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GeForce RTX 4070 Ti vs GeForce RTX 5070: specs and benchmark comparison

ANVIDIA · Ada Lovelace

NVIDIA GeForce RTX 4070 Ti

  • 12 GB GDDR6X
  • 285 W
  • PSU 700 W+

January 5, 2023 · $799 at launch

BNVIDIA · Blackwell

NVIDIA GeForce RTX 5070

  • 12 GB GDDR7
  • 250 W
  • PSU 650 W+

March 5, 2025 · $549 at launch

Short verdict

NVIDIA GeForce RTX 4070 Ti leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

Compare with AI
← GeForce RTX 4070 TiGeForce RTX 5070 →
  • Rendering and compute

    A +9.7%

    NVIDIA GeForce RTX 4070 Ti leads in this scenario (up to 9.7% in comparable benchmarks).

No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.

Advantages

Only measured and rated values: a noticeable benchmark gap and specs where more is better.

Where GeForce RTX 4070 Ti is better0

No advantages found in our data.

Where GeForce RTX 5070 is better2

  • Board power 35 W lower250 W (TGP) vs 285 W (TGP)

  • Launch price $250 lower$549 vs $799

Benchmarks

Results are compared within one benchmark, one version and the same conditions.

  • Blender Benchmark 4.5.0

    GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better

    3.2% difference, within the threshold

    Position among tested models (67, OptiX)

    B · 6,180A · 6,379
    05,00010,00015,000
    Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min.

    The 3.2% difference is below the noticeable threshold (5%).

    About the measurement and source
    A · NVIDIA GeForce RTX 4070 Ti

    6,378.9 samples/min · community measurement, sample 142 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 142 submissions (14 outliers excluded), interquartile range 6264.98–6472.22; submissions 2025-07-17 to 2026-10-05; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 5070

    6,179.8 samples/min · community measurement, sample 843 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 843 submissions (71 outliers excluded), interquartile range 6033.97–6296.89; submissions 2025-07-17 to 2026-10-04; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.

Other comparable benchmarks (4)
BenchmarkABDifference
Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)6,574.55,995.9A +9.7%
Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)6,313.65,823.6A +8.4%
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)6,232.66,086.9A +2.4%
Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)6,315.36,191.2A +2%

Each benchmark version has its own scale: numbers are compared only within a row.

Reference results (11)
BenchmarkABDifference
Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)6,232.16,075.8reference
Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)6,049.7—no pair
Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)7,086.2—no pair
Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)7,093—no pair
Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)7,374.1—no pair
Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)7,3026,492.2reference
Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)6,512.56,701.7reference
Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)6,532.1—no pair
Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)5,462.85,654.4reference
Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)6,519.55,903.6reference
Blender Benchmark 5.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)7,260.46,452.3reference

Each benchmark version has its own scale: numbers are compared only within a row.

Specifications

Chip

  • Architecture

    AAda Lovelace

    BBlackwell

    differs
  • Shader units

    A7,680 (CUDA cores)

    B6,144 (CUDA cores)

    not directly comparable

    Shader unit counts are comparable only within one architecture.

Clocks

  • Base clock

    A2,310 MHz

    B2,330 MHz

    B: 20 MHz more
  • Boost clock

    A2,610 MHz

    B2,510 MHz

    A: 100 MHz more

    Clocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.

Memory

  • Video memory

    A12 GB

    B12 GB

    equal
  • Memory type

    AGDDR6X

    BGDDR7

    differs
  • Memory bus

    A192 bit

    B192 bit

    equal

Power and dimensions

  • Board power

    A285 W (TGP)

    B250 W (TGP)

    A: 35 W higher

    TGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.

  • Recommended PSU

    A700 W

    B650 W

    A: 50 W higher
  • Interface

    Ano data

    BPCIe 5.0

    no data for A
  • Length (reference / Founders Edition)

    Ano data

    B242 mm

    no data for A

    Partner cards have different dimensions; check the specific SKU.

  • Thickness (slots)

    Ano data

    B2

    no data for A
  • Power connectors (reference)

    Ano data

    B1x 16-pin (adapter to 2x 8-pin included) — Founders Edition

    no data for A

“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).

Compare with AI

An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.

AI verdict

Questions and answers

How much video memory do NVIDIA GeForce RTX 4070 Ti and NVIDIA GeForce RTX 5070 have?

NVIDIA GeForce RTX 4070 Ti: 12 GB GDDR6X, 192-bit bus. NVIDIA GeForce RTX 5070: 12 GB GDDR7, 192-bit bus.

What power supply does the manufacturer recommend?

For NVIDIA GeForce RTX 4070 Ti, 700 W or more; for NVIDIA GeForce RTX 5070, 650 W or more. This is a recommendation for a typical system; also check the power connectors of the specific card model.

Which is faster: NVIDIA GeForce RTX 4070 Ti or NVIDIA GeForce RTX 5070?

NVIDIA GeForce RTX 4070 Ti leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

Data sources (3)
  • NVIDIA — specifications of NVIDIA GeForce RTX 4070 Ti, specifications of NVIDIA GeForce RTX 5070checked November 7, 2026
  • Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.1.0, benchmark Blender Benchmark 5.3.0, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 3.3.0, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 3.5.0, benchmark Blender Benchmark 4.1.0checked November 14, 2026
  • Wikipedia (English) — release date and launch pricechecked November 14, 2026

How we compare: methodology. Where the data comes from: sources.

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