GeForce RTX 2080 Ti vs GeForce RTX 3060 Ti: specs and benchmark comparison
BNVIDIA · Ampere
NVIDIA GeForce RTX 3060 Ti
- 8 GB GDDR6 / GDDR6X
- 200 W
- PSU 600 W+
December 2, 2020 · $399 at launch
Rendering and compute
depends on the taskBenchmark results disagree, so the choice depends on the specific task.
No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.
Advantages
Only measured and rated values: a noticeable benchmark gap and specs where more is better.
Where GeForce RTX 2080 Ti is better5
Blender Benchmark 2.93.1 16.9% lower33 s vs 39 s
Blender Benchmark 2.93.1 7.6% lower102 s vs 110 s
Blender Benchmark 2.93.1 30.1% lower63 s vs 83 s
Video memory 3 GB more11 GB vs 8 GB
Memory bus 96 bit more352 bit vs 256 bit
Where GeForce RTX 3060 Ti is better7
Blender Benchmark 2.93.1 13.3% lower30 s vs 34 s
Blender Benchmark 2.93.1 20.3% lower18 s vs 22 s
Blender Benchmark 2.93.1 39.4% lower62 s vs 86 s
Blender Benchmark 2.93.1 11.7% lower186 s vs 208 s
Blender Benchmark 2.93.1 19.1% lower88 s vs 105 s
Blender Benchmark 2.93.1 12.1% lower123 s vs 138 s
Launch price $600 lower$399 vs $999
Benchmarks
Results are compared within one benchmark, one version and the same conditions.
- B ahead by 13.3%
Blender Benchmark 2.93.1
GPU, bmw27 (CUDA) · s, lower is better
GeForce RTX 2080 Ti33.9 sGeForce RTX 3060 Ti29.9 sPosition among tested models (31, CUDA)
B · 30A · 340100200300Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3060 Ti is ahead by 13.3% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080 Ti
33.9 s · community measurement, sample 53 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 53 submissions (8 outliers excluded), interquartile range 33.42–34.68; submissions 2021-07-15 to 2022-02-20; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060 Ti
29.9 s · community measurement, sample 166 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 166 submissions (4 outliers excluded), interquartile range 28.42–31.22; submissions 2021-07-15 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 20.3%
Blender Benchmark 2.93.1
GPU, bmw27 (OPTIX) · s, lower is better
GeForce RTX 2080 Ti22.1 sGeForce RTX 3060 Ti18.4 sPosition among tested models (20, OptiX)
B · 18A · 22050100150Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3060 Ti is ahead by 20.3% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080 Ti
22.1 s · community measurement, sample 39 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 39 submissions (1 outliers excluded), interquartile range 20.82–22.62; submissions 2021-07-18 to 2022-02-25; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060 Ti
18.4 s · community measurement, sample 129 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 129 submissions (1 outliers excluded), interquartile range 17.36–19.16; submissions 2021-07-14 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- 0.6% difference, within the threshold
Blender Benchmark 2.93.1
GPU, classroom (CUDA) · s, lower is better
GeForce RTX 2080 Ti137.4 sGeForce RTX 3060 Ti136.6 sPosition among tested models (26, CUDA)
B · 137A · 1370200400600800Each dot is one model’s median in this benchmark. The scale starts at zero, s. The 0.6% difference is below the noticeable threshold (5%).
About the measurement and source
- A · NVIDIA GeForce RTX 2080 Ti
137.4 s · community measurement, sample 45 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 45 submissions (5 outliers excluded), interquartile range 133.31–141.35; submissions 2021-07-17 to 2022-02-20; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060 Ti
136.6 s · community measurement, sample 134 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 134 submissions (7 outliers excluded), interquartile range 131.88–139.28; submissions 2021-07-24 to 2022-02-25; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 39.4%
Blender Benchmark 2.93.1
GPU, classroom (OPTIX) · s, lower is better
GeForce RTX 2080 Ti86.2 sGeForce RTX 3060 Ti61.9 sPosition among tested models (14, OptiX)
B · 62A · 86050100150200Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3060 Ti is ahead by 39.4% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080 Ti
86.2 s · community measurement, sample 31 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 31 submissions (3 outliers excluded), interquartile range 83.91–91.02; submissions 2021-07-18 to 2022-02-21; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060 Ti
61.9 s · community measurement, sample 136 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 136 submissions (0 outliers excluded), interquartile range 57.86–64.03; submissions 2021-07-14 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- 2.1% difference, within the threshold
Blender Benchmark 2.93.1
GPU, fishy_cat (CUDA) · s, lower is better
GeForce RTX 2080 Ti64.6 sGeForce RTX 3060 Ti66 sPosition among tested models (21, CUDA)
A · 65B · 660100200300Each dot is one model’s median in this benchmark. The scale starts at zero, s. The 2.1% difference is below the noticeable threshold (5%).
About the measurement and source
- A · NVIDIA GeForce RTX 2080 Ti
64.6 s · community measurement, sample 37 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 37 submissions (7 outliers excluded), interquartile range 63.21–66.02; submissions 2021-07-17 to 2022-02-20; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060 Ti
66 s · community measurement, sample 106 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 106 submissions (4 outliers excluded), interquartile range 63.19–67.57; submissions 2021-07-24 to 2022-03-01; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- A ahead by 16.9%
Blender Benchmark 2.93.1
GPU, fishy_cat (OPTIX) · s, lower is better
GeForce RTX 2080 Ti33.5 sGeForce RTX 3060 Ti39.1 sPosition among tested models (13, OptiX)
A · 33B · 39020406080Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 2080 Ti is ahead by 16.9% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080 Ti
33.5 s · community measurement, sample 29 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 29 submissions (2 outliers excluded), interquartile range 32.62–35.12; submissions 2021-07-18 to 2022-02-21; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060 Ti
39.1 s · community measurement, sample 79 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 79 submissions (6 outliers excluded), interquartile range 38.5–40.04; submissions 2021-07-14 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- A ahead by 7.6%
Blender Benchmark 2.93.1
GPU, koro (CUDA) · s, lower is better
GeForce RTX 2080 Ti102.5 sGeForce RTX 3060 Ti110.3 sPosition among tested models (20, CUDA)
A · 102B · 1100200400600Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 2080 Ti is ahead by 7.6% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080 Ti
102.5 s · community measurement, sample 36 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 36 submissions (6 outliers excluded), interquartile range 100.68–104.8; submissions 2021-07-17 to 2022-02-20; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060 Ti
110.3 s · community measurement, sample 99 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 99 submissions (5 outliers excluded), interquartile range 104.92–112.64; submissions 2021-07-24 to 2022-02-24; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- A ahead by 30.1%
Blender Benchmark 2.93.1
GPU, koro (OPTIX) · s, lower is better
GeForce RTX 2080 Ti63.5 sGeForce RTX 3060 Ti82.6 sPosition among tested models (13, OptiX)
A · 63B · 83050100150200Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 2080 Ti is ahead by 30.1% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080 Ti
63.5 s · community measurement, sample 24 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 24 submissions (6 outliers excluded), interquartile range 62.26–67.16; submissions 2021-07-18 to 2022-02-21; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060 Ti
82.6 s · community measurement, sample 80 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 80 submissions (5 outliers excluded), interquartile range 80.89–84.17; submissions 2021-07-14 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 11.7%
Blender Benchmark 2.93.1
GPU, pavillon_barcelona (CUDA) · s, lower is better
GeForce RTX 2080 Ti208.1 sGeForce RTX 3060 Ti186.3 sPosition among tested models (21, CUDA)
B · 186A · 2080200400600800Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3060 Ti is ahead by 11.7% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080 Ti
208.1 s · community measurement, sample 40 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 40 submissions (4 outliers excluded), interquartile range 200.44–213.46; submissions 2021-07-17 to 2022-02-20; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060 Ti
186.3 s · community measurement, sample 100 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 100 submissions (5 outliers excluded), interquartile range 176.76–190.09; submissions 2021-07-24 to 2022-02-24; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 19.1%
Blender Benchmark 2.93.1
GPU, pavillon_barcelona (OPTIX) · s, lower is better
GeForce RTX 2080 Ti105.1 sGeForce RTX 3060 Ti88.2 sPosition among tested models (13, OptiX)
B · 88A · 1050100200300Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3060 Ti is ahead by 19.1% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080 Ti
105.1 s · community measurement, sample 38 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 38 submissions (2 outliers excluded), interquartile range 102.5–110.4; submissions 2021-07-18 to 2022-02-21; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060 Ti
88.2 s · community measurement, sample 85 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 85 submissions (2 outliers excluded), interquartile range 85.07–89.99; submissions 2021-07-14 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- 0.7% difference, within the threshold
Blender Benchmark 2.93.1
GPU, victor (CUDA) · s, lower is better
GeForce RTX 2080 Ti282 sGeForce RTX 3060 Ti280.1 sPosition among tested models (19, CUDA)
B · 280A · 28202505007501,000Each dot is one model’s median in this benchmark. The scale starts at zero, s. The 0.7% difference is below the noticeable threshold (5%).
About the measurement and source
- A · NVIDIA GeForce RTX 2080 Ti
282 s · community measurement, sample 34 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 34 submissions (7 outliers excluded), interquartile range 274.18–287.61; submissions 2021-07-17 to 2022-02-20; CUDA backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060 Ti
280.1 s · community measurement, sample 96 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 96 submissions (6 outliers excluded), interquartile range 262.62–285.08; submissions 2021-07-24 to 2022-02-24; CUDA backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- B ahead by 12.1%
Blender Benchmark 2.93.1
GPU, victor (OPTIX) · s, lower is better
GeForce RTX 2080 Ti137.9 sGeForce RTX 3060 Ti123 sPosition among tested models (13, OptiX)
B · 123A · 1380100200300Each dot is one model’s median in this benchmark. The scale starts at zero, s. NVIDIA GeForce RTX 3060 Ti is ahead by 12.1% in this benchmark.
About the measurement and source
- A · NVIDIA GeForce RTX 2080 Ti
137.9 s · community measurement, sample 28 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 28 submissions (2 outliers excluded), interquartile range 132.73–144.53; submissions 2021-07-18 to 2022-02-21; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060 Ti
123 s · community measurement, sample 75 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 75 submissions (6 outliers excluded), interquartile range 121.11–125.74; submissions 2021-07-14 to 2022-03-01; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Render time of a single Cycles scene without synchronization. Median of submissions after filtering.
- 2.8% difference, within the threshold
Blender Benchmark 4.5.0
GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better
GeForce RTX 2080 Ti2,845.2 samples/minGeForce RTX 3060 Ti2,768.8 samples/minPosition among tested models (67, OptiX)
B · 2,769A · 2,84505,00010,00015,000Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min. The 2.8% difference is below the noticeable threshold (5%).
About the measurement and source
- A · NVIDIA GeForce RTX 2080 Ti
2,845.2 samples/min · community measurement, sample 131 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 131 submissions (5 outliers excluded), interquartile range 2732.17–2950.36; submissions 2025-07-18 to 2026-03-23; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3060 Ti
2,768.8 samples/min · community measurement, sample 223 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 223 submissions (9 outliers excluded), interquartile range 2671.51–2854.8; submissions 2025-07-17 to 2026-08-11; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.
Other comparable benchmarks (32)
| Benchmark | A | B | Difference |
|---|---|---|---|
| Blender Benchmark 2.90GPU, bmw27 (CUDA) | 40.1 | 36.4 | B +10.3% |
| Blender Benchmark 2.92GPU, bmw27 (CUDA) | 39.1 | 31.4 | B +24.6% |
| Blender Benchmark 2.90GPU, bmw27 (OPTIX) | 19 | 17 | B +11.5% |
| Blender Benchmark 2.92GPU, bmw27 (OPTIX) | 19.8 | 17.7 | B +11.7% |
| Blender Benchmark 2.90GPU, classroom (CUDA) | 151.7 | 135.4 | B +12% |
| Blender Benchmark 2.92GPU, classroom (CUDA) | 159.2 | 94.2 | B +68.9% |
| Blender Benchmark 2.90GPU, classroom (OPTIX) | 82.1 | 61.7 | B +33.1% |
| Blender Benchmark 2.90GPU, fishy_cat (CUDA) | 72.9 | 67.7 | B +7.8% |
| Blender Benchmark 2.92GPU, fishy_cat (CUDA) | 70.9 | 62 | B +14.4% |
| Blender Benchmark 2.90GPU, fishy_cat (OPTIX) | 30.2 | 35.7 | A +18.3% |
| Blender Benchmark 2.90GPU, koro (CUDA) | 116.5 | 105 | B +10.9% |
| Blender Benchmark 2.92GPU, koro (CUDA) | 111.1 | 106.6 | B +4.2% |
| Blender Benchmark 2.90GPU, koro (OPTIX) | 59.4 | 78.1 | A +31.4% |
| Blender Benchmark 2.90GPU, pavillon_barcelona (CUDA) | 242.3 | 204.3 | B +18.6% |
| Blender Benchmark 2.92GPU, pavillon_barcelona (CUDA) | 225.1 | 192.7 | B +16.8% |
| Blender Benchmark 2.90GPU, pavillon_barcelona (OPTIX) | 98 | 84.3 | B +16.2% |
| Blender Benchmark 2.90GPU, victor (CUDA) | 277.9 | 282.6 | A +1.7% |
| Blender Benchmark 2.92GPU, victor (CUDA) | 330 | 302.5 | B +9.1% |
| Blender Benchmark 2.90GPU, victor (OPTIX) | 116.6 | 102.3 | B +14% |
| Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,799.5 | 2,724.1 | A +2.8% |
| Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,835.9 | 2,644.4 | A +7.2% |
| Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,373.2 | 3,153.3 | A +7% |
| Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,084.5 | 3,039.9 | A +1.5% |
| Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,235.5 | 3,010.3 | A +7.5% |
| Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,223 | 3,075.9 | A +4.8% |
| Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,218.9 | 3,089 | A +4.2% |
| Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,362.6 | 3,247.9 | A +3.5% |
| Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,343.5 | 3,216.7 | A +3.9% |
| Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,872.1 | 2,848.7 | A +0.8% |
| Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,903.2 | 2,908 | B +0.2% |
| Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,818.4 | 2,727.2 | A +3.3% |
| Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,792.6 | 2,733.8 | A +2.2% |
Each benchmark version has its own scale: numbers are compared only within a row.
Reference results (87)
| Benchmark | A | B | Difference |
|---|---|---|---|
| Blender Benchmark 2.81GPU, barbershop_interior (CUDA) | 521.2 | — | no pair |
| Blender Benchmark 2.81aGPU, barbershop_interior (CUDA) | 514 | — | no pair |
| Blender Benchmark 2.81GPU, barbershop_interior (OPTIX) | 860.1 | — | no pair |
| Blender Benchmark 2.81aGPU, barbershop_interior (OPTIX) | 866.3 | — | no pair |
| Blender Benchmark 2.81GPU, bmw27 (CUDA) | 37.5 | — | no pair |
| Blender Benchmark 2.81aGPU, bmw27 (CUDA) | 37.4 | — | no pair |
| Blender Benchmark 2.82GPU, bmw27 (CUDA) | 37.7 | — | no pair |
| Blender Benchmark 2.83GPU, bmw27 (CUDA) | 38.2 | — | no pair |
| Blender Benchmark 2.91.2GPU, bmw27 (CUDA) | 38.8 | 31.6 | reference |
| Blender Benchmark 2.81GPU, bmw27 (OPTIX) | 19.5 | — | no pair |
| Blender Benchmark 2.81aGPU, bmw27 (OPTIX) | 20.4 | — | no pair |
| Blender Benchmark 2.82GPU, bmw27 (OPTIX) | 20.3 | — | no pair |
| Blender Benchmark 2.83GPU, bmw27 (OPTIX) | 19.3 | — | no pair |
| Blender Benchmark 2.91.2GPU, bmw27 (OPTIX) | 19.3 | 17.9 | reference |
| Blender Benchmark 2.81GPU, classroom (CUDA) | 153.5 | — | no pair |
| Blender Benchmark 2.81aGPU, classroom (CUDA) | 153.6 | — | no pair |
| Blender Benchmark 2.82GPU, classroom (CUDA) | 147.3 | — | no pair |
| Blender Benchmark 2.83GPU, classroom (CUDA) | 151.1 | — | no pair |
| Blender Benchmark 2.91.2GPU, classroom (CUDA) | 154.7 | 98.5 | reference |
| Blender Benchmark 2.81GPU, classroom (OPTIX) | 81.1 | — | no pair |
| Blender Benchmark 2.81aGPU, classroom (OPTIX) | 82.6 | — | no pair |
| Blender Benchmark 2.82GPU, classroom (OPTIX) | 81.4 | — | no pair |
| Blender Benchmark 2.83GPU, classroom (OPTIX) | 82.5 | — | no pair |
| Blender Benchmark 2.91.2GPU, classroom (OPTIX) | 84.5 | 63.8 | reference |
| Blender Benchmark 2.92GPU, classroom (OPTIX) | 84.2 | 62.9 | reference |
| Blender Benchmark 2.81GPU, fishy_cat (CUDA) | 66.4 | — | no pair |
| Blender Benchmark 2.81aGPU, fishy_cat (CUDA) | 67.1 | — | no pair |
| Blender Benchmark 2.82GPU, fishy_cat (CUDA) | 68.4 | — | no pair |
| Blender Benchmark 2.83GPU, fishy_cat (CUDA) | 71 | — | no pair |
| Blender Benchmark 2.91.2GPU, fishy_cat (CUDA) | 67.6 | 59.9 | reference |
| Blender Benchmark 2.81GPU, fishy_cat (OPTIX) | 30.4 | — | no pair |
| Blender Benchmark 2.81aGPU, fishy_cat (OPTIX) | 31.2 | — | no pair |
| Blender Benchmark 2.82GPU, fishy_cat (OPTIX) | 31.9 | — | no pair |
| Blender Benchmark 2.83GPU, fishy_cat (OPTIX) | 31.4 | — | no pair |
| Blender Benchmark 2.91.2GPU, fishy_cat (OPTIX) | 30.5 | 36.3 | reference |
| Blender Benchmark 2.92GPU, fishy_cat (OPTIX) | 33.1 | 41 | reference |
| Blender Benchmark 2.81GPU, koro (CUDA) | 112.9 | — | no pair |
| Blender Benchmark 2.81aGPU, koro (CUDA) | 114.5 | — | no pair |
| Blender Benchmark 2.82GPU, koro (CUDA) | 113.4 | — | no pair |
| Blender Benchmark 2.83GPU, koro (CUDA) | 120.2 | — | no pair |
| Blender Benchmark 2.91.2GPU, koro (CUDA) | 108.6 | 109.6 | reference |
| Blender Benchmark 2.81GPU, koro (OPTIX) | 56.1 | — | no pair |
| Blender Benchmark 2.81aGPU, koro (OPTIX) | 55.4 | — | no pair |
| Blender Benchmark 2.82GPU, koro (OPTIX) | 53.5 | — | no pair |
| Blender Benchmark 2.83GPU, koro (OPTIX) | 53.1 | — | no pair |
| Blender Benchmark 2.91.2GPU, koro (OPTIX) | 59.2 | 78.2 | reference |
| Blender Benchmark 2.92GPU, koro (OPTIX) | 98.4 | 135 | reference |
| Blender Benchmark 2.81GPU, pavillon_barcelona (CUDA) | 234.9 | — | no pair |
| Blender Benchmark 2.81aGPU, pavillon_barcelona (CUDA) | 236.4 | — | no pair |
| Blender Benchmark 2.82GPU, pavillon_barcelona (CUDA) | 234.3 | — | no pair |
| Blender Benchmark 2.83GPU, pavillon_barcelona (CUDA) | 236 | — | no pair |
| Blender Benchmark 2.91.2GPU, pavillon_barcelona (CUDA) | 223.3 | 197.9 | reference |
| Blender Benchmark 2.81GPU, pavillon_barcelona (OPTIX) | 99.5 | — | no pair |
| Blender Benchmark 2.81aGPU, pavillon_barcelona (OPTIX) | 101.3 | — | no pair |
| Blender Benchmark 2.82GPU, pavillon_barcelona (OPTIX) | 101.6 | — | no pair |
| Blender Benchmark 2.83GPU, pavillon_barcelona (OPTIX) | 99.5 | — | no pair |
| Blender Benchmark 2.91.2GPU, pavillon_barcelona (OPTIX) | 99.5 | 85.7 | reference |
| Blender Benchmark 2.92GPU, pavillon_barcelona (OPTIX) | 100.2 | 85.3 | reference |
| Blender Benchmark 2.81GPU, victor (CUDA) | 288.3 | — | no pair |
| Blender Benchmark 2.81aGPU, victor (CUDA) | 290 | — | no pair |
| Blender Benchmark 2.82GPU, victor (CUDA) | 282.3 | — | no pair |
| Blender Benchmark 2.83GPU, victor (CUDA) | 290.2 | — | no pair |
| Blender Benchmark 2.91.2GPU, victor (CUDA) | 270.2 | 237.5 | reference |
| Blender Benchmark 2.81GPU, victor (OPTIX) | 131.2 | — | no pair |
| Blender Benchmark 2.81aGPU, victor (OPTIX) | 132.5 | — | no pair |
| Blender Benchmark 2.82GPU, victor (OPTIX) | 129.3 | — | no pair |
| Blender Benchmark 2.83GPU, victor (OPTIX) | 128.9 | — | no pair |
| Blender Benchmark 2.91.2GPU, victor (OPTIX) | 118.1 | 103 | reference |
| Blender Benchmark 2.92GPU, victor (OPTIX) | 137.1 | 134.5 | reference |
| Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,112.4 | 1,779.5 | reference |
| Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,233.4 | 1,710.8 | reference |
| Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,339.9 | 1,687.2 | reference |
| Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,461.2 | 1,722.7 | reference |
| Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,495.4 | 2,024.1 | reference |
| Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,225.7 | 1,765.7 | reference |
| Blender Benchmark 4.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,330 | 1,831.4 | reference |
| Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,754.3 | 2,591.8 | reference |
| Blender Benchmark 3.1.2GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,011.2 | 2,836.3 | reference |
| Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,108.3 | 3,061.5 | reference |
| Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,627.7 | 2,454.1 | reference |
| Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,749.3 | 2,565.6 | reference |
| Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (CUDA) | — | 1,932.2 | no pair |
| Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (CUDA) | — | 1,743.5 | no pair |
| Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | — | 1,869 | no pair |
| Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | — | 1,765.2 | no pair |
| Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | — | 1,732.5 | no pair |
| Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | — | 1,793.9 | no pair |
Each benchmark version has its own scale: numbers are compared only within a row.
Specifications
| Specification | A · GeForce RTX 2080 Ti | B · GeForce RTX 3060 Ti | Difference |
|---|---|---|---|
| Chip | |||
| GPU chip | TU102-300A-K1-A1 | no data | no data for B |
| Architecture | Turing | Ampere | differs |
| Shader unitsShader unit counts are comparable only within one architecture. | 4,352 (CUDA cores) | 4,864 (CUDA cores) | not directly comparable |
| Clocks | |||
| Base clock | 1,350 MHz | 1,410 MHz | B: 60 MHz more |
| Boost clockClocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit. | 1,545 MHz | 1,670 MHz | B: 125 MHz more |
| Memory | |||
| Video memory | 11 GB | 8 GB | A: 3 GB more |
| Memory type | GDDR6 | GDDR6 / GDDR6X | differs |
| Memory bus | 352 bit | 256 bit | A: 96 bit more |
| Memory bandwidthExcludes cache (Infinity Cache / L2), which affects effective bandwidth differently. | 616 GB/s | no data | no data for B |
| Power and dimensions | |||
| Board powerTGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops. | 250 W (TDP) | 200 W (board power) | not directly comparable |
| Recommended PSU | no data | 600 W | no data for A |
Chip
GPU chip
ATU102-300A-K1-A1
Bno data
no data for BArchitecture
ATuring
BAmpere
differsShader units
A4,352 (CUDA cores)
B4,864 (CUDA cores)
not directly comparableShader unit counts are comparable only within one architecture.
Clocks
Base clock
A1,350 MHz
B1,410 MHz
B: 60 MHz moreBoost clock
A1,545 MHz
B1,670 MHz
B: 125 MHz moreClocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.
Memory
Video memory
A11 GB
B8 GB
A: 3 GB moreMemory type
AGDDR6
BGDDR6 / GDDR6X
differsMemory bus
A352 bit
B256 bit
A: 96 bit moreMemory bandwidth
A616 GB/s
Bno data
no data for BExcludes cache (Infinity Cache / L2), which affects effective bandwidth differently.
Power and dimensions
Board power
A250 W (TDP)
B200 W (board power)
not directly comparableTGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.
Recommended PSU
Ano data
B600 W
no data for A
“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).
Compare with AI
An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.
Questions and answers
How much video memory do NVIDIA GeForce RTX 2080 Ti and NVIDIA GeForce RTX 3060 Ti have?
NVIDIA GeForce RTX 2080 Ti: 11 GB GDDR6, 352-bit bus. NVIDIA GeForce RTX 3060 Ti: 8 GB GDDR6 / GDDR6X, 256-bit bus.
Which is faster: NVIDIA GeForce RTX 2080 Ti or NVIDIA GeForce RTX 3060 Ti?
It depends on the task: rendering and compute: results disagree.
See also
Data sources (3)
- Wikipedia (English) — specifications of NVIDIA GeForce RTX 2080 Ti, release date and launch pricechecked November 14, 2026
- NVIDIA — specifications of NVIDIA GeForce RTX 3060 Tichecked November 7, 2026
- Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 2.81, benchmark Blender Benchmark 2.81a, benchmark Blender Benchmark 2.90, benchmark Blender Benchmark 2.91.2, benchmark Blender Benchmark 2.92, benchmark Blender Benchmark 2.93.1, benchmark Blender Benchmark 2.82, benchmark Blender Benchmark 2.83, benchmark Blender Benchmark 3.0.1, benchmark Blender Benchmark 3.1.0, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 3.3.0, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 3.5.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 3.1.2, benchmark Blender Benchmark 3.2.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.1.0checked November 14, 2026
How we compare: methodology. Where the data comes from: sources.