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GeForce RTX 3070 Ti vs GeForce RTX 3080 Laptop GPU: specs and benchmark comparison

ANVIDIA · Ampere

NVIDIA GeForce RTX 3070 Ti

  • 8 GB GDDR6X
  • 290 W
  • PSU 750 W+

June 10, 2021 · $599 at launch

BNVIDIA · Ampere

NVIDIA GeForce RTX 3080 Laptop GPU

    January 12, 2021

    Short verdict

    NVIDIA GeForce RTX 3070 Ti leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

    Compare with AI
    ← GeForce RTX 3070 TiGeForce RTX 3080 Laptop GPU →
    • Rendering and compute

      A +22.3%

      NVIDIA GeForce RTX 3070 Ti leads in this scenario (up to 22.3% in comparable benchmarks).

    No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.

    Advantages

    Only measured and rated values: a noticeable benchmark gap and specs where more is better.

    Where GeForce RTX 3070 Ti is better13

    • Blender Benchmark 2.93.1 10% lower25 s vs 28 s

    • Blender Benchmark 2.93.1 9.4% lower15 s vs 16 s

    • Blender Benchmark 2.93.1 15.7% lower111 s vs 128 s

    • Blender Benchmark 2.93.1 12% lower50 s vs 56 s

    • Blender Benchmark 2.93.1 14.6% lower53 s vs 61 s

    • Blender Benchmark 2.93.1 13.1% lower30 s vs 34 s

    • Blender Benchmark 2.93.1 13.4% lower88 s vs 100 s

    • Blender Benchmark 2.93.1 13.6% lower63 s vs 72 s

    • Blender Benchmark 2.93.1 15.6% lower149 s vs 172 s

    • Blender Benchmark 2.93.1 9.4% lower68 s vs 75 s

    • Blender Benchmark 2.93.1 13.9% lower215 s vs 245 s

    • Blender Benchmark 2.93.1 13.8% lower93 s vs 106 s

    • Blender Benchmark 4.5.0 21.1% faster3,514 samples/min vs 2,903 samples/min

    Where GeForce RTX 3080 Laptop GPU is better0

    No advantages found in our data.

    Benchmarks

    Results are compared within one benchmark, one version and the same conditions. Laptop chip results depend on the laptop model: its maker sets the power limit and cooling.

    • Blender Benchmark 2.93.1

      GPU, bmw27 (CUDA) · s, lower is better

      A ahead by 10%

      Position among tested models (31, CUDA)

      A · 25B · 28
      0100200300
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3070 Ti is ahead by 10% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3070 Ti

      25.3 s · community measurement, sample 90 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 90 submissions (19 outliers excluded), interquartile range 25.14–25.68; submissions 2021-07-12 to 2022-02-27; CUDA backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Laptop GPU

      27.8 s · community measurement, sample 73 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 73 submissions (0 outliers excluded), interquartile range 26.49–31.28; submissions 2021-07-29 to 2022-02-17; CUDA backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, bmw27 (OPTIX) · s, lower is better

      A ahead by 9.4%

      Position among tested models (20, OptiX)

      A · 15B · 16
      050100150
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3070 Ti is ahead by 9.4% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3070 Ti

      14.8 s · community measurement, sample 42 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 42 submissions (7 outliers excluded), interquartile range 14.72–15.04; submissions 2021-07-10 to 2022-02-21; OPTIX backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Laptop GPU

      16.2 s · community measurement, sample 81 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 81 submissions (1 outliers excluded), interquartile range 15.92–18.21; submissions 2021-07-12 to 2022-02-25; OPTIX backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, classroom (CUDA) · s, lower is better

      A ahead by 15.7%

      Position among tested models (26, CUDA)

      A · 111B · 128
      0200400600800
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3070 Ti is ahead by 15.7% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3070 Ti

      110.6 s · community measurement, sample 73 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 73 submissions (15 outliers excluded), interquartile range 108.88–111.47; submissions 2021-07-12 to 2022-02-27; CUDA backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Laptop GPU

      127.9 s · community measurement, sample 69 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 69 submissions (0 outliers excluded), interquartile range 118.87–142.98; submissions 2021-07-29 to 2022-02-17; CUDA backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, classroom (OPTIX) · s, lower is better

      A ahead by 12%

      Position among tested models (14, OptiX)

      A · 50B · 56
      050100150200
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3070 Ti is ahead by 12% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3070 Ti

      49.8 s · community measurement, sample 42 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 42 submissions (4 outliers excluded), interquartile range 49.1–50.9; submissions 2021-07-10 to 2022-02-21; OPTIX backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Laptop GPU

      55.8 s · community measurement, sample 71 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 71 submissions (3 outliers excluded), interquartile range 53.28–60.77; submissions 2021-07-12 to 2022-02-25; OPTIX backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, fishy_cat (CUDA) · s, lower is better

      A ahead by 14.6%

      Position among tested models (21, CUDA)

      A · 53B · 61
      0100200300
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3070 Ti is ahead by 14.6% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3070 Ti

      53.4 s · community measurement, sample 65 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 65 submissions (10 outliers excluded), interquartile range 52.81–54.09; submissions 2021-07-12 to 2022-02-27; CUDA backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Laptop GPU

      61.2 s · community measurement, sample 57 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 57 submissions (0 outliers excluded), interquartile range 57.69–68.24; submissions 2021-07-29 to 2022-02-17; CUDA backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, fishy_cat (OPTIX) · s, lower is better

      A ahead by 13.1%

      Position among tested models (13, OptiX)

      A · 30B · 34
      020406080
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3070 Ti is ahead by 13.1% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3070 Ti

      29.9 s · community measurement, sample 32 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 32 submissions (3 outliers excluded), interquartile range 29.51–30.21; submissions 2021-07-10 to 2022-02-14; OPTIX backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Laptop GPU

      33.8 s · community measurement, sample 69 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 69 submissions (4 outliers excluded), interquartile range 32.83–36.65; submissions 2021-07-12 to 2022-02-25; OPTIX backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, koro (CUDA) · s, lower is better

      A ahead by 13.4%

      Position among tested models (20, CUDA)

      A · 88B · 100
      0200400600
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3070 Ti is ahead by 13.4% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3070 Ti

      88.4 s · community measurement, sample 60 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 60 submissions (11 outliers excluded), interquartile range 87.85–89.37; submissions 2021-07-12 to 2022-02-27; CUDA backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Laptop GPU

      100.2 s · community measurement, sample 56 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 56 submissions (0 outliers excluded), interquartile range 93.87–111.03; submissions 2021-07-29 to 2022-02-14; CUDA backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, koro (OPTIX) · s, lower is better

      A ahead by 13.6%

      Position among tested models (13, OptiX)

      A · 63B · 72
      050100150200
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3070 Ti is ahead by 13.6% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3070 Ti

      63.2 s · community measurement, sample 34 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 34 submissions (0 outliers excluded), interquartile range 62.36–64.49; submissions 2021-07-10 to 2022-02-14; OPTIX backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Laptop GPU

      71.8 s · community measurement, sample 64 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 64 submissions (6 outliers excluded), interquartile range 69.49–75.41; submissions 2021-07-12 to 2022-02-25; OPTIX backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, pavillon_barcelona (CUDA) · s, lower is better

      A ahead by 15.6%

      Position among tested models (21, CUDA)

      A · 149B · 172
      0200400600800
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3070 Ti is ahead by 15.6% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3070 Ti

      148.7 s · community measurement, sample 60 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 60 submissions (12 outliers excluded), interquartile range 147.41–150.7; submissions 2021-07-12 to 2022-02-27; CUDA backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Laptop GPU

      171.9 s · community measurement, sample 56 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 56 submissions (0 outliers excluded), interquartile range 158.37–189.91; submissions 2021-07-29 to 2022-02-18; CUDA backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, pavillon_barcelona (OPTIX) · s, lower is better

      A ahead by 9.4%

      Position among tested models (13, OptiX)

      A · 68B · 75
      0100200300
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3070 Ti is ahead by 9.4% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3070 Ti

      68.4 s · community measurement, sample 37 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 37 submissions (3 outliers excluded), interquartile range 67.81–69.84; submissions 2021-07-10 to 2022-02-21; OPTIX backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Laptop GPU

      74.8 s · community measurement, sample 68 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 68 submissions (2 outliers excluded), interquartile range 73.23–83.08; submissions 2021-07-12 to 2022-02-25; OPTIX backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, victor (CUDA) · s, lower is better

      A ahead by 13.9%

      Position among tested models (19, CUDA)

      A · 215B · 245
      02505007501,000
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3070 Ti is ahead by 13.9% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3070 Ti

      214.7 s · community measurement, sample 52 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 52 submissions (15 outliers excluded), interquartile range 213.55–217.22; submissions 2021-07-12 to 2022-02-27; CUDA backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Laptop GPU

      244.5 s · community measurement, sample 59 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 59 submissions (0 outliers excluded), interquartile range 229.05–270.05; submissions 2021-07-29 to 2022-02-14; CUDA backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, victor (OPTIX) · s, lower is better

      A ahead by 13.8%

      Position among tested models (13, OptiX)

      A · 93B · 106
      0100200300
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3070 Ti is ahead by 13.8% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3070 Ti

      93.4 s · community measurement, sample 35 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 35 submissions (0 outliers excluded), interquartile range 92.93–96.09; submissions 2021-07-10 to 2022-02-21; OPTIX backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Laptop GPU

      106.2 s · community measurement, sample 62 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 62 submissions (5 outliers excluded), interquartile range 103.1–112.74; submissions 2021-07-12 to 2022-02-25; OPTIX backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 4.5.0

      GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better

      A ahead by 21.1%

      Position among tested models (67, OptiX)

      B · 2,903A · 3,514
      05,00010,00015,000
      Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min.

      NVIDIA GeForce RTX 3070 Ti is ahead by 21.1% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3070 Ti

      3,514.2 samples/min · community measurement, sample 109 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 109 submissions (9 outliers excluded), interquartile range 3371.91–3561.39; submissions 2025-07-17 to 2026-11-11; OPTIX backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Laptop GPU

      2,903 samples/min · community measurement, sample 46 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 46 submissions (7 outliers excluded), interquartile range 2826.16–3093.58; submissions 2025-07-19 to 2026-03-10; OPTIX backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.

    Other comparable benchmarks (12)
    BenchmarkABDifference
    Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,488.72,896.3A +20.5%
    Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,286.82,749.2A +19.6%
    Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,7933,484.9A +8.8%
    Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,795.93,366.6A +12.8%
    Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,888.73,501.2A +11.1%
    Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,891.13,431.4A +13.4%
    Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)4,130.43,661.2A +12.8%
    Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)4,100.23,353.3A +22.3%
    Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,599.43,245.3A +10.9%
    Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,624.63,222.4A +12.5%
    Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,495.53,039.6A +15%
    Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,501.22,914.3A +20.1%

    Each benchmark version has its own scale: numbers are compared only within a row.

    Reference results (50)
    BenchmarkABDifference
    Blender Benchmark 2.91.2GPU, bmw27 (CUDA)28.528.3reference
    Blender Benchmark 2.92GPU, bmw27 (CUDA)27.829.7reference
    Blender Benchmark 2.91.2GPU, bmw27 (OPTIX)13.715.4reference
    Blender Benchmark 2.92GPU, bmw27 (OPTIX)1416.9reference
    Blender Benchmark 2.91.2GPU, classroom (CUDA)81.9—no pair
    Blender Benchmark 2.92GPU, classroom (CUDA)79.392.6reference
    Blender Benchmark 2.91.2GPU, classroom (OPTIX)48.156.4reference
    Blender Benchmark 2.92GPU, classroom (OPTIX)48.960.3reference
    Blender Benchmark 2.91.2GPU, fishy_cat (CUDA)52.853.9reference
    Blender Benchmark 2.92GPU, fishy_cat (CUDA)53.860.8reference
    Blender Benchmark 2.91.2GPU, fishy_cat (OPTIX)2730.2reference
    Blender Benchmark 2.92GPU, fishy_cat (OPTIX)29.437.5reference
    Blender Benchmark 2.91.2GPU, koro (CUDA)92—no pair
    Blender Benchmark 2.92GPU, koro (CUDA)92.1104.3reference
    Blender Benchmark 2.91.2GPU, koro (OPTIX)60.568reference
    Blender Benchmark 2.92GPU, koro (OPTIX)64.4120.9reference
    Blender Benchmark 2.91.2GPU, pavillon_barcelona (CUDA)164.2—no pair
    Blender Benchmark 2.92GPU, pavillon_barcelona (CUDA)164.4192.5reference
    Blender Benchmark 2.91.2GPU, pavillon_barcelona (OPTIX)66.674reference
    Blender Benchmark 2.92GPU, pavillon_barcelona (OPTIX)65.983.2reference
    Blender Benchmark 2.91.2GPU, victor (CUDA)195.7—no pair
    Blender Benchmark 2.92GPU, victor (CUDA)259.7290.7reference
    Blender Benchmark 2.91.2GPU, victor (OPTIX)77.786.4reference
    Blender Benchmark 2.92GPU, victor (OPTIX)93.5124.7reference
    Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,299.52,014.7reference
    Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,102.2—no pair
    Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,039.7557.4reference
    Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,6052,018.3reference
    Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,339.1—no pair
    Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,395.42,746.4reference
    Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,849.23,401.4reference
    Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,805.63,508.4reference
    Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,076.62,970.5reference
    Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,325.53,234.9reference
    Blender Benchmark 5.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,665.8—no pair
    Blender Benchmark 2.90GPU, bmw27 (CUDA)—37.6no pair
    Blender Benchmark 2.90GPU, bmw27 (OPTIX)—16.1no pair
    Blender Benchmark 2.90GPU, classroom (CUDA)—153.1no pair
    Blender Benchmark 2.90GPU, classroom (OPTIX)—61.2no pair
    Blender Benchmark 2.90GPU, fishy_cat (CUDA)—73.1no pair
    Blender Benchmark 2.90GPU, fishy_cat (OPTIX)—34.2no pair
    Blender Benchmark 2.90GPU, koro (CUDA)—114.2no pair
    Blender Benchmark 2.90GPU, koro (OPTIX)—75.4no pair
    Blender Benchmark 2.90GPU, pavillon_barcelona (CUDA)—213.1no pair
    Blender Benchmark 2.90GPU, pavillon_barcelona (OPTIX)—84.1no pair
    Blender Benchmark 2.90GPU, victor (CUDA)—298.2no pair
    Blender Benchmark 2.90GPU, victor (OPTIX)—98.9no pair
    Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (CUDA)—2,050.2no pair
    Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—1,785no pair
    Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—1,890.6no pair

    Each benchmark version has its own scale: numbers are compared only within a row.

    Specifications

    Chip maker values. The laptop maker sets the power limit and clocks in each laptop.

    Chip

    • Architecture

      AAmpere

      BAmpere

      equal
    • Shader units

      A6,144 (CUDA cores)

      B6,144 (CUDA cores)

      equal

      Shader unit counts are comparable only within one architecture.

    Clocks

    • Base clock

      A1,580 MHz

      Bno data

      no data for B
    • Boost clock

      A1,770 MHz

      B1,245–1,710 MHz

      not directly comparable

      Clocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.

    Memory

    • Video memory

      A8 GB

      Bno data

      no data for B
    • Memory type

      AGDDR6X

      BGDDR6

      differs
    • Memory bus

      A256 bit

      B256 bit

      equal

    Power and dimensions

    • Board power

      A290 W (board power)

      Bno data

      no data for B

      TGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.

    • Recommended PSU

      A750 W

      Bno data

      no data for B
    • Length (reference / Founders Edition)

      A267 mm

      Bno data

      no data for B

      Partner cards have different dimensions; check the specific SKU.

    • Thickness (slots)

      A2

      Bno data

      no data for B
    • Power connectors (reference)

      A2x 8-pin (adapter to 1x 12-pin included) — FE

      Bno data

      no data for B

    “More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).

    Compare with AI

    An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.

    AI verdict

    Questions and answers

    Which is faster: NVIDIA GeForce RTX 3070 Ti or NVIDIA GeForce RTX 3080 Laptop GPU?

    NVIDIA GeForce RTX 3070 Ti leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

    Data sources (3)
    • NVIDIA — specifications of NVIDIA GeForce RTX 3070 Ti, specifications of NVIDIA GeForce RTX 3080 Laptop GPUchecked November 7, 2026
    • Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 2.91.2, benchmark Blender Benchmark 2.92, benchmark Blender Benchmark 2.93.1, benchmark Blender Benchmark 2.90, benchmark Blender Benchmark 3.1.0, benchmark Blender Benchmark 3.2.0, benchmark Blender Benchmark 3.3.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 3.0.1, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 3.5.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.1.0, benchmark Blender Benchmark 5.3.0checked November 14, 2026
    • Wikipedia (English) — release date and launch pricechecked November 14, 2026

    How we compare: methodology. Where the data comes from: sources.

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