submissions 2021-07-10 to 2022-02-21; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080 Ti

    61.5 s · community measurement, sample 105 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 105 submissions (4 outliers excluded), interquartile range 60.16–63.3; submissions 2021-07-09 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

  • Blender Benchmark 4.5.0

    GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better

    B ahead by 52.1%

    Position among tested models (67, OptiX)

    A · 3,514B · 5,344
    05,00010,00015,000
    Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min.

    NVIDIA GeForce RTX 3080 Ti is ahead by 52.1% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 3070 Ti

    3,514.2 samples/min · community measurement, sample 109 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 109 submissions (9 outliers excluded), interquartile range 3371.91–3561.39; submissions 2025-07-17 to 2026-11-11; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 3080 Ti

    5,343.7 samples/min · community measurement, sample 193 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 193 submissions (16 outliers excluded), interquartile range 5163.7–5447.58; submissions 2025-07-20 to 2026-11-12; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.

Other comparable benchmarks (15)
BenchmarkABDifference
Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,488.75,223.7B +49.7%
Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,286.85,075.2B +54.4%
Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,395.44,963.6B +46.2%
Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,849.25,721.8B +48.6%
Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,7935,557.8B +46.5%
Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,805.65,512.7B +44.9%
Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,795.95,532.4B +45.7%
Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,888.75,968B +53.5%
Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,891.15,912.4B +51.9%
Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)4,130.46,205.2B +50.2%
Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)4,100.26,095.3B +48.7%
Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,599.45,440.2B +51.1%
Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,624.65,521.3B +52.3%
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,495.55,327.6B +52.4%
Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,501.25,276B +50.7%

Each benchmark version has its own scale: numbers are compared only within a row.

Reference results (46)
BenchmarkABDifference
Blender Benchmark 2.91.2GPU, bmw27 (CUDA)28.5—no pair
Blender Benchmark 2.92GPU, bmw27 (CUDA)27.819reference
Blender Benchmark 2.91.2GPU, bmw27 (OPTIX)13.7—no pair
Blender Benchmark 2.92GPU, bmw27 (OPTIX)149reference
Blender Benchmark 2.91.2GPU, classroom (CUDA)81.9—no pair
Blender Benchmark 2.92GPU, classroom (CUDA)79.356.9reference
Blender Benchmark 2.91.2GPU, classroom (OPTIX)48.1—no pair
Blender Benchmark 2.92GPU, classroom (OPTIX)48.935.4reference
Blender Benchmark 2.91.2GPU, fishy_cat (CUDA)52.8—no pair
Blender Benchmark 2.92GPU, fishy_cat (CUDA)53.835.5reference
Blender Benchmark 2.91.2GPU, fishy_cat (OPTIX)27—no pair
Blender Benchmark 2.92GPU, fishy_cat (OPTIX)29.418.1reference
Blender Benchmark 2.91.2GPU, koro (CUDA)92—no pair
Blender Benchmark 2.92GPU, koro (CUDA)92.159.7reference
Blender Benchmark 2.91.2GPU, koro (OPTIX)60.5—no pair
Blender Benchmark 2.92GPU, koro (OPTIX)64.440reference
Blender Benchmark 2.91.2GPU, pavillon_barcelona (CUDA)164.2—no pair
Blender Benchmark 2.92GPU, pavillon_barcelona (CUDA)164.4112.8reference
Blender Benchmark 2.91.2GPU, pavillon_barcelona (OPTIX)66.6—no pair
Blender Benchmark 2.92GPU, pavillon_barcelona (OPTIX)65.944.9reference
Blender Benchmark 2.91.2GPU, victor (CUDA)195.7—no pair
Blender Benchmark 2.92GPU, victor (CUDA)259.7183.6reference
Blender Benchmark 2.91.2GPU, victor (OPTIX)77.7—no pair
Blender Benchmark 2.92GPU, victor (OPTIX)93.560.6reference
Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,299.5—no pair
Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,102.2—no pair
Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,039.7—no pair
Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,605—no pair
Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,339.13,559.3reference
Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,076.64,612reference
Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,325.55,111.4reference
Blender Benchmark 5.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,665.84,626.7reference
Blender Benchmark 2.90GPU, bmw27 (CUDA)—20.3no pair
Blender Benchmark 2.90GPU, bmw27 (OPTIX)—9no pair
Blender Benchmark 2.90GPU, classroom (CUDA)—70.8no pair
Blender Benchmark 2.90GPU, classroom (OPTIX)—33.6no pair
Blender Benchmark 2.90GPU, fishy_cat (CUDA)—37.6no pair
Blender Benchmark 2.90GPU, fishy_cat (OPTIX)—17no pair
Blender Benchmark 2.90GPU, koro (CUDA)—59.4no pair
Blender Benchmark 2.90GPU, koro (OPTIX)—37.6no pair
Blender Benchmark 2.90GPU, pavillon_barcelona (CUDA)—107.6no pair
Blender Benchmark 2.90GPU, pavillon_barcelona (OPTIX)—44.5no pair
Blender Benchmark 2.90GPU, victor (CUDA)—142.9no pair
Blender Benchmark 2.90GPU, victor (OPTIX)—51.3no pair
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—3,676.8no pair
Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—2,942.2no pair

Each benchmark version has its own scale: numbers are compared only within a row.

Specifications

Chip

  • Architecture

    AAmpere

    BAmpere

    equal
  • Shader units

    A6,144 (CUDA cores)

    B10,240 (CUDA cores)

    B: 4,096 more

    Shader unit counts are comparable only within one architecture.

Clocks

  • Base clock

    A1,580 MHz

    B1,370 MHz

    A: 210 MHz more
  • Boost clock

    A1,770 MHz

    B1,670 MHz

    A: 100 MHz more

    Clocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.

Memory

  • Video memory

    A8 GB

    B12 GB

    B: 4 GB more
  • Memory type

    AGDDR6X

    BGDDR6X

    equal
  • Memory bus

    A256 bit

    B384 bit

    B: 128 bit more

Power and dimensions

  • Board power

    A290 W (board power)

    B350 W (board power)

    B: 60 W higher

    TGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.

  • Recommended PSU

    A750 W

    B750 W

    equal
  • Length (reference / Founders Edition)

    A267 mm

    B285 mm

    B: 18 mm higher

    Partner cards have different dimensions; check the specific SKU.

  • Thickness (slots)

    A2

    B2

    equal
  • Power connectors (reference)

    A2x 8-pin (adapter to 1x 12-pin included) — FE

    B2x 8-pin (adapter to 1x 12-pin included) — FE

    equal

“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).

Compare with AI

An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.

AI verdict

Questions and answers

How much video memory do NVIDIA GeForce RTX 3070 Ti and NVIDIA GeForce RTX 3080 Ti have?

NVIDIA GeForce RTX 3070 Ti: 8 GB GDDR6X, 256-bit bus. NVIDIA GeForce RTX 3080 Ti: 12 GB GDDR6X, 384-bit bus.

What power supply does the manufacturer recommend?

For NVIDIA GeForce RTX 3070 Ti, 750 W or more; for NVIDIA GeForce RTX 3080 Ti, 750 W or more. This is a recommendation for a typical system; also check the power connectors of the specific card model.

Which is faster: NVIDIA GeForce RTX 3070 Ti or NVIDIA GeForce RTX 3080 Ti?

NVIDIA GeForce RTX 3080 Ti leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

Data sources (3)
  • NVIDIA — specifications of NVIDIA GeForce RTX 3070 Ti, specifications of NVIDIA GeForce RTX 3080 Tichecked November 7, 2026
  • Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 2.90, benchmark Blender Benchmark 2.92, benchmark Blender Benchmark 2.93.1, benchmark Blender Benchmark 2.91.2, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 3.1.0, benchmark Blender Benchmark 3.2.0, benchmark Blender Benchmark 3.3.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 3.0.1, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 3.5.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.1.0, benchmark Blender Benchmark 5.3.0checked November 14, 2026
  • Wikipedia (English) — release date and launch pricechecked November 14, 2026

How we compare: methodology. Where the data comes from: sources.

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