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GeForce RTX 3060 Ti vs GeForce RTX 3080 Laptop GPU: specs and benchmark comparison

ANVIDIA · Ampere

NVIDIA GeForce RTX 3060 Ti

  • 8 GB GDDR6 / GDDR6X
  • 200 W
  • PSU 600 W+

December 2, 2020 · $399 at launch

BNVIDIA · Ampere

NVIDIA GeForce RTX 3080 Laptop GPU

    January 12, 2021

    Short verdict

    NVIDIA GeForce RTX 3080 Laptop GPU leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

    Compare with AI
    ← GeForce RTX 3060 TiGeForce RTX 3080 Laptop GPU →
    • Rendering and compute

      B +17.9%

      NVIDIA GeForce RTX 3080 Laptop GPU leads in this scenario (up to 17.9% in comparable benchmarks).

    No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.

    Advantages

    Only measured and rated values: a noticeable benchmark gap and specs where more is better.

    Where GeForce RTX 3060 Ti is better0

    No advantages found in our data.

    Where GeForce RTX 3080 Laptop GPU is better13

    • Blender Benchmark 2.93.1 7.7% lower28 s vs 30 s

    • Blender Benchmark 2.93.1 13.3% lower16 s vs 18 s

    • Blender Benchmark 2.93.1 6.8% lower128 s vs 137 s

    • Blender Benchmark 2.93.1 10.9% lower56 s vs 62 s

    • Blender Benchmark 2.93.1 7.9% lower61 s vs 66 s

    • Blender Benchmark 2.93.1 15.8% lower34 s vs 39 s

    • Blender Benchmark 2.93.1 10% lower100 s vs 110 s

    • Blender Benchmark 2.93.1 15% lower72 s vs 83 s

    • Blender Benchmark 2.93.1 8.3% lower172 s vs 186 s

    • Blender Benchmark 2.93.1 17.9% lower75 s vs 88 s

    • Blender Benchmark 2.93.1 14.5% lower245 s vs 280 s

    • Blender Benchmark 2.93.1 15.8% lower106 s vs 123 s

    • Shader units 1,280 more6,144 (CUDA cores) vs 4,864 (CUDA cores)

    Benchmarks

    Results are compared within one benchmark, one version and the same conditions. Laptop chip results depend on the laptop model: its maker sets the power limit and cooling.

    • Blender Benchmark 2.93.1

      GPU, bmw27 (CUDA) · s, lower is better

      B ahead by 7.7%

      Position among tested models (31, CUDA)

      B · 28A · 30
      0100200300
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3080 Laptop GPU is ahead by 7.7% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3060 Ti

      29.9 s · community measurement, sample 166 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 166 submissions (4 outliers excluded), interquartile range 28.42–31.22; submissions 2021-07-15 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Laptop GPU

      27.8 s · community measurement, sample 73 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 73 submissions (0 outliers excluded), interquartile range 26.49–31.28; submissions 2021-07-29 to 2022-02-17; CUDA backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, bmw27 (OPTIX) · s, lower is better

      B ahead by 13.3%

      Position among tested models (20, OptiX)

      B · 16A · 18
      050100150
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3080 Laptop GPU is ahead by 13.3% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3060 Ti

      18.4 s · community measurement, sample 129 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 129 submissions (1 outliers excluded), interquartile range 17.36–19.16; submissions 2021-07-14 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Laptop GPU

      16.2 s · community measurement, sample 81 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 81 submissions (1 outliers excluded), interquartile range 15.92–18.21; submissions 2021-07-12 to 2022-02-25; OPTIX backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, classroom (CUDA) · s, lower is better

      B ahead by 6.8%

      Position among tested models (26, CUDA)

      B · 128A · 137
      0200400600800
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3080 Laptop GPU is ahead by 6.8% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3060 Ti

      136.6 s · community measurement, sample 134 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 134 submissions (7 outliers excluded), interquartile range 131.88–139.28; submissions 2021-07-24 to 2022-02-25; CUDA backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Laptop GPU

      127.9 s · community measurement, sample 69 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 69 submissions (0 outliers excluded), interquartile range 118.87–142.98; submissions 2021-07-29 to 2022-02-17; CUDA backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, classroom (OPTIX) · s, lower is better

      B ahead by 10.9%

      Position among tested models (14, OptiX)

      B · 56A · 62
      050100150200
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3080 Laptop GPU is ahead by 10.9% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3060 Ti

      61.9 s · community measurement, sample 136 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 136 submissions (0 outliers excluded), interquartile range 57.86–64.03; submissions 2021-07-14 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Laptop GPU

      55.8 s · community measurement, sample 71 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 71 submissions (3 outliers excluded), interquartile range 53.28–60.77; submissions 2021-07-12 to 2022-02-25; OPTIX backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, fishy_cat (CUDA) · s, lower is better

      B ahead by 7.9%

      Position among tested models (21, CUDA)

      B · 61A · 66
      0100200300
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3080 Laptop GPU is ahead by 7.9% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3060 Ti

      66 s · community measurement, sample 106 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 106 submissions (4 outliers excluded), interquartile range 63.19–67.57; submissions 2021-07-24 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Laptop GPU

      61.2 s · community measurement, sample 57 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 57 submissions (0 outliers excluded), interquartile range 57.69–68.24; submissions 2021-07-29 to 2022-02-17; CUDA backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, fishy_cat (OPTIX) · s, lower is better

      B ahead by 15.8%

      Position among tested models (13, OptiX)

      B · 34A · 39
      020406080
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3080 Laptop GPU is ahead by 15.8% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3060 Ti

      39.1 s · community measurement, sample 79 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 79 submissions (6 outliers excluded), interquartile range 38.5–40.04; submissions 2021-07-14 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Laptop GPU

      33.8 s · community measurement, sample 69 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 69 submissions (4 outliers excluded), interquartile range 32.83–36.65; submissions 2021-07-12 to 2022-02-25; OPTIX backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, koro (CUDA) · s, lower is better

      B ahead by 10%

      Position among tested models (20, CUDA)

      B · 100A · 110
      0200400600
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3080 Laptop GPU is ahead by 10% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3060 Ti

      110.3 s · community measurement, sample 99 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 99 submissions (5 outliers excluded), interquartile range 104.92–112.64; submissions 2021-07-24 to 2022-02-24; CUDA backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Laptop GPU

      100.2 s · community measurement, sample 56 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 56 submissions (0 outliers excluded), interquartile range 93.87–111.03; submissions 2021-07-29 to 2022-02-14; CUDA backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, koro (OPTIX) · s, lower is better

      B ahead by 15%

      Position among tested models (13, OptiX)

      B · 72A · 83
      050100150200
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3080 Laptop GPU is ahead by 15% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3060 Ti

      82.6 s · community measurement, sample 80 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 80 submissions (5 outliers excluded), interquartile range 80.89–84.17; submissions 2021-07-14 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Laptop GPU

      71.8 s · community measurement, sample 64 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 64 submissions (6 outliers excluded), interquartile range 69.49–75.41; submissions 2021-07-12 to 2022-02-25; OPTIX backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, pavillon_barcelona (CUDA) · s, lower is better

      B ahead by 8.3%

      Position among tested models (21, CUDA)

      B · 172A · 186
      0200400600800
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3080 Laptop GPU is ahead by 8.3% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3060 Ti

      186.3 s · community measurement, sample 100 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 100 submissions (5 outliers excluded), interquartile range 176.76–190.09; submissions 2021-07-24 to 2022-02-24; CUDA backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Laptop GPU

      171.9 s · community measurement, sample 56 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 56 submissions (0 outliers excluded), interquartile range 158.37–189.91; submissions 2021-07-29 to 2022-02-18; CUDA backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, pavillon_barcelona (OPTIX) · s, lower is better

      B ahead by 17.9%

      Position among tested models (13, OptiX)

      B · 75A · 88
      0100200300
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3080 Laptop GPU is ahead by 17.9% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3060 Ti

      88.2 s · community measurement, sample 85 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 85 submissions (2 outliers excluded), interquartile range 85.07–89.99; submissions 2021-07-14 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Laptop GPU

      74.8 s · community measurement, sample 68 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 68 submissions (2 outliers excluded), interquartile range 73.23–83.08; submissions 2021-07-12 to 2022-02-25; OPTIX backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, victor (CUDA) · s, lower is better

      B ahead by 14.5%

      Position among tested models (19, CUDA)

      B · 245A · 280
      02505007501,000
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3080 Laptop GPU is ahead by 14.5% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3060 Ti

      280.1 s · community measurement, sample 96 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 96 submissions (6 outliers excluded), interquartile range 262.62–285.08; submissions 2021-07-24 to 2022-02-24; CUDA backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Laptop GPU

      244.5 s · community measurement, sample 59 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 59 submissions (0 outliers excluded), interquartile range 229.05–270.05; submissions 2021-07-29 to 2022-02-14; CUDA backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 2.93.1

      GPU, victor (OPTIX) · s, lower is better

      B ahead by 15.8%

      Position among tested models (13, OptiX)

      B · 106A · 123
      0100200300
      Each dot is one model’s median in this benchmark. The scale starts at zero, s.

      NVIDIA GeForce RTX 3080 Laptop GPU is ahead by 15.8% in this benchmark.

      About the measurement and source
      A · NVIDIA GeForce RTX 3060 Ti

      123 s · community measurement, sample 75 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 75 submissions (6 outliers excluded), interquartile range 121.11–125.74; submissions 2021-07-14 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Laptop GPU

      106.2 s · community measurement, sample 62 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 62 submissions (5 outliers excluded), interquartile range 103.1–112.74; submissions 2021-07-12 to 2022-02-25; OPTIX backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Render time of a single Cycles scene without synchronization. Median of submissions after filtering.

    • Blender Benchmark 4.5.0

      GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better

      4.8% difference, within the threshold

      Position among tested models (67, OptiX)

      A · 2,769B · 2,903
      05,00010,00015,000
      Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min.

      The 4.8% difference is below the noticeable threshold (5%).

      About the measurement and source
      A · NVIDIA GeForce RTX 3060 Ti

      2,768.8 samples/min · community measurement, sample 223 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 223 submissions (9 outliers excluded), interquartile range 2671.51–2854.8; submissions 2025-07-17 to 2026-08-11; OPTIX backend. Snapshot 2026-11-14.

      B · NVIDIA GeForce RTX 3080 Laptop GPU

      2,903 samples/min · community measurement, sample 46 · November 14, 2026

      Blender Open Data (Blender Foundation)

      Median of 46 submissions (7 outliers excluded), interquartile range 2826.16–3093.58; submissions 2025-07-19 to 2026-03-10; OPTIX backend. Snapshot 2026-11-14.

      difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

      Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.

    Other comparable benchmarks (14)
    BenchmarkABDifference
    Blender Benchmark 2.92GPU, bmw27 (CUDA)31.429.7B +5.9%
    Blender Benchmark 2.92GPU, bmw27 (OPTIX)17.716.9B +4.9%
    Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,724.12,896.3B +6.3%
    Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,644.42,749.2B +4%
    Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,039.93,484.9B +14.6%
    Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,010.33,366.6B +11.8%
    Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,075.93,501.2B +13.8%
    Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,0893,431.4B +11.1%
    Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,247.93,661.2B +12.7%
    Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,216.73,353.3B +4.2%
    Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,848.73,245.3B +13.9%
    Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,9083,222.4B +10.8%
    Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,727.23,039.6B +11.5%
    Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,733.82,914.3B +6.6%

    Each benchmark version has its own scale: numbers are compared only within a row.

    Reference results (53)
    BenchmarkABDifference
    Blender Benchmark 2.90GPU, bmw27 (CUDA)36.437.6reference
    Blender Benchmark 2.91.2GPU, bmw27 (CUDA)31.628.3reference
    Blender Benchmark 2.90GPU, bmw27 (OPTIX)1716.1reference
    Blender Benchmark 2.91.2GPU, bmw27 (OPTIX)17.915.4reference
    Blender Benchmark 2.90GPU, classroom (CUDA)135.4153.1reference
    Blender Benchmark 2.91.2GPU, classroom (CUDA)98.5—no pair
    Blender Benchmark 2.92GPU, classroom (CUDA)94.292.6reference
    Blender Benchmark 2.90GPU, classroom (OPTIX)61.761.2reference
    Blender Benchmark 2.91.2GPU, classroom (OPTIX)63.856.4reference
    Blender Benchmark 2.92GPU, classroom (OPTIX)62.960.3reference
    Blender Benchmark 2.90GPU, fishy_cat (CUDA)67.773.1reference
    Blender Benchmark 2.91.2GPU, fishy_cat (CUDA)59.953.9reference
    Blender Benchmark 2.92GPU, fishy_cat (CUDA)6260.8reference
    Blender Benchmark 2.90GPU, fishy_cat (OPTIX)35.734.2reference
    Blender Benchmark 2.91.2GPU, fishy_cat (OPTIX)36.330.2reference
    Blender Benchmark 2.92GPU, fishy_cat (OPTIX)4137.5reference
    Blender Benchmark 2.90GPU, koro (CUDA)105114.2reference
    Blender Benchmark 2.91.2GPU, koro (CUDA)109.6—no pair
    Blender Benchmark 2.92GPU, koro (CUDA)106.6104.3reference
    Blender Benchmark 2.90GPU, koro (OPTIX)78.175.4reference
    Blender Benchmark 2.91.2GPU, koro (OPTIX)78.268reference
    Blender Benchmark 2.92GPU, koro (OPTIX)135120.9reference
    Blender Benchmark 2.90GPU, pavillon_barcelona (CUDA)204.3213.1reference
    Blender Benchmark 2.91.2GPU, pavillon_barcelona (CUDA)197.9—no pair
    Blender Benchmark 2.92GPU, pavillon_barcelona (CUDA)192.7192.5reference
    Blender Benchmark 2.90GPU, pavillon_barcelona (OPTIX)84.384.1reference
    Blender Benchmark 2.91.2GPU, pavillon_barcelona (OPTIX)85.774reference
    Blender Benchmark 2.92GPU, pavillon_barcelona (OPTIX)85.383.2reference
    Blender Benchmark 2.90GPU, victor (CUDA)282.6298.2reference
    Blender Benchmark 2.91.2GPU, victor (CUDA)237.5—no pair
    Blender Benchmark 2.92GPU, victor (CUDA)302.5290.7reference
    Blender Benchmark 2.90GPU, victor (OPTIX)102.398.9reference
    Blender Benchmark 2.91.2GPU, victor (OPTIX)10386.4reference
    Blender Benchmark 2.92GPU, victor (OPTIX)134.5124.7reference
    Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (CUDA)1,932.22,050.2reference
    Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,779.52,014.7reference
    Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (CUDA)1,743.5—no pair
    Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,710.8557.4reference
    Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,687.2—no pair
    Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,722.7—no pair
    Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (CUDA)2,024.12,018.3reference
    Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,8691,785reference
    Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,765.7—no pair
    Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,765.2—no pair
    Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,732.51,890.6reference
    Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,793.9—no pair
    Blender Benchmark 4.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA)1,831.4—no pair
    Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,591.82,746.4reference
    Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,153.33,401.4reference
    Blender Benchmark 3.1.2GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,836.3—no pair
    Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)3,061.53,508.4reference
    Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,454.12,970.5reference
    Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,565.63,234.9reference

    Each benchmark version has its own scale: numbers are compared only within a row.

    Specifications

    Chip maker values. The laptop maker sets the power limit and clocks in each laptop.

    Chip

    • Architecture

      AAmpere

      BAmpere

      equal
    • Shader units

      A4,864 (CUDA cores)

      B6,144 (CUDA cores)

      B: 1,280 more

      Shader unit counts are comparable only within one architecture.

    Clocks

    • Base clock

      A1,410 MHz

      Bno data

      no data for B
    • Boost clock

      A1,670 MHz

      B1,245–1,710 MHz

      not directly comparable

      Clocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.

    Memory

    • Video memory

      A8 GB

      Bno data

      no data for B
    • Memory type

      AGDDR6 / GDDR6X

      BGDDR6

      differs
    • Memory bus

      A256 bit

      B256 bit

      equal

    Power and dimensions

    • Board power

      A200 W (board power)

      Bno data

      no data for B

      TGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.

    • Recommended PSU

      A600 W

      Bno data

      no data for B

    “More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).

    Compare with AI

    An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.

    AI verdict

    Questions and answers

    Which is faster: NVIDIA GeForce RTX 3060 Ti or NVIDIA GeForce RTX 3080 Laptop GPU?

    NVIDIA GeForce RTX 3080 Laptop GPU leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

    Data sources (3)
    • NVIDIA — specifications of NVIDIA GeForce RTX 3060 Ti, specifications of NVIDIA GeForce RTX 3080 Laptop GPUchecked November 7, 2026
    • Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 2.90, benchmark Blender Benchmark 2.91.2, benchmark Blender Benchmark 2.92, benchmark Blender Benchmark 2.93.1, benchmark Blender Benchmark 3.0.1, benchmark Blender Benchmark 3.1.0, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 3.3.0, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 3.5.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 3.1.2, benchmark Blender Benchmark 3.2.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.1.0checked November 14, 2026
    • Wikipedia (English) — release date and launch pricechecked November 14, 2026

    How we compare: methodology. Where the data comes from: sources.

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