Skip to content
RU

GeForce RTX 4070 vs GeForce RTX 5060 Ti: specs and benchmark comparison

ANVIDIA · Ada Lovelace

NVIDIA GeForce RTX 4070

  • 12 GB GDDR6 / GDDR6X
  • 200 W
  • PSU 650 W+

April 13, 2023 · $599 at launch

BNVIDIA · Blackwell

NVIDIA GeForce RTX 5060 Ti

  • 180 W

April 16, 2025

Short verdict

NVIDIA GeForce RTX 4070 leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

Compare with AI
← GeForce RTX 4070GeForce RTX 5060 Ti →
  • Rendering and compute

    A +25.7%

    NVIDIA GeForce RTX 4070 leads in this scenario (up to 25.7% in comparable benchmarks).

No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.

Advantages

Only measured and rated values: a noticeable benchmark gap and specs where more is better.

Where GeForce RTX 4070 is better2

  • Blender Benchmark 4.5.0 21.3% faster5,226 samples/min vs 4,308 samples/min

  • Memory bus 64 bit more192 bit vs 128 bit

Where GeForce RTX 5060 Ti is better0

No advantages found in our data.

Benchmarks

Results are compared within one benchmark, one version and the same conditions.

  • Blender Benchmark 4.5.0

    GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better

    A ahead by 21.3%

    Position among tested models (67, OptiX)

    B · 4,308A · 5,226
    05,00010,00015,000
    Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min.

    NVIDIA GeForce RTX 4070 is ahead by 21.3% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 4070

    5,225.8 samples/min · community measurement, sample 248 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 248 submissions (14 outliers excluded), interquartile range 5058.13–5339.47; submissions 2025-07-17 to 2026-07-07; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 5060 Ti

    4,307.9 samples/min · community measurement, sample 586 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 586 submissions (69 outliers excluded), interquartile range 4214.51–4380.68; submissions 2025-07-17 to 2026-09-27; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.

Other comparable benchmarks (5)
BenchmarkABDifference
Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)5,265.74,348A +21.1%
Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)5,114.24,148.7A +23.3%
Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)5,172.34,345.7A +19%
Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)5,108.74,074.1A +25.4%
Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)5,526.54,397.2A +25.7%

Each benchmark version has its own scale: numbers are compared only within a row.

Reference results (15)
BenchmarkABDifference
Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (CUDA)3,719.9—no pair
Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (CUDA)3,435.7—no pair
Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA)3,387.9—no pair
Blender Benchmark 4.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA)3,291.8—no pair
Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (CUDA)3,114.6—no pair
Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)5,153.64,264reference
Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)5,138.5—no pair
Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)5,812—no pair
Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)5,890.6—no pair
Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)5,999.6—no pair
Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)6,034.84,781.4reference
Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)5,403.14,508.7reference
Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)5,4324,360.3reference
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)5,113.64,304.8reference
Blender Benchmark 5.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)5,906.24,500.5reference

Each benchmark version has its own scale: numbers are compared only within a row.

Specifications

Chip

  • GPU chip

    Ano data

    BGB206-300-A1

    no data for A
  • Architecture

    AAda Lovelace

    BBlackwell

    differs
  • Shader units

    A5,888 (CUDA cores)

    B4,608 (CUDA cores)

    not directly comparable

    Shader unit counts are comparable only within one architecture.

Clocks

  • Base clock

    A1,920 MHz

    B2,407 MHz

    B: 487 MHz more
  • Boost clock

    A2,480 MHz

    B2,572 MHz

    B: 92 MHz more

    Clocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.

Memory

  • Video memory

    A12 GB

    Bno data

    no data for B
  • Memory type

    AGDDR6 / GDDR6X

    BGDDR7

    differs
  • Memory bus

    A192 bit

    B128 bit

    A: 64 bit more
  • Memory bandwidth

    Ano data

    B448 GB/s

    no data for A

    Excludes cache (Infinity Cache / L2), which affects effective bandwidth differently.

Power and dimensions

  • Board power

    A200 W (TGP)

    B180 W (TDP)

    not directly comparable

    TGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.

  • Recommended PSU

    A650 W

    Bno data

    no data for B
  • Interface

    Ano data

    BPCIe 5.0 x8

    no data for A
  • Length (reference / Founders Edition)

    A244 mm

    Bno data

    no data for B

    Partner cards have different dimensions; check the specific SKU.

  • Thickness (slots)

    A2

    Bno data

    no data for B

“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).

Compare with AI

An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.

AI verdict

Questions and answers

Which is faster: NVIDIA GeForce RTX 4070 or NVIDIA GeForce RTX 5060 Ti?

NVIDIA GeForce RTX 4070 leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

Data sources (3)
  • NVIDIA — specifications of NVIDIA GeForce RTX 4070checked November 7, 2026
  • Wikipedia (English) — specifications of NVIDIA GeForce RTX 5060 Ti, release date and launch pricechecked November 14, 2026
  • Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 3.3.0, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 3.5.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.1.0, benchmark Blender Benchmark 5.3.0checked November 14, 2026

How we compare: methodology. Where the data comes from: sources.

TelegramVK