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GeForce RTX 2050 Laptop GPU vs GeForce RTX 4050 Laptop GPU: specs and benchmark comparison

ANVIDIA · Ampere

NVIDIA GeForce RTX 2050 Laptop GPU

  • 4 GB GDDR6

January 3, 2022

BNVIDIA · Ada Lovelace

NVIDIA GeForce RTX 4050 Laptop GPU

  • 6 GB GDDR6
  • 35–115 W

February 22, 2023

Short verdict

NVIDIA GeForce RTX 4050 Laptop GPU leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

Compare with AI
← GeForce RTX 2050 Laptop GPUGeForce RTX 4050 Laptop GPU →
  • Rendering and compute

    B +264%

    NVIDIA GeForce RTX 4050 Laptop GPU leads in this scenario (up to 264% in comparable benchmarks).

No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.

Advantages

Only measured and rated values: a noticeable benchmark gap and specs where more is better.

Where GeForce RTX 2050 Laptop GPU is better0

No advantages found in our data.

Where GeForce RTX 4050 Laptop GPU is better3

  • Blender Benchmark 4.5.0 248.1% faster2,599 samples/min vs 747 samples/min

  • Video memory 2 GB more6 GB vs 4 GB

  • Memory bus 32 bit more96 bit vs 64 bit

Benchmarks

Results are compared within one benchmark, one version and the same conditions. Laptop chip results depend on the laptop model: its maker sets the power limit and cooling.

  • Blender Benchmark 4.5.0

    GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better

    B ahead by 248.1%

    Position among tested models (67, OptiX)

    A · 747B · 2,599
    05,00010,00015,000
    Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min.

    NVIDIA GeForce RTX 4050 Laptop GPU is ahead by 248.1% in this benchmark.

    About the measurement and source
    A · NVIDIA GeForce RTX 2050 Laptop GPU

    746.6 samples/min · community measurement, sample 38 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 38 submissions (1 outliers excluded), interquartile range 690.49–833.91; submissions 2025-07-17 to 2026-07-19; OPTIX backend. Snapshot 2026-11-14.

    B · NVIDIA GeForce RTX 4050 Laptop GPU

    2,599 samples/min · community measurement, sample 373 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 373 submissions (30 outliers excluded), interquartile range 2464.65–2683.34; submissions 2025-07-17 to 2026-11-13; OPTIX backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.

Other comparable benchmarks (3)
BenchmarkABDifference
Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)700.32,549.3B +264%
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)695.12,518.8B +262.4%
Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)717.12,596.9B +262.2%

Each benchmark version has its own scale: numbers are compared only within a row.

Reference results (19)
BenchmarkABDifference
Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)823.22,447.6reference
Blender Benchmark 5.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)683.12,418.7reference
Blender Benchmark 3.0.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)724.1—no pair
Blender Benchmark 3.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)961.3—no pair
Blender Benchmark 3.2.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)770.22,373.2reference
Blender Benchmark 3.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)833.62,852reference
Blender Benchmark 3.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)803.62,915.8reference
Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)849.12,894reference
Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)7962,643.1reference
Blender Benchmark 4.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)818.12,648.1reference
Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)647.52,332.8reference
Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)794.22,304.6reference
Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—1,572.9no pair
Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—1,429.4no pair
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—1,491.3no pair
Blender Benchmark 4.5.0GPU, sum of scenes monster + junkshop + classroom (CUDA)—1,397.4no pair
Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (CUDA)—1,443no pair
Blender Benchmark 3.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)—2,817.2no pair
Blender Benchmark 5.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)—2,840.4no pair

Each benchmark version has its own scale: numbers are compared only within a row.

Specifications

Chip maker values. The laptop maker sets the power limit and clocks in each laptop.

Chip

  • GPU chip

    AGA107

    Bno data

    no data for B
  • Architecture

    AAmpere

    BAda Lovelace

    differs
  • Shader units

    A2,048 (CUDA cores)

    B2,560 (CUDA cores)

    not directly comparable

    Shader unit counts are comparable only within one architecture.

Clocks

  • Base clock

    A1,155 MHz

    Bno data

    no data for B
  • Boost clock

    A1,477 MHz

    B1,605–2,370 MHz

    not directly comparable

    Clocks of different architectures do not reflect performance directly. For laptop chips, the clock depends on the laptop’s power limit.

Memory

  • Video memory

    A4 GB

    B6 GB

    B: 2 GB more
  • Memory type

    AGDDR6

    BGDDR6

    equal
  • Memory bus

    A64 bit

    B96 bit

    B: 32 bit more
  • Memory bandwidth

    A112 GB/s

    Bno data

    no data for B

    Excludes cache (Infinity Cache / L2), which affects effective bandwidth differently.

Power and dimensions

  • Board power

    Ano data

    B35–115 W (graphics subsystem power)

    no data for A

    TGP (NVIDIA) and TBP (AMD/Intel) are calculated differently; higher is not better. For laptops, the chip maker sets the range and the laptop maker picks the value, so the same chip behaves differently in different laptops.

  • Interface

    APCIe 3.0 x8

    BPCIe 4.0

    differs

“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).

Compare with AI

An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.

AI verdict

Questions and answers

How much video memory do NVIDIA GeForce RTX 2050 Laptop GPU and NVIDIA GeForce RTX 4050 Laptop GPU have?

NVIDIA GeForce RTX 2050 Laptop GPU: 4 GB GDDR6, 64-bit bus. NVIDIA GeForce RTX 4050 Laptop GPU: 6 GB GDDR6, 96-bit bus.

Which PCIe interface do the cards use?

NVIDIA GeForce RTX 2050 Laptop GPU: PCIe 3.0 x8. NVIDIA GeForce RTX 4050 Laptop GPU: PCIe 4.0.

Which is faster: NVIDIA GeForce RTX 2050 Laptop GPU or NVIDIA GeForce RTX 4050 Laptop GPU?

NVIDIA GeForce RTX 4050 Laptop GPU leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

Data sources (3)
  • Wikipedia (English) — specifications of NVIDIA GeForce RTX 2050 Laptop GPU, release date and launch pricechecked November 14, 2026
  • NVIDIA — specifications of NVIDIA GeForce RTX 4050 Laptop GPUchecked November 7, 2026
  • Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 3.0.1, benchmark Blender Benchmark 3.1.0, benchmark Blender Benchmark 3.2.1, benchmark Blender Benchmark 3.3.0, benchmark Blender Benchmark 3.5.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.1.0, benchmark Blender Benchmark 4.4.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.1.0, benchmark Blender Benchmark 3.4.0, benchmark Blender Benchmark 5.3.0checked November 14, 2026

How we compare: methodology. Where the data comes from: sources.

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