GeForce RTX 3070 vs GeForce RTX 3080 Ti Laptop GPU: specs and benchmark comparison
Short verdict
NVIDIA GeForce RTX 3080 Ti Laptop GPU leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.
Compare with AIRendering and compute
B +9.1%NVIDIA GeForce RTX 3080 Ti Laptop GPU leads in this scenario (up to 9.1% in comparable benchmarks).
No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.
Advantages
Only measured and rated values: a noticeable benchmark gap and specs where more is better.
Where GeForce RTX 3070 is better0
No advantages found in our data.
Where GeForce RTX 3080 Ti Laptop GPU is better2
Shader units 1,536 more7,424 (CUDA cores) vs 5,888 (CUDA cores)
Video memory 8 GB more16 GB vs 8 GB
Benchmarks
Results are compared within one benchmark, one version and the same conditions. Laptop chip results depend on the laptop model: its maker sets the power limit and cooling.
- 4.5% difference, within the threshold
Blender Benchmark 4.5.0
GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better
GeForce RTX 30703,198.3 samples/minGeForce RTX 3080 Ti Laptop GPU3,061.5 samples/minPosition among tested models (67, OptiX)
B · 3,061A · 3,19805,00010,00015,000Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min. The 4.5% difference is below the noticeable threshold (5%).
About the measurement and source
- A · NVIDIA GeForce RTX 3070
3,198.3 samples/min · community measurement, sample 296 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 296 submissions (15 outliers excluded), interquartile range 3085.66–3284.94; submissions 2025-07-17 to 2026-09-05; OPTIX backend. Snapshot 2026-11-14.
- B · NVIDIA GeForce RTX 3080 Ti Laptop GPU
3,061.5 samples/min · community measurement, sample 28 · November 14, 2026
Blender Open Data (Blender Foundation)
Median of 28 submissions (2 outliers excluded), interquartile range 2704.75–3350.88; submissions 2025-07-18 to 2026-08-05; OPTIX backend. Snapshot 2026-11-14.
difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.
Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.
Other comparable benchmarks (8)
| Benchmark | A | B | Difference |
|---|---|---|---|
| Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,148.8 | 3,317.7 | B +5.4% |
| Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,427 | 3,740.6 | B +9.1% |
| Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,406.1 | 3,425.5 | B +0.6% |
| Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,542 | 3,850.3 | B +8.7% |
| Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,590.7 | 3,521.4 | A +2% |
| Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,774.5 | 3,939 | B +4.4% |
| Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,710.9 | 4,038.1 | B +8.8% |
| Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,257.7 | 3,480.6 | B +6.8% |
Each benchmark version has its own scale: numbers are compared only within a row.
Reference results (84)
| Benchmark | A | B | Difference |
|---|---|---|---|
| Blender Benchmark 2.90GPU, bmw27 (CUDA) | 34 | — | no pair |
| Blender Benchmark 2.90.1GPU, bmw27 (CUDA) | 31.6 | — | no pair |
| Blender Benchmark 2.91.2GPU, bmw27 (CUDA) | 28.6 | — | no pair |
| Blender Benchmark 2.92GPU, bmw27 (CUDA) | 28.9 | — | no pair |
| Blender Benchmark 2.93.1GPU, bmw27 (CUDA) | 26.5 | 29.3 | reference |
| Blender Benchmark 2.90GPU, bmw27 (OPTIX) | 15.3 | — | no pair |
| Blender Benchmark 2.90.1GPU, bmw27 (OPTIX) | 16 | — | no pair |
| Blender Benchmark 2.91.2GPU, bmw27 (OPTIX) | 15.7 | — | no pair |
| Blender Benchmark 2.92GPU, bmw27 (OPTIX) | 15.5 | — | no pair |
| Blender Benchmark 2.93.1GPU, bmw27 (OPTIX) | 16.4 | 15.9 | reference |
| Blender Benchmark 2.90GPU, classroom (CUDA) | 111.8 | — | no pair |
| Blender Benchmark 2.90.1GPU, classroom (CUDA) | 111.3 | — | no pair |
| Blender Benchmark 2.91.2GPU, classroom (CUDA) | 82.9 | — | no pair |
| Blender Benchmark 2.92GPU, classroom (CUDA) | 82.2 | — | no pair |
| Blender Benchmark 2.93.1GPU, classroom (CUDA) | 114.1 | 130.7 | reference |
| Blender Benchmark 2.90GPU, classroom (OPTIX) | 52.6 | — | no pair |
| Blender Benchmark 2.90.1GPU, classroom (OPTIX) | 54.1 | — | no pair |
| Blender Benchmark 2.91.2GPU, classroom (OPTIX) | 53.6 | — | no pair |
| Blender Benchmark 2.92GPU, classroom (OPTIX) | 52.8 | — | no pair |
| Blender Benchmark 2.93.1GPU, classroom (OPTIX) | 53.4 | 58.6 | reference |
| Blender Benchmark 2.90GPU, fishy_cat (CUDA) | 61.5 | — | no pair |
| Blender Benchmark 2.90.1GPU, fishy_cat (CUDA) | 57.7 | — | no pair |
| Blender Benchmark 2.91.2GPU, fishy_cat (CUDA) | 53.7 | — | no pair |
| Blender Benchmark 2.92GPU, fishy_cat (CUDA) | 55.3 | — | no pair |
| Blender Benchmark 2.93.1GPU, fishy_cat (CUDA) | 56 | 57.4 | reference |
| Blender Benchmark 2.90GPU, fishy_cat (OPTIX) | 29.9 | — | no pair |
| Blender Benchmark 2.90.1GPU, fishy_cat (OPTIX) | 30.9 | — | no pair |
| Blender Benchmark 2.91.2GPU, fishy_cat (OPTIX) | 29.9 | — | no pair |
| Blender Benchmark 2.92GPU, fishy_cat (OPTIX) | 33.4 | — | no pair |
| Blender Benchmark 2.93.1GPU, fishy_cat (OPTIX) | 32.6 | 31.2 | reference |
| Blender Benchmark 2.90GPU, koro (CUDA) | 95.3 | — | no pair |
| Blender Benchmark 2.90.1GPU, koro (CUDA) | 89.1 | — | no pair |
| Blender Benchmark 2.91.2GPU, koro (CUDA) | 94.3 | — | no pair |
| Blender Benchmark 2.92GPU, koro (CUDA) | 95.6 | — | no pair |
| Blender Benchmark 2.93.1GPU, koro (CUDA) | 92.7 | 101.2 | reference |
| Blender Benchmark 2.90GPU, koro (OPTIX) | 64.1 | — | no pair |
| Blender Benchmark 2.90.1GPU, koro (OPTIX) | 66.1 | — | no pair |
| Blender Benchmark 2.91.2GPU, koro (OPTIX) | 63.6 | — | no pair |
| Blender Benchmark 2.92GPU, koro (OPTIX) | 99.6 | — | no pair |
| Blender Benchmark 2.93.1GPU, koro (OPTIX) | 67 | 66.2 | reference |
| Blender Benchmark 2.90GPU, pavillon_barcelona (CUDA) | 188.2 | — | no pair |
| Blender Benchmark 2.90.1GPU, pavillon_barcelona (CUDA) | 169.9 | — | no pair |
| Blender Benchmark 2.91.2GPU, pavillon_barcelona (CUDA) | 167.7 | — | no pair |
| Blender Benchmark 2.92GPU, pavillon_barcelona (CUDA) | 168.6 | — | no pair |
| Blender Benchmark 2.93.1GPU, pavillon_barcelona (CUDA) | 154.3 | 164.7 | reference |
| Blender Benchmark 2.90GPU, pavillon_barcelona (OPTIX) | 72.4 | — | no pair |
| Blender Benchmark 2.90.1GPU, pavillon_barcelona (OPTIX) | 75.4 | — | no pair |
| Blender Benchmark 2.91.2GPU, pavillon_barcelona (OPTIX) | 73.8 | — | no pair |
| Blender Benchmark 2.92GPU, pavillon_barcelona (OPTIX) | 72.9 | — | no pair |
| Blender Benchmark 2.93.1GPU, pavillon_barcelona (OPTIX) | 74.4 | 77 | reference |
| Blender Benchmark 2.90GPU, victor (CUDA) | 247.8 | — | no pair |
| Blender Benchmark 2.90.1GPU, victor (CUDA) | 232.3 | — | no pair |
| Blender Benchmark 2.91.2GPU, victor (CUDA) | 200.6 | — | no pair |
| Blender Benchmark 2.92GPU, victor (CUDA) | 264.4 | — | no pair |
| Blender Benchmark 2.93.1GPU, victor (CUDA) | 226.4 | 239.5 | reference |
| Blender Benchmark 2.90GPU, victor (OPTIX) | 84.1 | — | no pair |
| Blender Benchmark 2.90.1GPU, victor (OPTIX) | 88.3 | — | no pair |
| Blender Benchmark 2.91.2GPU, victor (OPTIX) | 84.8 | — | no pair |
| Blender Benchmark 2.92GPU, victor (OPTIX) | 107.1 | — | no pair |
| Blender Benchmark 2.93.1GPU, victor (OPTIX) | 101.7 | 101.8 | reference |
| Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,148.7 | — | no pair |
| Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,016.7 | — | no pair |
| Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,067.7 | — | no pair |
| Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,151.9 | — | no pair |
| Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,162.3 | — | no pair |
| Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,063.9 | 2,650.7 | reference |
| Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,342.2 | — | no pair |
| Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,153 | — | no pair |
| Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,900.9 | 1,835.1 | reference |
| Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,015.4 | — | no pair |
| Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 2,055.2 | — | no pair |
| Blender Benchmark 4.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,793.9 | — | no pair |
| Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (CUDA) | 1,991.9 | — | no pair |
| Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,087.8 | 3,252.2 | reference |
| Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,988.9 | 3,260.9 | reference |
| Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,536.1 | 3,385.3 | reference |
| Blender Benchmark 3.1.2GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,376.9 | 3,389.7 | reference |
| Blender Benchmark 3.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,363.8 | 3,819.8 | reference |
| Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,285.4 | 2,938.6 | reference |
| Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,136 | 3,360.4 | reference |
| Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,162.6 | 3,305.3 | reference |
| Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,909.7 | 3,166.3 | reference |
| Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 3,166.4 | 2,561.3 | reference |
| Blender Benchmark 5.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) | 2,573.3 | — | no pair |
Each benchmark version has its own scale: numbers are compared only within a row.
Specifications
Chip maker values. The laptop maker sets the power limit and clocks in each laptop.
| Specification | A · GeForce RTX 3070 | B · GeForce RTX 3080 Ti Laptop GPU | Difference |
|---|---|---|---|
| Chip | |||
| Architecture | Ampere | Ampere | equal |
| Shader unitsShader unit counts are comparable only within one architecture. | 5,888 (CUDA cores) | 7,424 (CUDA cores) | B: 1,536 more |
| Clocks | |||
| Base clock | 1,500 MHz | no data | no data for B |
| Boost clockClocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit. | 1,730 MHz | 1,125–1,590 MHz | not directly comparable |
| Memory | |||
| Video memory | 8 GB | 16 GB | B: 8 GB more |
| Memory type | GDDR6 | GDDR6 | equal |
| Memory bus | 256 bit | 256 bit | equal |
| Power and dimensions | |||
| Board powerTGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops. | 220 W (board power) | no data | no data for B |
| Recommended PSU | 650 W | no data | no data for B |
| Length (reference / Founders Edition)Partner cards have different dimensions; check the specific SKU. | 242 mm | no data | no data for B |
| Thickness (slots) | 2 | no data | no data for B |
| Power connectors (reference) | 1x 8-pin (adapter to 1x 12-pin included) — FE | no data | no data for B |
Chip
Architecture
AAmpere
BAmpere
equalShader units
A5,888 (CUDA cores)
B7,424 (CUDA cores)
B: 1,536 moreShader unit counts are comparable only within one architecture.
Clocks
Base clock
A1,500 MHz
Bno data
no data for BBoost clock
A1,730 MHz
B1,125–1,590 MHz
not directly comparableClocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.
Memory
Video memory
A8 GB
B16 GB
B: 8 GB moreMemory type
AGDDR6
BGDDR6
equalMemory bus
A256 bit
B256 bit
equal
Power and dimensions
Board power
A220 W (board power)
Bno data
no data for BTGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.
Recommended PSU
A650 W
Bno data
no data for BLength (reference / Founders Edition)
A242 mm
Bno data
no data for BPartner cards have different dimensions; check the specific SKU.
Thickness (slots)
A2
Bno data
no data for BPower connectors (reference)
A1x 8-pin (adapter to 1x 12-pin included) — FE
Bno data
no data for B
“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).
Compare with AI
An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.
Questions and answers
How much video memory do NVIDIA GeForce RTX 3070 and NVIDIA GeForce RTX 3080 Ti Laptop GPU have?
NVIDIA GeForce RTX 3070: 8 GB GDDR6, 256-bit bus. NVIDIA GeForce RTX 3080 Ti Laptop GPU: 16 GB GDDR6, 256-bit bus.
Which is faster: NVIDIA GeForce RTX 3070 or NVIDIA GeForce RTX 3080 Ti Laptop GPU?
NVIDIA GeForce RTX 3080 Ti Laptop GPU leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.
See also
Data sources (3)
- NVIDIA — specifications of NVIDIA GeForce RTX 3070, specifications of NVIDIA GeForce RTX 3080 Ti Laptop GPUchecked November 7, 2026
- Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 2.90, benchmark Blender Benchmark 2.90.1, benchmark Blender Benchmark 2.91.2, benchmark Blender Benchmark 2.92, benchmark Blender Benchmark 2.93.1, benchmark Blender Benchmark 3.0.1, benchmark Blender Benchmark 3.1.0, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 3.3.0, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 3.5.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 5.1.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 3.1.2, benchmark Blender Benchmark 3.2.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.3.0checked November 14, 2026
- Wikipedia (English) — release date and launch pricechecked November 14, 2026
How we compare: methodology. Where the data comes from: sources.