GeForce RTX 5060 Ti vs Radeon RX 9060 XT 16GB: specs and benchmark comparison
Short verdict
Not enough data for a performance conclusion: the database has no comparable benchmarks for this pair. Below are the key differences in official specifications.
Compare with AIAdvantages
Only measured and rated values: a noticeable benchmark gap and specs where more is better.
Where GeForce RTX 5060 Ti is better1
Memory bandwidth 128 GB/s more448 GB/s vs 320 GB/s
Where Radeon RX 9060 XT 16GB is better0
No advantages found in our data.
Benchmarks
Results are compared within one benchmark, one version and the same conditions.
Blender Benchmark 4.5.0
GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better
GeForce RTX 5060 Ti4,307.9 samples/minRadeon RX 9060 XT 16GBno dataNo advantage conclusion: no comparable result for the second model.
About the measurement and source
- A · NVIDIA GeForce RTX 5060 Ti
4,307.9 samples/min · community measurement, sample 586 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 586 submissions (69 outliers excluded), interquartile range 4214.51–4380.68; submissions 2025-07-17 to 2026-09-27; OPTIX backend. Snapshot 2026-11-14.
- B · AMD Radeon RX 9060 XT 16GB
- no comparable result
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.
Reference results (11)
| Benchmark | A | B | Difference |
|---|---|---|---|
| Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,264 | — | no pair |
| Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,348 | — | no pair |
| Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,148.7 | — | no pair |
| Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,781.4 | — | no pair |
| Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,508.7 | — | no pair |
| Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,360.3 | — | no pair |
| Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,304.8 | — | no pair |
| Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,345.7 | — | no pair |
| Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,074.1 | — | no pair |
| Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,397.2 | — | no pair |
| Blender Benchmark 5.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 4,500.5 | — | no pair |
Each benchmark version has its own scale: numbers are compared only within a row.
Specifications
| Specification | A · GeForce RTX 5060 Ti | B · Radeon RX 9060 XT 16GB | Difference |
|---|---|---|---|
| Chip | |||
| GPU chip | GB206-300-A1 | no data | no data for B |
| Architecture | Blackwell | RDNA 4 | differs |
| Compute unitsSM (NVIDIA), CU (AMD) and Xe-core (Intel) are different units and are not compared numerically across vendors. | no data | 32 CU | no data for A |
| Shader unitsShader unit counts are comparable only within one architecture. | 4,608 (CUDA cores) | 2,048 (Stream processors) | not directly comparable |
| Clocks | |||
| Base clock | 2,407 MHz | no data | no data for B |
| Game Clock (AMD) | no data | 2,530 MHz | no data for A |
| Boost clockClocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit. | 2,572 MHz | 3,130 MHz | B: 558 MHz more |
| Memory | |||
| Video memory | no data | 16 GB | no data for A |
| Memory type | GDDR7 | GDDR6 | differs |
| Memory bus | 128 bit | 128 bit | equal |
| Memory speed | no data | 20 Gbps | no data for A |
| Memory bandwidthExcludes cache (Infinity Cache / L2), which affects effective bandwidth differently. | 448 GB/s | 320 GB/s | A: 128 GB/s more |
| Power and dimensions | |||
| Board powerTGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops. | 180 W (TDP) | 160 W (TBP) | not directly comparable |
| Recommended PSU | no data | 450 W | no data for A |
| Interface | PCIe 5.0 x8 | PCIe 5.0 x16 | differs |
Chip
GPU chip
AGB206-300-A1
Bno data
no data for BArchitecture
ABlackwell
BRDNA 4
differsCompute units
Ano data
B32 CU
no data for ASM (NVIDIA), CU (AMD) and Xe-core (Intel) are different units and are not compared numerically across vendors.
Shader units
A4,608 (CUDA cores)
B2,048 (Stream processors)
not directly comparableShader unit counts are comparable only within one architecture.
Clocks
Base clock
A2,407 MHz
Bno data
no data for BGame Clock (AMD)
Ano data
B2,530 MHz
no data for ABoost clock
A2,572 MHz
B3,130 MHz
B: 558 MHz moreClocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.
Memory
Video memory
Ano data
B16 GB
no data for AMemory type
AGDDR7
BGDDR6
differsMemory bus
A128 bit
B128 bit
equalMemory speed
Ano data
B20 Gbps
no data for AMemory bandwidth
A448 GB/s
B320 GB/s
A: 128 GB/s moreExcludes cache (Infinity Cache / L2), which affects effective bandwidth differently.
Power and dimensions
Board power
A180 W (TDP)
B160 W (TBP)
not directly comparableTGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.
Recommended PSU
Ano data
B450 W
no data for AInterface
APCIe 5.0 x8
BPCIe 5.0 x16
differs
“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).
Compare with AI
An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.
Questions and answers
Which PCIe interface do the cards use?
NVIDIA GeForce RTX 5060 Ti: PCIe 5.0 x8. AMD Radeon RX 9060 XT 16GB: PCIe 5.0 x16.
See also
Data sources (3)
- Wikipedia (English) — specifications of NVIDIA GeForce RTX 5060 Ti, release date and launch pricechecked November 14, 2026
- AMD — specifications of AMD Radeon RX 9060 XT 16GBchecked November 7, 2026
- Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.1.0, benchmark Blender Benchmark 5.3.0checked November 14, 2026
How we compare: methodology. Where the data comes from: sources.