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Apple M5 (GPU, 10 cores) vs Apple M5 Pro (GPU, 20 cores): specs and benchmark comparison

AApple · Apple Silicon

Apple M5 (GPU, 10 cores)

  • 10 GPU cores

2025

BApple · Apple Silicon

Apple M5 Pro (GPU, 20 cores)

  • 20 GPU cores

2026

Short verdict

Apple M5 Pro (GPU, 20 cores) leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

Compare with AI
← Apple M5 (GPU, 10 cores)Apple M5 Pro (GPU, 20 cores) →
  • Rendering and compute

    B +112.3%

    Apple M5 Pro (GPU, 20 cores) leads in this scenario (up to 112.3% in comparable benchmarks).

No comparable benchmarks yet: gaming: rasterization, gaming: ray tracing, power efficiency.

Advantages

Only measured and rated values: a noticeable benchmark gap and specs where more is better.

Where Apple M5 (GPU, 10 cores) is better0

No advantages found in our data.

Where Apple M5 Pro (GPU, 20 cores) is better2

  • Blender Benchmark 5.2.0 112.3% faster4,227 samples/min vs 1,991 samples/min

  • Compute units 10 more20 GPU cores vs 10 GPU cores

Benchmarks

Results are compared within one benchmark, one version and the same conditions.

  • Blender Benchmark 5.2.0

    GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal) · samples/min, higher is better

    B ahead by 112.3%

    Position among tested models (7, Metal)

    A · 1,991B · 4,227
    02,5005,0007,50010,000
    Each dot is one model’s median in this benchmark. The scale starts at zero, samples/min.

    Apple M5 Pro (GPU, 20 cores) is ahead by 112.3% in this benchmark.

    About the measurement and source
    A · Apple M5 (GPU, 10 cores)

    1,991.5 samples/min · community measurement, sample 40 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 40 submissions (6 outliers excluded), interquartile range 1926.95–2024.15; submissions 2026-07-27 to 2026-11-09; METAL backend. Snapshot 2026-11-14.

    B · Apple M5 Pro (GPU, 20 cores)

    4,227.2 samples/min · community measurement, sample 35 · November 14, 2026

    Blender Open Data (Blender Foundation)

    Median of 35 submissions (4 outliers excluded), interquartile range 4193.11–4252.17; submissions 2026-07-27 to 2026-11-08; METAL backend. Snapshot 2026-11-14.

    difference = |A − B| ÷ the smaller value × 100%. The 5% noticeable threshold is a UX heuristic, not statistical significance.

    Cycles render in Blender Benchmark. Median of the sum of samples per minute over three scenes after removing outliers.

Other comparable benchmarks (2)
BenchmarkABDifference
Blender Benchmark 5.1.1GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,096.44,357.5B +107.9%
Blender Benchmark 5.1.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)2,084.74,296.3B +106.1%

Each benchmark version has its own scale: numbers are compared only within a row.

Reference results (8)
BenchmarkABDifference
Blender Benchmark 4.5.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)1,7363,673.2reference
Blender Benchmark 4.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)1,647.53,592.6reference
Blender Benchmark 5.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)1,743.23,750.1reference
Blender Benchmark 5.3.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)1,897.94,143.8reference
Blender Benchmark 4.2.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)—3,705.5no pair
Blender Benchmark 3.6.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)—2,435.2no pair
Blender Benchmark 4.0.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)—2,397.9no pair
Blender Benchmark 4.4.0GPU, sum of scenes monster + junkshop + classroom (OptiX / HIP / oneAPI / Metal)—3,647.7no pair

Each benchmark version has its own scale: numbers are compared only within a row.

Specifications

Chip

  • GPU chip

    AApple M5

    BApple M5 Pro

    differs
  • Architecture

    AApple Silicon

    BApple Silicon

    equal
  • Compute units

    A10 GPU cores

    B20 GPU cores

    B: 10 more

    SM (NVIDIA), CU (AMD) and Xe-core (Intel) are different units and are not compared numerically across vendors.

Memory

  • Memory type

    AUnified memory

    BUnified memory

    equal

“More” does not always mean “better”: higher power draw or size is a system requirement, not an advantage (such bars are dimmed).

Compare with AI

An AI model reviews the specs and benchmarks of this pair and gives a plain-language verdict on who each model suits.

AI verdict

Questions and answers

Which is faster: Apple M5 (GPU, 10 cores) or Apple M5 Pro (GPU, 20 cores)?

Apple M5 Pro (GPU, 20 cores) leads in every scenario with comparable benchmarks: rendering and compute. This does not imply an advantage in tasks without benchmarks.

Data sources (2)
  • Apple — specifications of Apple M5 (GPU, 10 cores), specifications of Apple M5 Pro (GPU, 20 cores)checked November 14, 2026
  • Blender Open Data (Blender Foundation) — benchmark Blender Benchmark 4.5.0, benchmark Blender Benchmark 5.1.1, benchmark Blender Benchmark 5.2.0, benchmark Blender Benchmark 4.3.0, benchmark Blender Benchmark 5.0.0, benchmark Blender Benchmark 5.1.0, benchmark Blender Benchmark 5.3.0, benchmark Blender Benchmark 4.2.0, benchmark Blender Benchmark 3.6.0, benchmark Blender Benchmark 4.0.0, benchmark Blender Benchmark 4.4.0checked November 14, 2026

How we compare: methodology. Where the data comes from: sources.

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